Page 15 of 22

Re: Clickable Maps :: Version 3.21

Posted: Fri Aug 22, 2008 6:17 pm
by *manimal
BENJIKAT IS DEAD wrote:Not sure if Ed is around much these days - so maybe someone else can help (yeti? :) ):

The Tournament text at the top of map has meant that this script is now a bit broken too. It correctly recognises where the mouse is pointing, but renders the graphics (crosshairs, green cirles, fort numbers etc) in the wrong place.

I hope this is a simple fix, displacing these graphics down by 20px for tournament games.

Some of you may be thinking - "...but hey there aren't any speed game tournaments!" - and whilst you are correct, CM isn't just used by the speed merchants, I use it in order to be both quicker and more accurate on large maps with complicated names.

I also have this problem it is slightly annoying.

Re: Clickable Maps :: Version 3.21

Posted: Fri Aug 22, 2008 6:29 pm
by hecter
Do you guys have the latest versions of BOB?

Re: Clickable Maps :: Version 3.21

Posted: Fri Aug 22, 2008 6:31 pm
by *manimal
hecter wrote:Do you guys have the latest versions of BOB?

dont use bob it slows down clickable maps to much.

Re: Clickable Maps :: Version 3.21

Posted: Mon Aug 25, 2008 9:41 am
by White Moose
Sooo.. when is the problem with Clickable maps and the Game Label (only for tournament games) getting fixed?

Re: Clickable Maps :: Version 3.21

Posted: Wed Aug 27, 2008 12:36 pm
by kletka
I am getting an error trying to install it. It says

Line: 9
Char: 22
Error: Syntax Error
Code: 800A03EA
Source Microsoft JScript compilation error

I am using IE, btw...

Re: Clickable Maps :: Version 3.21

Posted: Wed Aug 27, 2008 12:43 pm
by White Moose
kletka wrote:I am getting an error trying to install it. It says

Line: 9
Char: 22
Error: Syntax Error
Code: 800A03EA
Source Microsoft JScript compilation error

I am using IE, btw...


You need FireFox + Greasemonkey to get it working.

Re: Clickable Maps :: Version 3.21

Posted: Fri Aug 29, 2008 3:10 pm
by t-o-m
The link for "jump to next playable game" (the hotkey N) needs changing to the current one.

Re: Clickable Maps :: Version 3.21

Posted: Fri Aug 29, 2008 6:32 pm
by hecter
t-o-m wrote:The link for "jump to next playable game" (the hotkey N) needs changing to the current one.

The guy has been gone for a while... I hope to learn Java soon and perhaps take over this script, however.

Re: Clickable Maps :: Version 3.21

Posted: Fri Aug 29, 2008 8:47 pm
by t-o-m
What i would also think would be cool would be an auto-select for cards.
It would select your best set you can have, (not neccessary in esc but anyway), it would make classic esc faster :D

Re: Clickable Maps :: Version 3.21

Posted: Fri Sep 05, 2008 10:01 pm
by yowzer14
hecter wrote:
t-o-m wrote:The link for "jump to next playable game" (the hotkey N) needs changing to the current one.

The guy has been gone for a while... I hope to learn Java soon and perhaps take over this script, however.

If you want you can fix that yourself.
-Right click the Greasemonkey icon on the status bar.
-Click Manage User Scripts...
-Click Conquer Club - Bob in the list
-Click the Edit button.
-(If this is the first time you are editing a script it will ask for the editor, Notepad is located in C:/Windows/Notepad.exe)
-If you click edit and nothing happens, you'll need to do a couple extra steps to point to the editor.

- ************************************
- * ONLY IF EDIT doesn't bring up the script in the editing program of choice (Or if you want to change the program you use to edit scripts)
- * type about:config in the address bar and press enter.
- * in the filter box below the address bar at the top type greasemonkey
- * then find and right click on “greasemonkey.editor” and click reset
- * the edit button will now work
- ************************************

-Press CTRL-F to find page=next
-Replace the page=next with mode=next
-Then save the edited script.
-Refresh any and all tabs that are currently running Clickable Maps

Let me know if you have problems with this.

Re: Clickable Maps :: Version 3.21

Posted: Fri Sep 05, 2008 10:10 pm
by hecter
yowzer14 wrote:
hecter wrote:
t-o-m wrote:The link for "jump to next playable game" (the hotkey N) needs changing to the current one.

The guy has been gone for a while... I hope to learn Java soon and perhaps take over this script, however.

