In case anyone is interested in the format of the Main All-Star Event (and also as a reminder for me):
The main event of All-Star month will be a 19-game tournament, with each game having been inspired by one of the TPA5 tournaments.
Games will go out in 6 batches - 5 batches of 3 games and 1 batch of 4 games - and will be sent out in the order of posting of the tourneys they were inspired by.
For tourneys that use multiple maps, settings, and/or scoring systems, the map, settings, and/or scoring systems for the relevant game have been randomly selected from among those used in the tourney.
For tourneys where players specify home maps and settings, Random map will be used, and settings have been randomly chosen.
For tourneys that do not use any kind of scoring system, I have come up with a scoring system that I think is appropriate.
The maps, settings, and scoring for the games will be as follows:
Batch 1:Six Cities Tourney - 6 players, Assassin, San Francisco, automatic, sequential, escalating, parachute, fog, no trench, 20 round limit.
3 points for winning, -3 for an incorrect assassination, -3 for being killed.
Jack of All Trades - 2 players, Poly 3, Madness, automatic, sequential, escalating, adjacent, fog, trench, 20 round limit.
1 point per win.
Escape from the Islands - 4 players, Standard, Celtic Nations, automatic, sequential, escalating, chained, fog, no trench, 20 round limit.
4 points for 1st place, 3 for 2nd, 2 for 3rd, 1 for 4th.
Batch 2:MC's Your Kidding Me...Right? #7 - 8 players, Quadruples, Random, automatic, sequential, flat rate, chained, fog, no trench, 20 round limit.
1 point for being on the winning team, 1 point for eliminating an opposing player.
10 x 10 = 100 Years - 10 players*, Standard, Canada, automatic, sequential, escalating, chained, fog, no trench, 30 round limit.
10 points for 1st place, 9 for 2nd, 8 for 3rd,...2 for 9th, 1 for 10th.
Classic Cities Conundrum - 3 players, Standard, Classic Cities: Jakarta, automatic, sequential, escalating, chained, no fog, no trench, 20 round limit.
4 points for 1st place, 2 for 2nd, 1 for 3rd.
Batch 3:Grab Your Win! I - 12 players, Terminator, Random, automatic, sequential, escalating, chained, fog, no trench, 20 round limit.
1 point per kill, 1 extra point for winning the game.
F1 - 8 players, Terminator, Far East, automatic, sequential, escalating, chained, fog, no trench, no round limit.
8 points for 1st place, 7 for 2nd, 6 for 3rd,...2 for 7th, 1 for 8th.
Master of AOR - 2 players, Standard, Age of Realms 1: Might, automatic, sequential, nuclear, adjacent, fog, no trench, 20 round limit.
1 point per win.
Batch 4:MC's Random Dubs - 4 players, Doubles, Random, automatic, sequential, no spoils, chained, fog, no trench, 30 round limit.
1 point per win.
States of the Union - 2 players, Standard, USA New England, automatic, sequential, escalating, chained, no fog, no trench, 30 round limit.
1 point per win.
Angola Loves Classic V - 8 players, Standard, Classic, automatic, sequential, escalating, chained, no fog, no trench, 30 round limit.
12 points for 1st place, 7 for 2nd, 6 for 3rd,...2 for 7th, 1 for 8th.
Batch 5:Mad in USA Play With Your Settings II - 5 players, Standard, Random, automatic, sequential, zombie, chained, fog, no trench, 30 round limit.
10 points for 1st place, 5 for 2nd, 2 for 3rd, 1 for 4th, 0 for 5th, plus 1.5 points per elimination.
Federation Internationale de Ski - 2 players, Standard, England, automatic, sequential, escalating, adjacent, fog, trench, 20 round limit.
NOTE: Each player will play 2 games with these settings - each player will be red once and green once.
For Red player: 0 points for loss, (20-x) for win - where x = round number (ex. win in 8 rounds, earn 12 points)
For Green player: 0 points for loss, 16 points for winning in 4 rounds or less, 12 points for winning in 5-8 rounds, 8 points for winning in 9-12 rounds, 4 points for winning in 13-16 rounds, 0 points for winning in 17-20 rounds.
USA Map Pack dubs/poly - 2 players, Poly 2, USA Southeast, automatic, sequential, escalating, chained, fog, no trench, 20 round limit.
1 point per win.
Batch 6:Cracking Nuts with sempai!! - 8 players, Terminator, Christmas, automatic, sequential, escalating, chained, fog, no trench, 30 round limit.
1 point for winning, 1 for most kills, 1 for most CC points earned through kills (in case of ties, each tied player will receive 1 point).
MC's Christmas Quads - 8 players, Quadruples, Christmas, automatic, sequential, no spoils, chained, fog, no trench, 20 round limit.
1 point per win.
IPL 2015 Triples - 6 players, Triples, Random, automatic, sequential, no spoils, chained, no fog, trench, 20 round limit.
2 points per win.
*For games where the number of players per game is not a divisor of 48, players will be randomly chosen as needed to play extra games for which they will not earn points. These players will be referred to as "placeholders." No player will play more than one extra game, no game will have more than one placeholder, and no one will play a second extra game until everyone else has played one.The player with the most points once all games have ended will be declared the winner of the Main Event, and will receive
a General Achievement Medal and A FULL YEAR OF PREMIUM!! (the latter possibly in the form of credits)
Scoreboardsempai