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Re: I think this would make the game a whole lot better

Posted: Sun Apr 08, 2007 3:47 am
by Wisse
gman4537 wrote:It would be great if there was a rt game mode. In this game mode, people would have like 5 min to start their turn and 5 min to make their move( or something along those lines).

I'm sure deadbeating and players waiting is a problem for more than just me and i believe it would make the game experience a lot better/

already suggested, look at the sticky "to-do list"

RT's whith less time between turns!!

Posted: Tue Apr 10, 2007 12:14 pm
by MadRMax
I dont now if any 1 had this ideia before but what i purpose is sametinhg like this:

Possibility of chosing the time between etch turn expecialy if it's an RT(More 1 type of game, Assasins/Terminator, etc...)

Sometinhg like 1 min, 2 min, 3 min, 4min and finaly 5 min.

If the time passes and the turn as not been taken the player misses is turn........this way RT's are realy RT's...........

Sea........hope u all "hunderstude" my sugestion!!!

Posted: Tue Apr 10, 2007 12:16 pm
by max is gr8
*To



Do



List*

Sorry then!

Posted: Tue Apr 10, 2007 12:24 pm
by MadRMax
I see!!

Quick Conquering

Posted: Tue Apr 10, 2007 12:47 pm
by netzmonschda
Hey guys,

i don't know if anyone else had this idea before, but i thought about something like Quick Conquering.

The idea is that you only have a couple of minutes for each turn.
Maybe there could be time limit of maybe 10 minutes for a turn, and if a player is moving, he has to do it in maybe 60 seconds. Deadbeat rules would apply, and so you could use that for RT games.

What do you guys think about that?

netzmonschda

Posted: Tue Apr 10, 2007 12:48 pm
by Wisse
already in the sticky called "to-do list"

Posted: Tue Apr 10, 2007 12:49 pm
by s.xkitten
three words...

to...do...list

***Suggestions*** Fast Games

Posted: Sun Apr 15, 2007 7:19 pm
by Luck
Suggestions: Clock (for the web page) and Fast Game

In Fast Game the host set a time when the game starts. When the game starts it's 30mins for the next round to start. They get 3 chances on missing a turn. This game can be played with any game type. The clock comes in use because the timing of when the game starts.

Posted: Sun Apr 15, 2007 7:37 pm
by hecter
That's on the To Do list.

Posted: Sun Apr 15, 2007 8:20 pm
by Luck
ohhh lol :) I didn't see that. Thanks for telling me

RT

Posted: Thu Apr 26, 2007 10:57 am
by coolpsp
RT game type

so instead of clicking Freestyle or sequential you select RT which means the game is freestyle but each round is limited to 1 hour which is good because you can play quicker games and it wouldn't be too diffucult to do.

designation for rt games

Posted: Thu Apr 26, 2007 4:29 pm
by olivander
Is there any way to designate a game as rt? I joined a public game that I didn't realize was organized as rt and felt bad when I walked away for two hours. I like to keep play moving as fast as possible, but don't always have time for rt. An additional filter on game finder would be helpful to determine the speed of play.

Posted: Thu Apr 26, 2007 4:32 pm
by AK_iceman
RT's are best set up as private games with passwords.

But we do have Speed Games on the to-do list which will solve the problem of RT deadbeats.

rt games

Posted: Sat Apr 28, 2007 9:14 am
by AttilatheHun
:idea: I think there should be an option on the game finder/start game menu to start or join an RT game, (like where you choose the numbers of playes and style of play) as you dont know whether everyone is playing rt til you join, then its too late!!!

Posted: Sat Apr 28, 2007 12:48 pm
by dominationnation
already on the to do list

RT or RealTime indicator, please.

Posted: Sun Apr 29, 2007 12:48 pm
by bbum
For the third time, I have joined a game to play a casual, multi-day, bit of slo-conquer, only to find that the other players created it as a realtime game.

Now, I do my best to play RT when this happens, but sometimes it is impossible. End result; I'm frustrated because I don't want to detract from other folk's desired game play experience and the rest of the players are frustrated because their expectations weren't met.

Seems like an easy enough fix would be to have a "realtime" checkbox in the "create a game" UI, then have an RT indicator in the "join a game" and checkbox in the "find a game" UIs.

Please?

Posted: Sun Apr 29, 2007 12:55 pm
by spiesr
people just need to make private games for real time...

Posted: Sun Apr 29, 2007 1:22 pm
by AK_iceman
Speed games are on the to-do list.

And if people want to make a RT game, then make it a private game so people don't join not expecting it to be RT.

shorter RT time limit

Posted: Mon Apr 30, 2007 1:52 pm
by dougal4chaos
My suggestion:

When creating a game you should have the option to specify that it is a RT game.

An RT game will have much shorter turns eg 10 mins or 15 mins as opposed to the current 24 hours.

Posted: Mon Apr 30, 2007 1:53 pm
by moz976
Speed games are on the to do list please check to make sure you ahve a new suggestion before posting.

Posted: Mon Apr 30, 2007 4:55 pm
by RobinJ
Christ Almighty! How many of these threads do we have now? I suggest we have a big sign at the top of this forum saying "Please look at the To-do list before suggesting anything". When was this first suggested? - must have been almost a year ago now. :roll:

Posted: Mon Apr 30, 2007 6:03 pm
by dougal4chaos
RobinJ wrote:When was this first suggested? - must have been almost a year ago now. :roll:


And yet it still hasnt been added. maybe it should be suggested a few more times

Posted: Tue May 01, 2007 1:10 am
by Genghis Khan CA
dougal4chaos wrote:And yet it still hasnt been added. maybe it should be suggested a few more times


Have you seen how long the to-do list is? Lack does amazing stuff on this site, but he isn't superhuman. I think the system works well enough for now, I've played lots of great realtimes without any problems.

When this is implemented it will be great, but spamming the forum with threads about it isn't going to achieve anything.

Posted: Tue May 01, 2007 3:03 am
by Iliad
dougal4chaos wrote:
RobinJ wrote:When was this first suggested? - must have been almost a year ago now. :roll:


And yet it still hasnt been added. maybe it should be suggested a few more times

That kinda doesn't work.

Posted: Tue May 01, 2007 6:01 pm
by AndyDufresne
This is one of Lack's top priorities, and hopefully in the near future we can have this option available. :)


--Andy