Page 15 of 41

Re: WWII EUROPE(page1-13update 14 dec) solve size problem?

Posted: Sat Jun 07, 2008 9:59 am
by danfrank
This map is very cool ,, Nice job, I have been waiting patiently for a high count territory map .. I have two suggestions .. The west half of the map is pretty tight with the size of the territories and how the circles lie within in them,, There appears to be room to squeeze the central front and the west side of the eastern front.. But instead of doing that .. Why not just number the territories or letter them like wwii gazala and battle of actium.. That way space is saved by not having territory name in the area. My other suggestion is.. Since this map is so big ( why is scrolling side to side not an option ) why not increase the time for speed game turns on this map alone.. The size alone kind of dictates that this game will not be decided in a few rounds so adding a minute or two to speed rounds so the player can scroll back and forth may be an alternative to shrinking the map...

Re: WWII EUROPE(page1-13update 14 dec) solve size problem?

Posted: Sun Jun 08, 2008 7:53 am
by Qwert
danfrank,if you have solutin then show me visualy. ;)

Re: WWII EUROPE(page1-13update 14 dec) solve size problem?

Posted: Thu Jun 12, 2008 6:52 am
by Qwert
more comments on present images ;)

Re: WWII EUROPE(page1-13update 14 dec) solve size problem?

Posted: Thu Jun 12, 2008 7:45 am
by sam_levi_11
not much to say except sum1 get the f*ck on with the size problem

Re: WWII EUROPE(page1-13update 14 dec) solve size problem?

Posted: Thu Jun 12, 2008 7:50 am
by sam_levi_11
world 2.1 is about twice as big so why cant this be englarged so its less cramped?

also why is the american flag there, this is EUROPE. why no have the russian, british and german.

Re: WWII EUROPE(page1-13update 14 dec) solve size problem?

Posted: Thu Jun 12, 2008 7:57 am
by The Viking
I think the borders in Central Europe need some work, they're pixelly right now.

I think you should add some shade and stuff on the territories of Central Europe like you've done on the West and East fronts.

Is Karelia a no continent territory? Is Karelia really necessary at all?
(this)

Re: WWII EUROPE(page1-13update 14 dec) solve size problem?

Posted: Thu Jun 12, 2008 9:50 am
by Qwert
by sam_levi_11 on Thu Jun 12, 2008 2:50 pm

world 2.1 is about twice as big so why cant this be englarged so its less cramped?

also why is the american flag there, this is EUROPE. why no have the russian, british and german.

Well i ask to give me 700px like World 2.1 small map have,but they dont want to give me.

American Flag?THese is World War II,and you have other flags to.

by The Viking on Thu Jun 12, 2008 2:57 pm

I think the borders in Central Europe need some work, they're pixelly right now.

I think you should add some shade and stuff on the territories of Central Europe like you've done on the West and East fronts.

Is Karelia a no continent territory? Is Karelia really necessary at all?
(this)

I can work these later.
Karelia its necessary,its a part of Eastern Front(battle for Leningrad).

Re: WWII EUROPE(page1-13update 14 dec) solve size problem?

Posted: Thu Jun 12, 2008 3:28 pm
by edbeard
qwert wrote:Image


seems o k.

I still say it'd be a lot better if you either

1. numbered every territory

2. followed the waterloo route and gave numbers to the territories and like someone else said put the letters matching the continent in front of those letters.

but the way you have it isn't bad


lets see this with the 888 and maybe even the large version.

I think the map can get stickied/moved to the foundry soon

Re: WWII EUROPE(page1-13update 14 dec) solve size problem?

Posted: Thu Jun 12, 2008 4:50 pm
by Qwert
well aim all ready have present map with triple 8,but if you not notice i can show you again.

you can notice that even if i put only first letter,they dont have inflyence on 3 digit overlap.But 2 digit can fit good,and if he alove that 2 digit is enough for test,then we are in horse.
Image

Re: WWII EUROPE(page1-13update 14 dec) solve size problem?

Posted: Thu Jun 12, 2008 5:09 pm
by edbeard
qwert wrote:well aim all ready have present map with triple 8,but if you not notice i can show you again.

you can notice that even if i put only first letter,they dont have inflyence on 3 digit overlap.But 2 digit can fit good,and if he alove that 2 digit is enough for test,then we are in horse.


I had seen that before, but as you can see there's only part of the map filled and many of them only have 88 on them.


I really don't know what the second part of your post is saying.


Anyway, there's still some little parts that could be better.

1. CLF and Lyon could be moved so you can tell which is which

2. move the Gen. circle to the left otherwise that 888 will overlap.

3. to be honest there's quite of few of these that will become evident when you actually put 888 on all the circles. If you do that, then you can see where the problems are and move the circle and labels accordingly. It's not easy and it'll be tedious but that comes with having such a large map. good luck.


I think it's very important to do this now because of the spacing issues. Get all the spacing done and then gameplay talk can happen.

Re: WWII EUROPE(page1-13update 14 dec) solve size problem?

Posted: Thu Jun 12, 2008 5:35 pm
by Qwert
3. to be honest there's quite of few of these that will become evident when you actually put 888 on all the circles. If you do that, then you can see where the problems are and move the circle and labels accordingly. It's not easy and it'll be tedious but that comes with having such a large map. good luck.

If you realy want to be honest,then you will see that its not posible to put 3 digit and to not overlap with other numbers(just look Italy,i put two digit,because he can fit,but 3 digit can not fit).
Anyway,you have map without Names and circles,and you can try also to put 3 digit,and you will figure that is quit digiculty to put 3 digit to not overlap.Only two digit can fit good.

