Moderator: Cartographers
EvilOtto wrote:KEYOGI wrote:I hate the new Bonus Guide with a passion, I just thought I'd offer something new to try and clear up the confusion. The saying goes that "a picture is worth a thousand words" and I tend to think that theory worked well for the Bonus Guide.
I agree you should use graphics, but you still need to simplify. You have just two rules: 1) you need four-in-a-row to get a bonus. 2) two bonuses cannot share more than one territory.
I had something like this in mind:
It is important that you show examples of how NOT to get a bonus.
Maybe someone can improve on this further?

sully800 wrote:Otto's bonus key is great, but I would include an illustration of 7 in a row to show that it receives a bonus of +4. Perhaps its not necessary, but I think it would clear up any final confusion.
KEYOGI wrote:My only concern is people getting a +14 or any other high bonus in the game and wondering what the hell is going on.
KEYOGI wrote:I'm going to stick this in Vacation for the time being. With two new abstract maps to play and some others in development, I'll let this sit for a while.
Maybe I'll come back to it in September.
Coleman wrote:KEYOGI wrote:I'm going to stick this in Vacation for the time being. With two new abstract maps to play and some others in development, I'll let this sit for a while.
Maybe I'll come back to it in September.
Well I won't try to change your mind except that this looks done to me assuming the XML works right.
