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Re: TLO 2012 IV [Round 4]
Posted: Tue Jun 05, 2012 11:29 pm
by Chariot of Fire
I'd love for you run this tourney again as it's one of the best CC has ever hosted. Whilst the forfeited games are a pain in the ass and give a skewed reflection of the scoreboard, the greater step you can take is to simply ban those players from future editions of the TLO so they don't mess it up for everybody ever again.
Re: TLO 2012 IV [Round 4]
Posted: Wed Jun 06, 2012 4:04 pm
by Lindax
Chariot of Fire wrote:I'd love for you run this tourney again as it's one of the best CC has ever hosted. Whilst the forfeited games are a pain in the ass and give a skewed reflection of the scoreboard, the greater step you can take is to simply ban those players from future editions of the TLO so they don't mess it up for everybody ever again.
Thank you Si.
Lx
Re: TLO 2012 IV [Update]
Posted: Wed Jun 06, 2012 4:05 pm
by Lindax
----The game rosters for Round 3 have been updated. There are still 14 games ongoing.
For the Schedule, Maps & Settings and other Round Info: Click here
Lx_________________________________________________________________________________________________________________
Re: TLO 2012 IV [Round 4]
Posted: Thu Jun 07, 2012 4:09 pm
by josko.ri
I wil sit for Moonchild from toda until sunday, he is on friend's wedding
Re: TLO 2012 IV [Round 4]
Posted: Thu Jun 07, 2012 5:13 pm
by benga
silver for me until Tuesday
Re: TLO 2012 IV [Round 3]
Posted: Fri Jun 08, 2012 1:43 pm
by agentcom
Lindax wrote:Swifte wrote:Lindax, I didn't see this addressed... are games that are being won by default (opponent failed to join) going to be included in MVP calculations?
Good question. I never thought we'd get so many forfeited games....
So far I have used the Tournament Stats script to get the winning percentage, so then they wouldn't show up. So, I guess they don't count as wins. However, if needed I will count them towards the amount games played for the players that did join them, if that would come into play.
Lx
If anything, I'd do it the other way around ... If you don't join a game (cause a forfeit) that should definitely count AGAINST you for MVP status.
If you gain from a forfeit, it shouldn't count toward MVP status. Some may say that's unfair to the player who signed up for the game. But remember, MVP is about gaining points for your team. So you can just redistribute the games in future rounds. If someone is really going for MVP, they can take on a couple more games to make up for any of their other games not played. This seems most fair to the teammates. The one player shouldn't benefit simply because they got lucky and received a forfeit.
As an alternative, I would either count BOTH forfeited losses AND wins toward MVP. OR I would run both scenarios. If the MVP calculation comes out different (lots of times it won't) when counting forfeited WINS or not counting them, then the team can vote for which one is the MVP, with any ties being broken by the team leader. (Or if the team leader is in the runnning, maybe the player that played the most total games, or the next player in total games if the most prolific player is also in the running).
Re: TLO 2012 IV [Round 3]
Posted: Sat Jun 09, 2012 11:48 am
by Lindax
agentcom wrote:Lindax wrote:Swifte wrote:Lindax, I didn't see this addressed... are games that are being won by default (opponent failed to join) going to be included in MVP calculations?
Good question. I never thought we'd get so many forfeited games....
So far I have used the Tournament Stats script to get the winning percentage, so then they wouldn't show up. So, I guess they don't count as wins. However, if needed I will count them towards the amount games played for the players that did join them, if that would come into play.
Lx
If anything, I'd do it the other way around ... If you don't join a game (cause a forfeit) that should definitely count AGAINST you for MVP status.
If you gain from a forfeit, it shouldn't count toward MVP status. Some may say that's unfair to the player who signed up for the game. But remember, MVP is about gaining points for your team. So you can just redistribute the games in future rounds. If someone is really going for MVP, they can take on a couple more games to make up for any of their other games not played. This seems most fair to the teammates. The one player shouldn't benefit simply because they got lucky and received a forfeit.
