Greater China [Quenched] (thanks Widowmakers)

Care to peruse completed maps? Take a stroll through the Atlas.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.
User avatar
Gozar
Posts: 2534
Joined: Wed Jan 31, 2007 3:15 pm
Gender: Male
Location: Nova Scotia (G1)
Contact:

Post by Gozar »

How about "The New War" since this is supposedly the future, what with the wall down and all...?
Image
User avatar
jennifermarie
Posts: 1316
Joined: Wed Mar 07, 2007 8:07 pm
Gender: Female
Location: Indiana, USA

Post by jennifermarie »

my only problem with it is that the blue of Nei Mongol, Hebei, and Shanxi, and the blue of the ocean are a bit too similar to be that close together. Maybe use brown instead, and change plain brown area with no countries to that blue? Other than that, it looks wonderful.
User avatar
Wisse
Posts: 4448
Joined: Fri Oct 13, 2006 2:59 pm
Location: The netherlands, gelderland, epe

Post by Wisse »

jennifermarie wrote:my only problem with it is that the blue of Nei Mongol, Hebei, and Shanxi, and the blue of the ocean are a bit too similar to be that close together. Maybe use brown instead, and change plain brown area with no countries to that blue? Other than that, it looks wonderful.

why is that a problem? you can see it even if you are color blind because of the black line
Image Image
User avatar
Wisse
Posts: 4448
Joined: Fri Oct 13, 2006 2:59 pm
Location: The netherlands, gelderland, epe

Post by Wisse »

Gozar wrote:How about "The New War" since this is supposedly the future, what with the wall down and all...?


i already know a name ;) but thnx


are there any other things exept the name???
Image Image
User avatar
Qwert
SoC Training Adviser
Posts: 9262
Joined: Tue Nov 07, 2006 5:07 pm
Location: VOJVODINA
Contact:

Post by Qwert »

you want feedback,ok lets se.
1.Army circle have shadows and look like fly over map,remove shadows.
2.You have 1 terittory without names.
3.Names of terittory its very bright,put to be more darken.
4.Army circles very small for numbers,must put to be standard 24,or 25px.
5.Bonuses box-Names of country also very bright,put to be more darken.
6.Title can be more big,because you have very large empty space up.
7.In some places you have darken and bright borders(Look Korea borders)
8.Yours signature is very small,but ofcourse is yours decision i belive.
9.China wall-must be more profesional look, now these not like any wall.
10.Rivers, must bee same colours like ocean, to better present water.
11.Territory borders-In Shaanxi and Shanxi you erase borders.
12.Flag,Titlle and box have shadow and China Insignia dont have shadows.
13.Arows of route attack is very bright.
14. Well these for now,i hope that you agree with these strictly profesional point of my view on yours map.
Image
NEW REVOLUTION-NEW RANKS PRESS THESE LINK https://www.conquerclub.com/forum/viewt ... 78&start=0
User avatar
Wisse
Posts: 4448
Joined: Fri Oct 13, 2006 2:59 pm
Location: The netherlands, gelderland, epe

Post by Wisse »

qwert wrote:you want feedback,ok lets se.
1.Army circle have shadows and look like fly over map,remove shadows.
2.You have 1 terittory without names.
3.Names of terittory its very bright,put to be more darken.
4.Army circles very small for numbers,must put to be standard 24,or 25px.
5.Bonuses box-Names of country also very bright,put to be more darken.
6.Title can be more big,because you have very large empty space up.
7.In some places you have darken and bright borders(Look Korea borders)
8.Yours signature is very small,but ofcourse is yours decision i belive.
9.China wall-must be more profesional look, now these not like any wall.
10.Rivers, must bee same colours like ocean, to better present water.
11.Territory borders-In Shaanxi and Shanxi you erase borders.
12.Flag,Titlle and box have shadow and China Insignia dont have shadows.
13.Arows of route attack is very bright.
14. Well these for now,i hope that you agree with these strictly profesional point of my view on yours map.


1. i think it looks good ;) and senate map has them too
2. i know, did that on purpose, called it \\\ in the xml
3. my whole map is bright so thats why i decided to make the font also bright
4. why do they need to be bigger? this looks better and they fit quite well :)
5. as i said my whole map is bright ;)
6. well i tried that but it didn't look good
7. i know that is the unplayable land, but i can put the border there if you like it more ;) i will post a picture of that
8. yup my signature isn't important
9. i tried to make it as good as i could do and then it also had to be flat, i don't know how i could improve it
10. hmm the sea is always a different color then the rivers isn't it?
11. i know i did that because now you can see the names better
12. yeah it didn't look good with a shadow so i did this
13. finely someone says whats wrong with the arrows, thnnx i will change them :)
14. thanks for your comment
Image Image
User avatar
Qwert
SoC Training Adviser
Posts: 9262
Joined: Tue Nov 07, 2006 5:07 pm
Location: VOJVODINA
Contact:

Post by Qwert »

Well i must say that bright maps is not good for play, please reconsider these. :wink:
Image
NEW REVOLUTION-NEW RANKS PRESS THESE LINK https://www.conquerclub.com/forum/viewt ... 78&start=0
User avatar
Coleman
Posts: 5402
Joined: Tue Jan 02, 2007 10:36 pm
Gender: Male
Location: Midwest

Post by Coleman »

This isn't bright. In fact it is kind of pale. :?
Warning: You may be reading a really old topic.
User avatar
Wisse
Posts: 4448
Joined: Fri Oct 13, 2006 2:59 pm
Location: The netherlands, gelderland, epe