Re: WWII EUROPE(page1-13update 14 dec) solve size problem?

Posted: Thu Jun 12, 2008 6:05 pm
by edbeard
they can fit. you just have to move things around. I realize it's annoying and tedious but I'm not going to do it for you.


If you want the map to move along, then you need to do it. It can work and I know you can do it. There's plenty of space.

Re: WWII EUROPE(page1-13update 14 dec) solve size problem?

Posted: Fri Jun 13, 2008 11:40 am
by Qwert
ok,now maybe these is good.
Image

Re: WWII EUROPE(page1-25 update 13jun ) SOLVE SIZE PROBLEM

Posted: Fri Jun 13, 2008 6:35 pm
by edbeard
bravo!

Re: WWII EUROPE(page1-25 update 13jun ) SOLVE SIZE PROBLEM

Posted: Fri Jun 13, 2008 8:04 pm
by AndyDufresne
Is the Siegfried Defense missing coordinates?


--Andy

Re: WWII EUROPE(page1-25 update 13jun ) SOLVE SIZE PROBLEM

Posted: Fri Jun 13, 2008 9:34 pm
by edbeard
AndyDufresne wrote:Is the Siegfried Defense missing coordinates?


--Andy


inset on the top right of the map

Re: WWII EUROPE(page1-25 update 13jun ) SOLVE SIZE PROBLEM

Posted: Sat Jun 14, 2008 7:44 am
by Qwert
by AndyDufresne on Sat Jun 14, 2008 3:04 am

Is the Siegfried Defense missing coordinates?


--Andy

No,i just use Inset of Sigfried Defence,because dont have space in Main map. I realy dont belive that you dont see where Is Siegried Defense area.
I must say that these not whas easy,and all numbers not touch each other numbers.Ofcourse i belive that 90% of terittories not be filled with 3 digit numbers.So its these good for pass to main Foundry?(Idea stamp)

Re: WWII EUROPE(page1-25 update 13jun ) SOLVE SIZE PROBLEM

Posted: Sat Jun 14, 2008 11:07 am
by Kaplowitz
I think it would be a lot easier if you made Siegfrield one big territory.

Re: WWII EUROPE(page1-25 update 13jun ) SOLVE SIZE PROBLEM

Posted: Sat Jun 14, 2008 3:22 pm
by AndyDufresne
I didn't notice because you don't use bigimage tags or you don't put your text before the image (thus it gets obscured by the avatar and name, etc). ;)


--Andy

Re: WWII EUROPE(page1-25 update 13jun ) SOLVE SIZE PROBLEM

Posted: Sat Jun 14, 2008 4:57 pm
by Qwert
by Kaplowitz on Sat Jun 14, 2008 6:07 pm

I think it would be a lot easier if you made Siegfrield one big territory.

I explane these once,so its no point to bring these sugestion again.

by AndyDufresne on Sat Jun 14, 2008 10:22 pm

I didn't notice because you don't use bigimage tags or you don't put your text before the image (thus it gets obscured by the avatar and name, etc).


--Andy

I dont use Bigimg,because i see all map without these,and its look that Edbeard also see all image.

Re: WWII EUROPE(page1-25 update 13jun ) SOLVE SIZE PROBLEM

Posted: Sat Jun 14, 2008 5:27 pm
by edbeard
qwert wrote:
by AndyDufresne on Sat Jun 14, 2008 10:22 pm

I didn't notice because you don't use bigimage tags or you don't put your text before the image (thus it gets obscured by the avatar and name, etc).


--Andy

I dont use Bigimg,because i see all map without these,and its look that Edbeard also see all image.


I have a widescreen laptop so I can see everything.


Also, bigimg is required so if someone's having a problem, it'd probably help them if you used it.

I don't understand how 'text before image' will help but it doesn't seem like a difficult thing to do!

Re: WWII EUROPE(page1-25 update 13jun ) SOLVE SIZE PROBLEM

Posted: Sat Jun 14, 2008 7:42 pm
by Qwert
I have a widescreen laptop so I can see everything.


Also, bigimg is required so if someone's having a problem, it'd probably help them if you used it.

I don't understand how 'text before image' will help but it doesn't seem like a difficult thing to do!

Problem for Andy?! :lol:


These second i also not understand :?

Re: WWII EUROPE(page1-25 update 13jun ) SOLVE SIZE PROBLEM

Posted: Sat Jun 14, 2008 8:06 pm
by AndyDufresne
On some monitors, when you just use the image tags, the image over laps onto the avatar, name, post count...but all that gets displayed on the map. But if you put enough text before the image, it pushes the image down so it overlaps onto an empty space. :D Hope that makes sense.

[bigimg]http://i111.photobucket.com/albums/n141/BrooksHatlen/qwert.gif[/bigimg]


--Andy

Re: WWII EUROPE(page1-25 update 13jun ) SOLVE SIZE PROBLEM

Posted: Sat Jun 14, 2008 8:23 pm
by edbeard
if you have BOB you can move the avatar and all that good stuff to the left side (WHICH IS THE CORRECT SIDE BTW)

Re: WWII EUROPE(page1-25 update 13jun ) SOLVE SIZE PROBLEM

Posted: Sat Jun 14, 2008 9:32 pm
by InkL0sed
This map is ridiculous. I think I mean that in a good way.