As an alternative, I would either count BOTH forfeited losses AND wins toward MVP. OR I would run both scenarios. If the MVP calculation comes out different (lots of times it won't) when counting forfeited WINS or not counting them, then the team can vote for which one is the MVP, with any ties being broken by the team leader. (Or if the team leader is in the runnning, maybe the player that played the most total games, or the next player in total games if the most prolific player is also in the running).
Thank you for your comments and suggestions.
I think, however, that you're mixing up the MVP and MVTM (Most Valuable Team Member).
Lx
Re: TLO 2012 IV [Update]
Posted: Mon Jun 11, 2012 2:27 pm
by Lindax
----The game rosters for Round 5 have been posted, no changes will be allowed (unforeseen situations excluded, pending my discretion).
Round 5 will start June 17, coming Sunday.
For the Schedule, Maps & Settings and other Round Info: Click here
Lx_________________________________________________________________________________________________________________
Re: TLO 2012 IV [Round 4]
Posted: Mon Jun 11, 2012 5:14 pm
by Graceless_
The Reds defeat TNC 11-9 in round 3.
Re: TLO 2012 IV [Round 4]
Posted: Tue Jun 12, 2012 1:26 pm
by uckuki
Round 3
DYNASTY vs
Tutti Frutti 9:11
S1 -
Tutti Frutti (Win by default)
S1
Game 11109700 AOR2 -
Tutti FruttiD1
Game 11109714 Draknor -
DYNASTYD2
Game 11109734 8 Thoughts -
Tutti FruttiD3 -
Tutti Frutti (Win by default)
D4 -
Tutti Frutti (Win by default)
T1
Game 11109792 Midkemdil -
DYNASTYT2 -
Tutti Frutti (Win by default)
Q1
Game 11109823 Tamriel -
DYNASTYtx
Re: TLO 2012 IV [Round 4]
Posted: Tue Jun 12, 2012 3:43 pm
by Lindax
Thanks guys, I'll post an update soon.
Lx
Re: TLO 2012 IV [Round 4]
Posted: Tue Jun 12, 2012 4:53 pm
by drunkmonkey
Round 3:
TOFUkingood v
Beef LeftoversS1 -
Game 11109679 BeefS2 -
Game 11109696 TOFUD1 -
Game 11109707 BeefD2 -
Game 11109726 TOFUD3 -
Game 11109742 TOFUD4 -
Game 11109773 TOFUT1 -
Game 11109787 BeefT2 -
Game 11109800 BeefQ1 -
Game 11109816 BeefFinal score:
Beef Leftovers 13,
TOFUkingood 7
Re: TLO 2012 IV [Round 4]
Posted: Wed Jun 13, 2012 3:24 pm
by Chariot of Fire
Rob,
Just wish to post notice that [player]Chuuuuck[/player] has had to attend to urgent family business and will be away from the site for several days. He will be covered by fellow members of the team. Thanks
Re: TLO 2012 IV [Update]
Posted: Wed Jun 13, 2012 3:25 pm
by Lindax
-The game rosters, results and standings for Rounds 2 & 3 have been updated. Keep in mind that there are still 2 games ongoing in Round 2!
For the Schedule, Maps & Settings and other Round Info: Click here
For the Results & Standings: Click here
Lx_________________________________________________________________________________________________________________
Re: TLO 2012 IV [Round 4]
Posted: Wed Jun 13, 2012 3:29 pm
by Chariot of Fire
Good to see the two TOFU teams topping the standings
Thanks for the update Rob
Re: TLO 2012 IV [Round 4]
Posted: Wed Jun 13, 2012 4:13 pm
by Lindax
Chariot of Fire wrote:Rob,
Just wish to post notice that [player]Chuuuuck[/player] has had to attend to urgent family business and will be away from the site for several days. He will be covered by fellow members of the team. Thanks
Chariot of Fire wrote:Good to see the two TOFU teams topping the standings
Thanks for the update Rob
Thank you and thank you.
Lx
Re: TLO 2012 IV [Round 4]
Posted: Wed Jun 13, 2012 4:22 pm
by L M S
Chariot of Fire wrote:Good to see the two TOFU teams topping the standings
Thanks for the update Rob
Almost two TOFU teams...save that one random kid.....

