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Posted: Sat Nov 17, 2007 5:55 am
by Gnome
here is the update:

large map:
Image

Posted: Sat Nov 17, 2007 9:15 am
by mibi
Niklendimem.

Posted: Sat Nov 17, 2007 9:57 am
by spiesr
The spacing in the legend between South Coast and North Maran is off...

Posted: Sun Nov 18, 2007 5:17 pm
by Elijah S
Just a quick observation... the "k" in Middle Kingdom should be a capitol "K" to match the other Kingdom's in the legend.

Really great looking map btw...

Posted: Sun Nov 18, 2007 5:31 pm
by Gnome
it's just a shame that I don't have time to work on it...I'm still working on it...but it's just slow...and it doesn't need that lot of work...why can't I just stop time for some hours :)

Posted: Sun Nov 18, 2007 8:54 pm
by unriggable
Gnome wrote:it's just a shame that I don't have time to work on it...I'm still working on it...but it's just slow...and it doesn't need that lot of work...why can't I just stop time for some hours :)


Because then the world would become a great big masturbation party.

Posted: Mon Nov 19, 2007 7:55 am
by rebelman
quick question: any idea of a time frame when this will be back in play with new names, as I am hoping to use it in a tournie I am organising (see link on my sig.) ???

ps im playing a game on it at the moment - nice map, great work

Posted: Mon Nov 19, 2007 3:40 pm
by Wild_Tiger
:cry: :cry: :cry: :cry:
I want it back

Posted: Mon Nov 19, 2007 4:43 pm
by Gnome
Guys, One more week and I will have time to work on this again...school is just giving me mountains of work and I can't see the top of it yet ](*,)

Posted: Tue Nov 20, 2007 7:15 am
by Selin
Gnome wrote:Guys, One more week and I will have time to work on this again...school is just giving me mountains of work and I can't see the top of it yet ](*,)


You can see the top of a mountain best , if you are on top of the mountain. 8)

.

Posted: Wed Nov 21, 2007 4:51 am
by Gnome
Update: Midkemdil

XML: http://h1.ripway.com/Gnomepy/midkemiav20.0.xml

Small map:
Image

Large map:
Image

give me your ideas of the names...maybe there are still some important Lord of the ring names in it...otherwise maybe add it to the new quenched games :wink: ...

Posted: Wed Nov 21, 2007 5:27 am
by rebelman
Gnome wrote:Update: Midkemdil
add it to the new quenched games :wink: ...


[-o< [-o< [-o< [-o< [-o< [-o< [-o< [-o< [-o<

Posted: Thu Nov 22, 2007 3:27 pm
by AndyDufresne
I'll give it a couple of days to see if any of the new names should be changed.


--Andy

Posted: Thu Nov 22, 2007 9:03 pm
by Gozar
Gnome!

I really like your map, I think the idea of the "attack roads" is really neat.

I am playing a game right now from when it first was available.

The game is 1142878 for reference.

Anywho, I was about to eliminate dear old Optimus Prime, when I discovered I could not attack from Elvandar to Harlech. That would be Elemmire to Arlech on the new version. It looks like this should be possible though.

Just wanted to pass this on, as it is misleading.....although Prime has no chance, nevertheless. :wink:

Posted: Thu Nov 22, 2007 9:04 pm
by Unit_2
can you tell us what you updated Gnome please.

Posted: Thu Nov 22, 2007 9:12 pm
by DiM
Gozar wrote:Anywho, I was about to eliminate dear old Optimus Prime, when I discovered I could not attack from Elvandar to Harlech. That would be Elemmire to Arlech on the new version. It looks like this should be possible though.


yep indeed on the small map those 2 connect but on the large they don't.
according to the xml the large is right so you should correct the small version.

Posted: Fri Nov 23, 2007 3:58 am
by yeti_c
DiM wrote:
Gozar wrote:Anywho, I was about to eliminate dear old Optimus Prime, when I discovered I could not attack from Elvandar to Harlech. That would be Elemmire to Arlech on the new version. It looks like this should be possible though.


yep indeed on the small map those 2 connect but on the large they don't.
according to the xml the large is right so you should correct the small version.


I'd not noticed that til now... then again I always play on large!!

C.

Posted: Fri Nov 23, 2007 8:22 am
by Gnome
DiM wrote:
Gozar wrote:Anywho, I was about to eliminate dear old Optimus Prime, when I discovered I could not attack from Elvandar to Harlech. That would be Elemmire to Arlech on the new version. It looks like this should be possible though.


yep indeed on the small map those 2 connect but on the large they don't.
according to the xml the large is right so you should correct the small version.


Wow indeed...I missed that thing, I think the attack range is to wide, that's why I changed it...I'll update it soon.

I also changed the xml so that the bonus of "Qwan" is added as a continent, not just added on the territory.

Posted: Fri Nov 23, 2007 9:27 am
by yeti_c
Gnome wrote:
DiM wrote:
Gozar wrote:Anywho, I was about to eliminate dear old Optimus Prime, when I discovered I could not attack from Elvandar to Harlech. That would be Elemmire to Arlech on the new version. It looks like this should be possible though.


yep indeed on the small map those 2 connect but on the large they don't.
according to the xml the large is right so you should correct the small version.


Wow indeed...I missed that thing, I think the attack range is to wide, that's why I changed it...I'll update it soon.

I also changed the xml so that the bonus of "Qwan" is added as a continent, not just added on the territory.


BOOOOOO - leave it as a territory bonus... much better idea.

C.

Posted: Fri Nov 23, 2007 9:29 am
by asl80
yeah gnome - amongst all the bonus regions, the auto-deploy bonus throws another question into tackling the map. i reakon leave it too.

Posted: Fri Nov 23, 2007 9:37 am
by Gnome
just want to see if you guys still followed the topic :wink:
I want to see what you guys think of it...I've heard pro's and contras...I would like to leave it territorial...so that makes it

3 against
0 for

Posted: Fri Nov 23, 2007 9:38 am
by Herakilla
ya leave as territory bonus!

Posted: Fri Nov 23, 2007 9:39 am
by rebelman
yeti_c wrote:
Gnome wrote:
I also changed the xml so that the bonus of "Qwan" is added as a continent, not just added on the territory.


BOOOOOO - leave it as a territory bonus... much better idea.

C.



i agree with yeti (thats happening a lot lately) im playing a game at the moment and i along with the other players are all big fans of the direct deploy pleassssssssssssssssssssse do not change it - its one of the more interesting features in this map

(ps that game i am playing is an interesting one as we are now in round 10 but its doubles and my partner dead beated so its a miracle im still alive !!!! 1161110

Posted: Fri Nov 23, 2007 9:43 am
by Gnome
I guess this is an easy choice than...I'll leave it as a territorial bonus :wink:
thx for the fast feedback about this :!:

Posted: Fri Nov 23, 2007 9:44 am
by yeti_c
rebelman wrote:
yeti_c wrote:
Gnome wrote:
I also changed the xml so that the bonus of "Qwan" is added as a continent, not just added on the territory.


BOOOOOO - leave it as a territory bonus... much better idea.

C.



i agree with yeti (thats happening a lot lately) im playing a game at the moment and i along with the other players are all big fans of the direct deploy pleassssssssssssssssssssse do not change it - its one of the more interesting features in this map

(ps that game i am playing is an interesting one as we are now in either round 10 but its doubles and my partner dead beated so its a miracle im still alive !!!!

1161110


Stalker!

C.