Where's that? Montana, I assume?2dimes wrote:You could go to the computer museum. It's not bad.
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Where's that? Montana, I assume?2dimes wrote:You could go to the computer museum. It's not bad.
saxitoxin wrote:Serbia is a RUDE DUDE
may not be a PRUDE, but he's gotta 'TUDE
might not be LEWD, but he's gonna get BOOED
RUDE
If everybody was on the same schedule, sure, just postpone the tournament. But the reality is that we are not on the same schedule, not even close. Everybody is going to be away at different times, so if the games were to stop at those times, they would pretty much be stopped most of the time. If we assume that people take 2 weeks of vacation a year and a tournament has something between 30 and 60 players, that pretty much guarantees that at any given moment one of them will be on vacation. The tournament would pretty much be postponed permanently.Symmetry wrote:Fair point, but perhaps the fault is in the way such tournaments are organised. If it's going to take years, postponing games for a week or two shouldn't be a huge hassle.Dukasaur wrote:Many tournaments last a year or more. Theoretically everyone should have at least one vacation during that time period. If everyone followed your suggestion, everyone would forfeit and the whole thing would be a failure.Symmetry wrote:Honourably forfeit the game, as in pretty much every other game or sport when a player or team has to drop out due to circumstances foreseen or unforseen?Silly Knig-it wrote:And one is supposed to do what, when playing a doubles or more tournament, and someone's vacation comes up six months into the tournament?
Just an idea.
I still think that the honorable thing to do in the OP's situation would be to forfeit, but perhaps a postponement is a good workaround.
Yes, Bozeman.Serbia wrote:Where's that? Montana, I assume?
That seems like an overly complicated way of viewing the problem You might be surprised to find that many other sports and games manage to get tournaments off the ground in spite of players dropping out due to other commitments or sudden changes.Dukasaur wrote:If everybody was on the same schedule, sure, just postpone the tournament. But the reality is that we are not on the same schedule, not even close. Everybody is going to be away at different times, so if the games were to stop at those times, they would pretty much be stopped most of the time. If we assume that people take 2 weeks of vacation a year and a tournament has something between 30 and 60 players, that pretty much guarantees that at any given moment one of them will be on vacation. The tournament would pretty much be postponed permanently.Symmetry wrote:Fair point, but perhaps the fault is in the way such tournaments are organised. If it's going to take years, postponing games for a week or two shouldn't be a huge hassle.Dukasaur wrote:Many tournaments last a year or more. Theoretically everyone should have at least one vacation during that time period. If everyone followed your suggestion, everyone would forfeit and the whole thing would be a failure.Symmetry wrote:Honourably forfeit the game, as in pretty much every other game or sport when a player or team has to drop out due to circumstances foreseen or unforseen?Silly Knig-it wrote:And one is supposed to do what, when playing a doubles or more tournament, and someone's vacation comes up six months into the tournament?
Just an idea.
I still think that the honorable thing to do in the OP's situation would be to forfeit, but perhaps a postponement is a good workaround.
And of course it's not just vacations. People have all kinds of emergencies that force them away from their online presence for various periods. Even in a little 16-player tournament there is someone away more often that not. In a larger tournament, I can pretty much guarantee that someone is away at any given moment. Most tournaments would start out postponed from Day 1 and never get off the ground.
Nice. One of these days...2dimes wrote:Yes, Bozeman.Serbia wrote:Where's that? Montana, I assume?
http://www.compustory.com
When I went the spawn were too young to be interested, so they went shopping with mom while I took my time, then I walked them through it when they came to pick me up.