Post by Wisse »

i rather call it soft ;)
Image Image
User avatar
Wisse
Posts: 4448
Joined: Fri Oct 13, 2006 2:59 pm
Location: The netherlands, gelderland, epe

Post by Wisse »

update:
Image
Image
Image
Image
xml

removed name under china, i think it is better without it
changed arrows




here qwert for you the one with a border, i don't like it very much:
Image
Image

Please give me feedback i donno what else to do
at least this map is fisnihed 90-100%
Image Image
t.e.c
Posts: 298
Joined: Sat Dec 09, 2006 10:55 am
Location: aichi, japan

Post by t.e.c »

some of the army numbers look high and to the left
User avatar
Wisse
Posts: 4448
Joined: Fri Oct 13, 2006 2:59 pm
Location: The netherlands, gelderland, epe

Post by Wisse »

t.e.c wrote:some of the army numbers look high and to the left

they may look like it but they are all on the same place in the circle at the same pixel
Image Image
User avatar
reverend_kyle
Posts: 9250
Joined: Tue Mar 21, 2006 4:08 pm
Location: 1000 post club
Contact:

Post by reverend_kyle »

Wisse wrote:
t.e.c wrote:some of the army numbers look high and to the left

they may look like it but they are all on the same place in the circle at the same pixel


something you'll learn in an ethics class.

avoid any appearance of imperfection. so even if it looks like it might have something bad in it try and avoid that look because people will think that true or not.
DANCING MUSTARD FOR POOP IN '08!
t.e.c
Posts: 298
Joined: Sat Dec 09, 2006 10:55 am
Location: aichi, japan

Post by t.e.c »

so if you move them down they will look too low?
User avatar
Wisse
Posts: 4448
Joined: Fri Oct 13, 2006 2:59 pm
Location: The netherlands, gelderland, epe

Post by Wisse »

t.e.c wrote:so if you move them down they will look too low?

yup i can't make it better than this
Image Image
t.e.c
Posts: 298
Joined: Sat Dec 09, 2006 10:55 am
Location: aichi, japan

Post by t.e.c »

righto, it's looking good then. let's play! :wink:
User avatar
LoeNY
Posts: 43
Joined: Tue Jan 09, 2007 6:13 pm
Location: Great Neck, NY

Post by LoeNY »

lol At the end, you decided not to have a name. So the Great Wall question remains "why is there one way from Mongolia into china?".
User avatar
Qwert
SoC Training Adviser
Posts: 9262
Joined: Tue Nov 07, 2006 5:07 pm
Location: VOJVODINA
Contact:

Post by Qwert »

i realy dont understan what these no name terittory present, can you please explane to me.
As borders of unplayabile terittory, just put to be same like others.
Image
NEW REVOLUTION-NEW RANKS PRESS THESE LINK https://www.conquerclub.com/forum/viewt ... 78&start=0
User avatar
Wisse
Posts: 4448
Joined: Fri Oct 13, 2006 2:59 pm
Location: The netherlands, gelderland, epe

Post by Wisse »

ericleung wrote:lol At the end, you decided not to have a name. So the Great Wall question remains "why is there one way from Mongolia into china?".

yup
Image Image
User avatar
Wisse
Posts: 4448
Joined: Fri Oct 13, 2006 2:59 pm
Location: The netherlands, gelderland, epe

Post by Wisse »

qwert wrote:i realy dont understan what these no name terittory present, can you please explane to me.
As borders of unplayabile terittory, just put to be same like others.

that country is a defense country (see first page on this topic) i still need a function for it, the new xml would help a lot (new xml options)

i put up a poll for the border
Image Image
User avatar
unriggable
Posts: 8037
Joined: Thu Feb 08, 2007 9:49 pm

Post by unriggable »

Still unsure about that mystery country...
Image
User avatar
Wisse
Posts: 4448
Joined: Fri Oct 13, 2006 2:59 pm
Location: The netherlands, gelderland, epe

Post by Wisse »

i won't put a name to that country but i must find an option for it, i hope lack makes xml options pretty fast :)
Image Image
User avatar
pancakemix
Posts: 7973
Joined: Wed Jan 31, 2007 3:39 pm
Gender: Male
Location: The Grim Guzzler

Post by pancakemix »

It's territory disputed with India, right? So call it Disputed.
Epic Win

"Always tell the truth. It's the easiest thing to remember." - Richard Roma, Glengarry Glen Ross
aage wrote:Never trust CYOC or pancake.
User avatar
Qwert
SoC Training Adviser
Posts: 9262
Joined: Tue Nov 07, 2006 5:07 pm
Location: VOJVODINA
Contact:

Post by Qwert »

You dont need these poll, because is normal that all terittory borders been same, OK i pul my opinion back, because when people see that these is my opinion will vote against me.
Image
NEW REVOLUTION-NEW RANKS PRESS THESE LINK https://www.conquerclub.com/forum/viewt ... 78&start=0
User avatar
Wisse
Posts: 4448
Joined: Fri Oct 13, 2006 2:59 pm
Location: The netherlands, gelderland, epe

Post by Wisse »

qwert wrote:You dont need these poll, because is normal that all terittory borders been same, OK i pul my opinion back, because when people see that these is my opinion will vote against me.

i don't hope people would do that,

but i only left the black border in the playable land because otherways color-blind people would have problems
Image Image
Post Reply

Return to “The Atlas”