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Conquer Club • [Abandoned] Gondwanaland - Page 2
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Re: Gondwanaland

Posted: Sun Nov 28, 2010 7:59 pm
by The Bison King
Ok i have had an idea about replacing the trees for a more appropriate blockages.
Instead there could be giant fissures/cracks in the earth between regions (as in evidence of the split between countries coming)
this could only make sense between regions and so ill have to move some blockages around


This is a great idea!

As for the bridge situation I can think of 2 solutions. Go with the ancient race solution and change "Terror Island" to "Atlantis" or "Hiva". The other would be to use pterodactyls for bridges (since they can fly over impasses) and Sea dinosaurs for ports.

Re: Gondwanaland

Posted: Sun Nov 28, 2010 10:24 pm
by TaCktiX
It's a magical leopleuridon, Charley! Though my vote is for itchyosaurs.

Re: Gondwanaland

Posted: Mon Nov 29, 2010 8:41 pm
by lostatlimbo
00iCon wrote:Also, why not include Laurasia?


Completely agree.

Re: Gondwanaland

Posted: Mon Nov 29, 2010 8:42 pm
by lostatlimbo
declan.west wrote:Ok i have had an idea about replacing the trees for a more appropriate blockages.
Instead there could be giant fissures/cracks in the earth between regions (as in evidence of the split between countries coming)
this could only make sense between regions and so ill have to move some blockages around.

Let me know if you think I should change or if trees are fine. If I do change this it might mean changing bridges/boats etc to make the whole map realistic


Great idea. You could also incorporate lava flows.

Re: Gondwanaland

Posted: Tue Nov 30, 2010 12:11 am
by declan.west
next version on its way, just been a bit busy. I think i'm going with Atlantis idea, ice and lava don't seem to fit with whats in the map already.

Re: Gondwanaland

Posted: Sat Dec 04, 2010 4:19 pm
by Industrial Helix
As soon as we get an update I'd like to move this guy to the gameplay workshop.

Re: Gondwanaland

Posted: Sat Dec 04, 2010 10:20 pm
by Victor Sullivan
Industrial Helix wrote:As soon as we get an update I'd like to move this guy to the gameplay workshop.

Maybe "this guy" is a "this gal", Helix :lol:

I'd like to see an update myself. Can you at least post what you intend to include in the next update? It seems a lot has been brought up/discussed.

-Sully

Re: Gondwanaland

Posted: Sun Dec 05, 2010 8:21 pm
by BenKenobie
This is an awesome idea!

Re: Gondwanaland

Posted: Mon Dec 06, 2010 1:33 am
by declan.west
ok, ill try work a bit faster... though its not like this next version is that big, just need to get around to it.
Basically it will include:
-information about gondwana
-new/moving blockages (cracks between plates)
-changing terror island to atlantis or somthing similar with a bit of explanation to an ancient race/extinct acient race (the reason for bridges and boats)

Im a guy :)

Re: Gondwanaland

Posted: Mon Dec 06, 2010 3:27 pm
by Victor Sullivan
declan.west wrote:ok, ill try work a bit faster... though its not like this next version is that big, just need to get around to it.
Basically it will include:
-information about gondwana
-new/moving blockages (cracks between plates)
-changing terror island to atlantis or somthing similar with a bit of explanation to an ancient race/extinct acient race (the reason for bridges and boats)

Im a guy :)

Helix and I were referring to the map ;)

Re: Gondwanaland

Posted: Tue Dec 07, 2010 3:22 pm
by declan.west
oh right, a map

well i remembered what slowed me down, i started putting cracks between continents and then reailised that africa wasnt going to split into three...
so basically you can see from the map that the blockages between actual countries are just rivers, which sort of fits and i dont feel like changing. So do you guys think having cracks inside 'countries' and not have a very correct map (which it isnt really) would be fine, or should i just have mountian bloackages (which would be fine, as well as rivers)

Re: Gondwanaland

Posted: Tue Dec 07, 2010 3:44 pm
by declan.west
Image

obviously a work in progress :)

Re: Gondwanaland

Posted: Tue Dec 07, 2010 4:00 pm
by The Bison King
Why should I be careful of the dinosaurs that "room" the Earth? :)

Re: Gondwanaland

Posted: Tue Dec 07, 2010 4:03 pm
by Victor Sullivan
Okay, the mountains and cracks are kinda neat, but you need to be more obvious with your description of Atlantis. People may or may not realize Atlantis is a killer neutral, despite your description. Also, I feel "Africa" should be re-named "Central Africa" since the bonus area doesn't encompass all, or even most, of the continent of Africa. Terra Australis and Nusa still need to be more different in color and the colors of the water don't match. The bridges, docks, and boats still look out of place. Could you do a much more simplified version to make it look like early man did it, such as canoes instead of sailboats and maybe even fallen-over trees for the bridges? Just some minor thoughts, I really think this is ready for GP, myself.

