Page 2 of 2

Re: [Feedback] First Player Advantage?

Posted: Mon Sep 21, 2009 6:54 am
by danfrank
I didn`t read the thread so if this was already stated , oh well, I played one game with manual troop deployment, I won going second. I thought possibly by capping the amount of troops on a territory at the start could balance the game.

Re: [Feedback] First Player Advantage?

Posted: Mon Sep 21, 2009 11:11 am
by AndyDufresne
Thanks for all the feedback so far. Now I wish I was good with numbers. :)

Lack will be reviewing this topic, and the Announcement topic as well, in the coming days.

As always, keep the feedback coming.


--Andy

Re: First Player Advantage?

Posted: Tue Sep 22, 2009 12:19 am
by Elijah S
kylegraves1 wrote:i think that the fog at the start should be cut out


Here here!

Re: First Player Advantage?

Posted: Tue Sep 22, 2009 5:46 pm
by lackattack
Thanks everyone for your input.

I think we now understand why in automatic initial troop games there is a first player advantage in sequential but not freestyle. I tried generating numbers for speed vs casual, 2 players vs 6 players, but could not figure out why in manual initial troop games there is a first player advantage only if the game is freestyle. But I put in a double turn block so it is more fair.

72o wrote:Did your analysis count the manual troop placement as a turn?


No

Elijah S wrote:
kylegraves1 wrote:i think that the fog at the start should be cut out


Here here!


It wont work, see comments by DJ Teflon and AAFitz.

Re: [Feedback] First Player Advantage?

Posted: Tue Sep 22, 2009 8:24 pm
by JOHNNYROCKET24
rough guess on my experiments

I played roughly 15 games so far

I think im like 11-4. I went 1st in about 11 of the games but lost 2 of them due to bad dice. Than I won 2 going 2nd and lost the other 2 going 2nd. Going first has a huge advantage. You wipe out the other player before they move on their first turn.

not exact totals I have there but you get the picture