Re: TLO 2012 IV [Update]
Posted: Sun Jun 17, 2012 12:51 pm
by Lindax
----Hurricane or no hurricane, the Round 5 games have been sent, please join them a.s.a.p.
Deadline for joining the games: Tuesday, June 19, 19:00 hrs. GMT
If there is a problem with joining a game, please let your Team Captain know (if possible, if not, contact me).
For the Schedule, Maps & Settings and other Round Info: Click hereFog of War reminder:[spoiler=fog of war]For games with fog of war the 12 hour courtesy rule will be in effect. I know from personal experience that it's not always practical (or possible) to wait 12 hours, so I'll "give or take" a few hours. Just don't make a habit of it! Please post in the chat if you cannot wait any longer and when you have taken the snapshot.[/spoiler]
----
Have fun all!
Lx_________________________________________________________________________________________________________________
Re: TLO 2012 IV [Update]
Posted: Tue Jun 19, 2012 10:19 am
by Lindax
Lindax wrote:----Hurricane or no hurricane, the Round 5 games have been sent, please join them a.s.a.p.
Deadline for joining the games: Tuesday, June 19, 19:00 hrs. GMT
If there is a problem with joining a game, please let your Team Captain know (if possible, if not, contact me).
For the Schedule, Maps & Settings and other Round Info: Click hereFog of War reminder:[spoiler=fog of war]For games with fog of war the 12 hour courtesy rule will be in effect. I know from personal experience that it's not always practical (or possible) to wait 12 hours, so I'll "give or take" a few hours. Just don't make a habit of it! Please post in the chat if you cannot wait any longer and when you have taken the snapshot.[/spoiler]
----
Have fun all!
Lx
There are 5 games still waiting for players. The Team Captains of The Reds (Pirlo) and DYNASTY (spino) asked for invites and a bit more time, which I will give them.
Lx_________________________________________________________________________________________________________________
Re: TLO 2012 IV [Round 5]
Posted: Tue Jun 19, 2012 12:57 pm
by HardAttack
edit...
Re: TLO 2012 IV [Round 5]
Posted: Tue Jun 19, 2012 1:00 pm
by Chariot of Fire
Kaan - maybe you should read the post above yours. Dynasty requested an extension.
Re: TLO 2012 IV [Round 5]
Posted: Tue Jun 19, 2012 1:06 pm
by HardAttack
edit...
Re: TLO 2012 IV [Update]
Posted: Tue Jun 19, 2012 3:07 pm
by Lindax
Lindax wrote:Lindax wrote:----Hurricane or no hurricane, the Round 5 games have been sent, please join them a.s.a.p.
Deadline for joining the games: Tuesday, June 19, 19:00 hrs. GMT
If there is a problem with joining a game, please let your Team Captain know (if possible, if not, contact me).
For the Schedule, Maps & Settings and other Round Info: Click hereFog of War reminder:[spoiler=fog of war]For games with fog of war the 12 hour courtesy rule will be in effect. I know from personal experience that it's not always practical (or possible) to wait 12 hours, so I'll "give or take" a few hours. Just don't make a habit of it! Please post in the chat if you cannot wait any longer and when you have taken the snapshot.[/spoiler]
----
Have fun all!
Lx
There are 5 games still waiting for players. The Team Captains of The Reds (Pirlo) and DYNASTY (spino) asked for invites and a bit more time, which I will give them.
Lx
Team lazy and drunk did not ask for an extension, so killboy108 provided their opponents 2 points by not joining his doubles game.
The other two teams I will give the rest of the day to join the games.
Lx_________________________________________________________________________________________________________________
Re: TLO 2012 IV [Update]
Posted: Tue Jun 19, 2012 5:10 pm
by Lindax
-The line-up for Extra Games 3 to 6 have been posted. No changes will be allowed from now on, except in "unforeseen situations", when I will try to find a solution.
Extra Games 3 to 6 will start June 24, coming Sunday.
For the Schedule, Maps & Settings and other Round Info: Click here
Lx_________________________________________________________________________________________________________________
Re: TLO 2012 IV [Update]
Posted: Wed Jun 20, 2012 12:00 am
by HardAttack
edit....