If you want you can fix that yourself.
-Right click the Greasemonkey icon on the status bar.
-Click Manage User Scripts...
-Click Conquer Club - Bob in the list
-Click the Edit button.
-(If this is the first time you are editing a script it will ask for the editor, Notepad is located in C:/Windows/Notepad.exe)
-If you click edit and nothing happens, you'll need to do a couple extra steps to point to the editor.

- ************************************
- * ONLY IF EDIT doesn't bring up the script in the editing program of choice (Or if you want to change the program you use to edit scripts)
- * type about:config in the address bar and press enter.
- * in the filter box below the address bar at the top type greasemonkey
- * then find and right click on “greasemonkey.editor” and click reset
- * the edit button will now work
- ************************************

-Press CTRL-F to find page=next
-Replace the page=next with mode=next
-Then save the edited script.
-Refresh any and all tabs that are currently running Clickable Maps

Let me know if you have problems with this.

There's more to Clickable Maps than that...

Re: Clickable Maps :: Version 3.21

Posted: Sat Sep 06, 2008 3:03 am
by yowzer14
hecter wrote:
yowzer14 wrote:
hecter wrote:
t-o-m wrote:The link for "jump to next playable game" (the hotkey N) needs changing to the current one.

The guy has been gone for a while... I hope to learn Java soon and perhaps take over this script, however.

If you want you can fix that yourself.
-Right click the Greasemonkey icon on the status bar.
-Click Manage User Scripts...
-Click Conquer Club - Bob in the list
-Click the Edit button.
-(If this is the first time you are editing a script it will ask for the editor, Notepad is located in C:/Windows/Notepad.exe)
-If you click edit and nothing happens, you'll need to do a couple extra steps to point to the editor.

- ************************************
- * ONLY IF EDIT doesn't bring up the script in the editing program of choice (Or if you want to change the program you use to edit scripts)
- * type about:config in the address bar and press enter.
- * in the filter box below the address bar at the top type greasemonkey
- * then find and right click on “greasemonkey.editor” and click reset
- * the edit button will now work
- ************************************

-Press CTRL-F to find page=next
-Replace the page=next with mode=next
-Then save the edited script.
-Refresh any and all tabs that are currently running Clickable Maps

Let me know if you have problems with this.

There's more to Clickable Maps than that...

Are you trying to make a point? t-o-m asked for help and I gave him the way to fix his problem with Clickable Maps, there is no more to that.

Re: Clickable Maps :: Version 3.21

Posted: Wed Sep 10, 2008 10:52 am
by t-o-m
Thanks! :D

I had problems finding notepad (notepad.exe just loaded notepad not selected it to be editing the script in) but i had a little look in the C drive and found it.

It works great, thanks a lot yowzer :D

Re: Clickable Maps :: Version 3.21

Posted: Fri Sep 12, 2008 6:29 am
by robindreaux
the click maps sucks so full of bugs......................................!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1

Re: Clickable Maps :: Version 3.21

Posted: Fri Sep 12, 2008 5:50 pm
by yowzer14
robindreaux wrote:the click maps sucks so full of bugs......................................!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1

Probably operator error.

Re: Clickable Maps :: Version 3.21

Posted: Sat Sep 13, 2008 5:40 pm
by serialkiller74
works good for me...

thanks

Re: Clickable Maps :: Version 3.21

Posted: Sun Sep 14, 2008 12:05 am
by lt.pie
Since i got Firefox 4 map rank doesn't work properly.

Re: Clickable Maps :: Version 3.21

Posted: Sun Sep 14, 2008 7:14 pm
by hecter
lt.pie wrote:Since i got Firefox 4 map rank doesn't work properly.

That's Jim Dandy... There is no stable release of Firefox 4, and this isn't the map rank thread.

Re: Clickable Maps :: Version 3.21

Posted: Mon Sep 15, 2008 5:41 pm
by yowzer14
BENJIKAT IS DEAD wrote:Not sure if Ed is around much these days - so maybe someone else can help (yeti? :) ):

The Tournament text at the top of map has meant that this script is now a bit broken too. It correctly recognises where the mouse is pointing, but renders the graphics (crosshairs, green cirles, fort numbers etc) in the wrong place.

I hope this is a simple fix, displacing these graphics down by 20px for tournament games.

Some of you may be thinking - "...but hey there aren't any speed game tournaments!" - and whilst you are correct, CM isn't just used by the speed merchants, I use it in order to be both quicker and more accurate on large maps with complicated names.

I believe I have a fix in place on my system for the tournament text. I will need a little more time to test, also only have 2 tourney games to check with. When I get close I will need a couple of testers.

