I think in team games cards should be pooled together so any team member can use any cards. You can do everything else in team games, deploy on each other, fortify each other. Why not share cards? Im sure some people would disagree. But it would make people work more as a team.
Suggestion Idea: Teammates can have the ability to trade cards during the game.
Specifics: If 1 person has 2 greens and a red, and the other player has 2 reds and a green, they can trade to get sets. Also, if a teammate only has a few territories and is being protected by the other teammate, the teammate can give cards to the other, without the other teammate having to elimintae him to get his cards. Obviously, both or all 3 players would have to agree on a trade.
well... the list only says trading cards... not TEAM trading.
I think in team games this is DEFINITELY worth an idea.
The only thing i can see is that one player would get ALL the cards from his teammates and cash them all in... can you imagine THAT in escalating??? *shudders*
a poor workman always blames his tools... SO STOP COMPLAINING ABOUT THE DICE FFS
All those people who whinge about losing points to low rankers need to read a book entitled "Losing 40 Points V The End of the World : A Study in Contrast"
Hello blackraptor, This has already been suggested multiple times before such as http://www.conquerclub.com/forum/viewtopic.php?t=3926 there, and it has been rejected. For the future, remember to do a forum search, and use the form when posting suggestions. Have a wonderful day!
I think that in a team game, every effort should be made to put the good of the team before the good of an individual member. The deploy and fort troop feature to your teammates is a very good addition, but I believe that at the end of each player's turn (after he/she gets his/her card) he/she should be able to give one or more of his/her cards to one of his/her teammates. If in a sequential game, someone would probably pass their cards to the next person, if that person can use them, they do, if not, they pass them.
How about an option for teammates to give one "card" to eachother at the end of a turn? It could save a teammate from the brink of annihilation or turn the tide at a critical juncture in the game.
When the first Atom bomb test was complete a colleague of Oppenheimer said: "What an Awesome and Foul display of Power." a moment later he added, "Now we are all sons of bitches"
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