Re: Gondwanaland

Posted: Tue Dec 07, 2010 8:23 pm
by 00iCon
Excellent graphic skill did you really do them yourself?
One future problem i can see is the area around Hoploton - Ginrebis - Dancia. The borders may be a little too close.
Also canoes is a good idea, and the dinosaurs around the map could do with some transparency.

Re: Gondwanaland

Posted: Tue Dec 07, 2010 9:49 pm
by Evil DIMwit
I don't think India or Nusa are worth more than 3, or South America more than 5.

If the island is a killer neutral, it would be best to note that explicitly in your legend.

Also, aren't the Alps in Europe? The region labeled that corresponds pretty well with the Atlas mountains, though.

Where are you getting these territory names? Are you just making them up?

For what it's worth, if you're going to call the island "Atlantis" I think it would be amusing to have it shaped like CC's Atlantis map, but maybe that's just me.

Re: Gondwanaland

Posted: Tue Dec 07, 2010 10:35 pm
by The Bison King
Also, aren't the Alps in Europe? The region labeled that corresponds pretty well with the Atlas mountains, though.


If I'm not mistaken Southern Europe used to be a part of Africa.

Re: Gondwanaland

Posted: Tue Dec 07, 2010 11:43 pm
by Evil DIMwit
The Bison King wrote:
Also, aren't the Alps in Europe? The region labeled that corresponds pretty well with the Atlas mountains, though.

If I'm not mistaken Southern Europe used to be a part of Africa.


Image
Note the tectonic boundary right above Africa.
Also, http://en.wikipedia.org/wiki/Gondwana lists Gondwana as being on the Africa, Antarctic, Indo-Australian, and South American plates.

Re: Gondwanaland

Posted: Wed Dec 08, 2010 12:00 am
by The Bison King
Evil DIMwit wrote:
The Bison King wrote:
Also, aren't the Alps in Europe? The region labeled that corresponds pretty well with the Atlas mountains, though.

If I'm not mistaken Southern Europe used to be a part of Africa.


Image
Note the tectonic boundary right above Africa.
Also, http://en.wikipedia.org/wiki/Gondwana lists Gondwana as being on the Africa, Antarctic, Indo-Australian, and South American plates.

ah well.. then... I guess I was mistaken.

Re: Gondwanaland

Posted: Wed Dec 08, 2010 5:46 am
by declan.west
thank you for the comments, some points i really like and you will see in updated map soon
ill also fix up the mistakes

Re: Gondwanaland

Posted: Wed Dec 08, 2010 4:19 pm
by declan.west
version 5
Image


what are peoples thoughts on bonuses?

Re: Gondwanaland

Posted: Wed Dec 08, 2010 4:40 pm
by Victor Sullivan
1. Loving the canoes
2. "dinosauria" needs to be capitalized
3. A couple spelling errors: "...from any canoe to gain access to the other canoes...", "Atlantis will revert to 1 neutral at the end of your turn."
4. Still not crazy about the bridges...
5. Bonus Changes:
---Antarctica --> +5
---Central Africa --> +6
6. There should be a canoe on Travi - just seems like a common sense thing to me.

Re: Gondwanaland

Posted: Wed Dec 08, 2010 9:15 pm
by The Bison King
5. Bonus Changes:
---Antarctica --> +5

What?! no way, that's too much.

Re: Gondwanaland

Posted: Thu Dec 09, 2010 1:55 am
by declan.west
The Bison King wrote:
5. Bonus Changes:
---Antarctica --> +5

What?! no way, that's too much.



agreed, it has 6 regions and 4 border regions... which is the same as Nusa and the same as India

Re: Gondwanaland

Posted: Thu Dec 09, 2010 1:57 am
by declan.west
Victor Sullivan wrote:2. "dinosauria" needs to be capitalized
3. A couple spelling errors: "...


yeah my spelling needs improvement

Victor Sullivan wrote:6. There should be a canoe on Travi - just seems like a common sense thing to me.

agreed