Re: Clickable Maps :: Version 3.21

Posted: Tue Sep 16, 2008 12:50 am
by yeti_c
yowzer14 wrote:
BENJIKAT IS DEAD wrote:Not sure if Ed is around much these days - so maybe someone else can help (yeti? :) ):

The Tournament text at the top of map has meant that this script is now a bit broken too. It correctly recognises where the mouse is pointing, but renders the graphics (crosshairs, green cirles, fort numbers etc) in the wrong place.

I hope this is a simple fix, displacing these graphics down by 20px for tournament games.

Some of you may be thinking - "...but hey there aren't any speed game tournaments!" - and whilst you are correct, CM isn't just used by the speed merchants, I use it in order to be both quicker and more accurate on large maps with complicated names.

I believe I have a fix in place on my system for the tournament text. I will need a little more time to test, also only have 2 tourney games to check with. When I get close I will need a couple of testers.


Nice work - I had a go a couple of weeks ago - but had no games to test with!! - (My version is uploaded on my userscripts page)

Benji informs me that I didn't get the Red Target but the rest were OK. I've not had the time to look at it again though.

C.

Re: Clickable Maps :: Version 3.21

Posted: Tue Sep 16, 2008 2:07 am
by yowzer14
yeti_c wrote:
yowzer14 wrote:
BENJIKAT IS DEAD wrote:Not sure if Ed is around much these days - so maybe someone else can help (yeti? :) ):

The Tournament text at the top of map has meant that this script is now a bit broken too. It correctly recognises where the mouse is pointing, but renders the graphics (crosshairs, green cirles, fort numbers etc) in the wrong place.

I hope this is a simple fix, displacing these graphics down by 20px for tournament games.

Some of you may be thinking - "...but hey there aren't any speed game tournaments!" - and whilst you are correct, CM isn't just used by the speed merchants, I use it in order to be both quicker and more accurate on large maps with complicated names.

I believe I have a fix in place on my system for the tournament text. I will need a little more time to test, also only have 2 tourney games to check with. When I get close I will need a couple of testers.


Nice work - I had a go a couple of weeks ago - but had no games to test with!! - (My version is uploaded on my userscripts page)

Benji informs me that I didn't get the Red Target but the rest were OK. I've not had the time to look at it again though.

C.

Okay, since there is one already, I'll scrap it.

Re: Clickable Maps :: Version 3.21

Posted: Tue Sep 16, 2008 2:29 am
by yeti_c
yowzer14 wrote:
yeti_c wrote:
yowzer14 wrote:
BENJIKAT IS DEAD wrote:Not sure if Ed is around much these days - so maybe someone else can help (yeti? :) ):

The Tournament text at the top of map has meant that this script is now a bit broken too. It correctly recognises where the mouse is pointing, but renders the graphics (crosshairs, green cirles, fort numbers etc) in the wrong place.

I hope this is a simple fix, displacing these graphics down by 20px for tournament games.

Some of you may be thinking - "...but hey there aren't any speed game tournaments!" - and whilst you are correct, CM isn't just used by the speed merchants, I use it in order to be both quicker and more accurate on large maps with complicated names.

I believe I have a fix in place on my system for the tournament text. I will need a little more time to test, also only have 2 tourney games to check with. When I get close I will need a couple of testers.


Nice work - I had a go a couple of weeks ago - but had no games to test with!! - (My version is uploaded on my userscripts page)

Benji informs me that I didn't get the Red Target but the rest were OK. I've not had the time to look at it again though.

C.

Okay, since there is one already, I'll scrap it.


No no - I didn't mean that - You go for creating yours - if you need anywhere to host it - drop me a line and I'll host it on my account for ya.

You could compare the two versions - Did your Red Targets work?

C.

Re: Clickable Maps :: Version 3.21

Posted: Wed Sep 17, 2008 3:11 am
by yeti_c
Righto - I've fixed the red targets now...

So for a patched version of Clickys go here...

http://userscripts.org/scripts/show/32305

When Ed comes back - I'm sure he'll integrate the fixes and progress the script further.

C.

Re: Clickable Maps :: Version 3.21

Posted: Wed Sep 17, 2008 3:18 pm
by Bartoli
Is it possible to stop the map from jumping to the bottom??

it gets very annoying, since it slows down the play a lot ... and missclicks are easilly made,

i think it would be a great advancement in the clickable map program

Re: Clickable Maps :: Version 3.21

Posted: Wed Sep 17, 2008 3:21 pm
by hecter
Bartoli wrote:Is it possible to stop the map from jumping to the bottom??

it gets very annoying, since it slows down the play a lot ... and missclicks are easilly made,

i think it would be a great advancement in the clickable map program

You sure that's not a BOB thing? Play around with the settings till you find the one that you like the most...