They had a pretty good traveling display on the Gutenberg press, with a working replica someone built using some original parts from an old one. They also had some old prints from when s looked like an f.
saxitoxin wrote:Serbia is a RUDE DUDE
may not be a PRUDE, but he's gotta 'TUDE
might not be LEWD, but he's gonna get BOOED
RUDE
Sports are a poor comparison. They are generally played in games that last an hour or two. Conquer club is played in games that last at least a couple weeks and often several months. It's easy enough to say that everybody will show up every second Saturday for a few months. It's something else to insist that everybody show up every single day for many months.Symmetry wrote:That seems like an overly complicated way of viewing the problem You might be surprised to find that many other sports and games manage to get tournaments off the ground in spite of players dropping out due to other commitments or sudden changes.Dukasaur wrote:If everybody was on the same schedule, sure, just postpone the tournament. But the reality is that we are not on the same schedule, not even close. Everybody is going to be away at different times, so if the games were to stop at those times, they would pretty much be stopped most of the time. If we assume that people take 2 weeks of vacation a year and a tournament has something between 30 and 60 players, that pretty much guarantees that at any given moment one of them will be on vacation. The tournament would pretty much be postponed permanently.Symmetry wrote:Fair point, but perhaps the fault is in the way such tournaments are organised. If it's going to take years, postponing games for a week or two shouldn't be a huge hassle.Dukasaur wrote:Many tournaments last a year or more. Theoretically everyone should have at least one vacation during that time period. If everyone followed your suggestion, everyone would forfeit and the whole thing would be a failure.Symmetry wrote:Honourably forfeit the game, as in pretty much every other game or sport when a player or team has to drop out due to circumstances foreseen or unforseen?Silly Knig-it wrote:And one is supposed to do what, when playing a doubles or more tournament, and someone's vacation comes up six months into the tournament?
Just an idea.
I still think that the honorable thing to do in the OP's situation would be to forfeit, but perhaps a postponement is a good workaround.
And of course it's not just vacations. People have all kinds of emergencies that force them away from their online presence for various periods. Even in a little 16-player tournament there is someone away more often that not. In a larger tournament, I can pretty much guarantee that someone is away at any given moment. Most tournaments would start out postponed from Day 1 and never get off the ground.
It does seem like a problem of organisation, more than anything else.
It's mostly unique. The only things similar that I can think of are other online games which are now mostly defunct. There's no real-world equivalent I can think of that requires you to take one turn a day for months at a time. Any other board game is usually played in a single sitting.Symmetry wrote:Is there a game or sport that you would consider comparable? I think this conversation could go on and on, but might be easily cut short if you said that you thought CC was unique and that other codes of game playing shouldn't apply.
I agree with your first statement - poor comparison. Turn-sitters are decidedly NOT like substitute players. Take basketball. A player, say, Kevin Love of the Cavs, gets tired, they rotate someone in off the bench. Team game, happens all the time. In CC though, when a player is "away", whatever the circumstance; Kevin Love, right? - they don't rotate in a new player all the time; typically Lebron James, who was already on the floor, simply takes over for Love, meaning the opponent is now playing against two Lebrons. Or Chariot Of Fires, as the case may be. In most team sports, when you go to your bench, you're typically getting a lesser player by some measure. In CC, when you account sit, you actually have a chance to stack the deck. See the problem here?Dukasaur wrote:Sports are a poor comparison.
Even so, many sports find it necessary to allow substitute players, because even with their shorter games they cannot guarantee that every single player will show up every single time. That's basically all a turn-sitter is, a substitute player.
saxitoxin wrote:Serbia is a RUDE DUDE
may not be a PRUDE, but he's gotta 'TUDE
might not be LEWD, but he's gonna get BOOED
RUDE
Yeah, I do see that problem, although I don't know any solution that doesn't have its own problems.Serbia wrote:I agree with your first statement - poor comparison. Turn-sitters are decidedly NOT like substitute players. Take basketball. A player, say, Kevin Love of the Cavs, gets tired, they rotate someone in off the bench. Team game, happens all the time. In CC though, when a player is "away", whatever the circumstance; Kevin Love, right? - they don't rotate in a new player all the time; typically Lebron James, who was already on the floor, simply takes over for Love, meaning the opponent is now playing against two Lebrons. Or Chariot Of Fires, as the case may be. In most team sports, when you go to your bench, you're typically getting a lesser player by some measure. In CC, when you account sit, you actually have a chance to stack the deck. See the problem here?Dukasaur wrote:Sports are a poor comparison.
