brilliant map - nicely done. I applaud any effort that shows more creativity than scanning a page of an atlas.
As for the map configuration change, I actually prefer my maps to be a bit smaller. I don't like to have to keep scrolling down to attack and fortify while I'm playing on my laptop - that's the purpose of having a two sizes in the first place, right? By dropping the legend to the bottom of the small map, it may increase the size enough to defeat the purpose of having it at all... is it still within the suggested small map size?
And anybody who complains about a US-centric map should note the half dozen Europe maps currently in the foundry.
1. In the legend, you seem to have TV media and print media mixed up
2. Consider removing the wall between education and tobacco at the bottom of the map; currently the only way to get from one half to the other is throught the podium
Highest Score: 2532 Highest Position: 69 (a long time ago)
Bad Speler wrote:This map is great! A few suggestions though:
Consider removing the wall between education and tobacco at the bottom of the map; currently the only way to get from one half to the other is throught the podium
It would make more sense to remove the barrier between the TV and print media - I'm not sure education wants to associate with tobacco, though tobacco would love to get into the schools.
What, no pro-life or pro-choice lobbies?
Last edited by oaktown on Sun Jan 07, 2007 8:47 pm, edited 1 time in total.
I love how you did the impassable borders and if you look at it right, it looks like the senate floor desends with each level, which it actually does, and then ascends at the podium. Great map I would suggest putting in a connection on the bottom of the map too, because, if i looked at it correctly, a person could hold an entire half of the map with only two borders.
When this idea was first suggested I thought very little of the map and idea. Seeing how it has developed though, I look forward to playing the map. Excellent work.
Bad Speler wrote:This map is great! A few suggestions though:
1. In the legend, you seem to have TV media and print media mixed up 2. Consider removing the wall between education and tobacco at the bottom of the map; currently the only way to get from one half to the other is throught the podium
1. Oops. SNAFU on my part.
2. Concentrating the only left-right movement to the podium is kinda in keeping with the theme.
If I open up a border somewhere, where would be the best place?
a. Kenny-Pam
b. Tabloid-CNN
c. Education-Tobacco
-Must words in the country names start with capital letters, but on the podium the countries with 2 words don't have the second word capitalized.
-I would put 'podium' below 'tv media' in the key so it is symmetrical.[/quote]
Spelling: Some say I've used Brittish spelling, but wouldn't International English (I thought I was using) be preferable? Note that we are not all US Americans playing here.
Yes, I missed the capital S in the security (both of them).
The symmetry of the whole bottom area of the gameboard works better with three blocks to the far right. It creates a visual counterweight to the dominating colours and text to the left. Originally I had it centered but just didn't feel right.
Beyond the bonuses of the parties being a bit low, the continents of the lobbies being too difficult to reach each other, and a complete lack of appeal, no main problems to me...
I still think that a CC senate would be much better... whats the main problem about this idea?
Marvaddin wrote:Beyond the bonuses of the parties being a bit low, the continents of the lobbies being too difficult to reach each other, and a complete lack of appeal, no main problems to me...
I still think that a CC senate would be much better... whats the main problem about this idea?
Fitz69 wrote:Spelling: Some say I've used Brittish spelling, but wouldn't International English (I thought I was using) be preferable? Note that we are not all US Americans playing here.
Since the map is the US senate, I think you should use the US spelling of defense. I understand that not everyone on the site is American, but the map is.
Fitz69 wrote:The symmetry of the whole bottom area of the gameboard works better with three blocks to the far right. It creates a visual counterweight to the dominating colours and text to the left. Originally I had it centered but just didn't feel right.
That's fine then. I had just looked at the latest image and thought it looked strange being right aligned. Ideally you wouldn't have one block on its own line like that, but to change it you would need to do a single row for all 7 places.
Fitz69 wrote:The symmetry of the whole bottom area of the gameboard works better with three blocks to the far right. It creates a visual counterweight to the dominating colours and text to the left. Originally I had it centered but just didn't feel right.
That's fine then. I had just looked at the latest image and thought it looked strange being right aligned. Ideally you wouldn't have one block on its own line like that, but to change it you would need to do a single row for all 7 places.
Good Idea! I'll check if it can be done single row.
Last edited by Fitz69 on Tue Jan 09, 2007 2:56 am, edited 1 time in total.
I think bump the party bonuses to 7, leave all the others.
I really like the left right divide thing, gives the map something to distinguish it from other maps, allowing for nuances in strategy, don't open another border.
Also change title of map to U.S. Senate, there are other senates in the world.
Frigidus wrote:but now that it's become relatively popular it's suffered the usual downturn in coolness.
qeee1 wrote:I think bump the party bonuses to 7, leave all the others.
I really like the left right divide thing, gives the map something to distinguish it from other maps, allowing for nuances in strategy, don't open another border.
Also change title of map to U.S. Senate, there are other senates in the world.
qeee1 makes a good point for what you were trying to say.