Even so, many sports find it necessary to allow substitute players, because even with their shorter games they cannot guarantee that every single player will show up every single time. That's basically all a turn-sitter is, a substitute player.
Again Symm, maybe you'd understand if you actually played the game eh? Take some time away from the troll life and join a tournament and actually bring an informed opinion to the table?Symmetry wrote:Is there a game or sport that you would consider comparable? I think this conversation could go on and on, but might be easily cut short if you said that you thought CC was unique and that other codes of game playing shouldn't apply.
Mostly unique is almost a tautology. Either it's unique, or there are points of similarity.Dukasaur wrote:It's mostly unique. The only things similar that I can think of are other online games which are now mostly defunct. There's no real-world equivalent I can think of that requires you to take one turn a day for months at a time. Any other board game is usually played in a single sitting.Symmetry wrote:Is there a game or sport that you would consider comparable? I think this conversation could go on and on, but might be easily cut short if you said that you thought CC was unique and that other codes of game playing shouldn't apply.
I'm kind of new to posting on here, but have been reading the forums since Razor did the joke thread for the Sept. monthly challenge. Anyways...Symmetry wrote:Mostly unique is almost a tautology. Either it's unique, or there are points of similarity.Dukasaur wrote:It's mostly unique. The only things similar that I can think of are other online games which are now mostly defunct. There's no real-world equivalent I can think of that requires you to take one turn a day for months at a time. Any other board game is usually played in a single sitting.Symmetry wrote:Is there a game or sport that you would consider comparable? I think this conversation could go on and on, but might be easily cut short if you said that you thought CC was unique and that other codes of game playing shouldn't apply.
If you can only see similarities with failed online games, isn't that a good reason to try something different?If
Too late...riskllama wrote:don't feed the troll, LLT...



That's not true from my experience. There are a lot of great players that I have a lot of respect for that were part my clan, or still are part of the new one... and now that it's merged, some great new players that I have yet to get to know since I don't play as much as I used to. If a player is so bad that they can't make decisions themselves, then what's the point in having them in your clan? If they have the potential to be great, then you teach them, but you shouldn't have to dictate. Turns are discussed though because you need to know what the game plan is. If you don't decide on one with your teammates, you've already lost.owenshooter wrote:most clan wars are fought by 2-3 guys from each side, dictating each and every move or playing each and every move.
Yes, of course. We are having a "conversation" with someone who figures while visiting his family in Bozeman he might be tempted to stop by the computer museum in Boston.betiko wrote:Are you guys really discussing game related stuff with symmetry seriously?
Owen dear, me thinks you are projecting your control freak nature when you assert that most clan wars are run by 2-3players calling the shots. Ain't no one got time for that shit. Except maybe Bruceswar, haven't seen him for ages. Rumour is his mom's basement got flooded. Blowing you a kiss if you're reading this Brucie poos.betiko wrote:Are you guys really discussing game related stuff with symmetry seriously?
That would be like me arguing stuff against women regarding their period. The guy doesn't deserve to be read.
Betsy you are on the haq(truth). These guys are charity workers, feeding trolls to keep them alive
Anyways, back on topic. In clan games, if you are not sure you ll be able to play an entire game because you ll have vacations or important stuff, you simply ask not to participate.
It is very rare that a player needs sitting for 2 or more turns straight unless he went awol or whatever important shit happened in real life that puts cc as your lowest priority.
I agree, very rare that multiple turns in a game get fielded by a sitter. I like knowing that if something happens in my life, I'm not letting down my CC crew by missing turns. The boys have my back
A tournament is very different as some require committment for a very long amount of time. People often register to tournaments without really thinking of the schedule and the long term committment they are making. That s why i never join long tournaments. But yeah.. over a year you necesairly have moments when you need sitting and take a break.Sadly some tournaments that aren't billed as long, take forever. Tourney organiser pulls a DSOIV and is either clueless or loses interest. People drop out, numbers need to be filled. Folks take forever to join games etc
