The Werewolves of Miller's Hollow Wolves win

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Votanic
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Re: The Werewolves of Miller's Hollow Day 1

Post by Votanic »

Devante wrote:So after DDS post it makes sense but then strike posts right away crying shame…shame…shame…. f*ck I need to sleep on this. Right now leaning strike wolf but let’s see what sober morning brings us…

P.S.- screw you guys. I did not sign up for more anxiety pills. This shot is stressful
If it's any consolation, I also think Strike is reacting strangely too. A weird mixture of both resigning and whining about it.
swang918
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Re: The Werewolves of Miller's Hollow Day 1

Post by swang918 »

Wow, incredible luck -- nice work votanic. This is easy and we don't need to second guess here.

Vote strike
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Re: The Werewolves of Miller's Hollow Day 1

Post by swang918 »

Should Extreme use his bonesetting power on votanic today or tomorrow? If votanic gets reset today he becomes an obvious target for wolves during the night. Then if he gets killed then Extreme will have wasted his ability which is also one shot. If we wait for tomorrow to reset votanic then potentially he is less likely to get targeted during the night, and also if he does get killed then extreme doesn't waste his ability. So bonesetting votanic tomorrow seems good. But there are benefits to bonesetting today also.
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Devante
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Re: The Werewolves of Miller's Hollow Day 1

Post by Devante »

Hold up. Can extreme use his power to check if this is true? If so use it now to quash this nonsense. If not then some input from experienced players is welcome. Pixar ex etc speak up
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Re: The Werewolves of Miller's Hollow Day 1

Post by Charle »

Wow, great catch Votanic!! Well done, what made you decide that? There goes the schoolmarm as well :D :D

Unvote

Vote Strike
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Re: The Werewolves of Miller's Hollow Day 1

Post by Charle »

Devante wrote:Hold up. Can extreme use his power to check if this is true? If so use it now to quash this nonsense. If not then some input from experienced players is welcome. Pixar ex etc speak up
If Votanic did not tell the truth, he will be dead tomorrow
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Re: The Werewolves of Miller's Hollow Day 1

Post by Charle »

This also proof Votanic as town, surely one of the wolves would not kill their pappa wolf on day one.
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Re: The Werewolves of Miller's Hollow Day 1

Post by SoN!c »

strike wolf wrote:You could have at least given me time to come back and defend myself, Vot. Whatever. I was probably going to have to drop out for a while for RL reasons anyways. Kind of bullshit I fell victim to a random investigation but I guess that's how the game goes sometimes. Go wolves.
This is the real confession! And even a second one after that :o :o
strike wolf wrote:It's kind of a shame. All I had to do was make it to D2, I could recruit someone and then my role wouldn't be nearly as important for the wolves.
Wow Vot =D> =D>

vote strike wolf
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Re: The Werewolves of Miller's Hollow Day 1

Post by SoN!c »

Just counted the lynch votes, we have 7 already on strike (with 9 needed) unless im mistaken?

Resetting Vot and getting a second confession today needs to be done before reaching 9 votes or the day ends. We have time till saturday to do this so lets?

With Strike admitting it i can't see any other outcome Vot not being true and town.
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Re: The Werewolves of Miller's Hollow Day 1

Post by Charle »

SoN!c wrote: Resetting Vot and getting a second confession today needs to be done before reaching 9 votes or the day ends. We have time till saturday to do this so lets?
Sonic, the 12th is until Friday
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Ewebasher
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Re: The Werewolves of Miller's Hollow Day 1

Post by Ewebasher »

So hold off with any more votes for Strike in the meantime?

Presume I can still do this in the meantime...
UNVOTE NO LYNCH
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Re: The Werewolves of Miller's Hollow Day 1

Post by Charle »

Ewebasher wrote:So hold off with any more votes for Strike in the meantime?

Presume I can still do this in the meantime...
UNVOTE NO LYNCH
It is fine, but please just remember that if we miss our deadline, Strike will definitely convert someone N1.
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Re: The Werewolves of Miller's Hollow

Post by Ewebasher »

Extreme Ways wrote:Damn, this village has a principal's office!
Not any more... :lol: (well assuming we don't mess up and miss the deadline)
Last edited by Ewebasher on Wed Jan 10, 2024 4:53 am, edited 1 time in total.
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Ragian
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Re: The Werewolves of Miller's Hollow Day 1

Post by Ragian »

What a lucky strike. Good stuff, Vot! (I still have a page to read.)

Vote strike
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Re: The Werewolves of Miller's Hollow Day 1

Post by Ragian »

strike wolf wrote: If I squirm, the wolves would defend me and then they'd be easy pickings for town tomorrow. Personally, Id argue it was either bad luck getting too strong of a public role (though Id argue The Barkeep had a strongest role among others) but like i said, its the way the game goes sometimes.
This is interesting. I'd never defend fellow scum that was caught. This could indicate that his fellow wolves are inexperienced.

The nice thing is also that this clears Vot so far. (Throwing a fellow wolf under the bus seems unlikely. It's a bad tradeoff for the wolves. However, Strike did mention that he was occupado RL, so I'm not fully closing that door, but it is really unlikely.)
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Re: The Werewolves of Miller's Hollow Day 1

Post by Charle »

EW and Votanic, are we going to have another shot on D1?

I might be wrong, but the only two people crying wolf for me are Loose and DDS at the moment.
Loose because he was protecting Strike seriously just before the confession and DDS because he was protecting himself from a confession.
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Re: The Werewolves of Miller's Hollow Day 1

Post by Extreme Ways »

Votanic wrote:By the way,
@EW, Anytime you want to use your Bonesetting power on me so I can continue the good work,by all means, do so... and if you refuse, you better start explaining.
I will, once this flips wolf.
TOFU, ex-REP, ex-VDLL, ex-KoRT.
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Re: The Werewolves of Miller's Hollow Day 1

Post by Extreme Ways »

strike wolf wrote:You could have at least given me time to come back and defend myself, Vot. Whatever. I was probably going to have to drop out for a while for RL reasons anyways. Kind of bullshit I fell victim to a random investigation but I guess that's how the game goes sometimes. Go wolves.
Oh I guess it's out there.

Let me quickly count votes before I replenish while we're hammering
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Re: The Werewolves of Miller's Hollow Day 1

Post by Ewebasher »

SoN!c wrote:Just counted the lynch votes, we have 7 already on strike (with 9 needed) unless im mistaken?

Resetting Vot and getting a second confession today needs to be done before reaching 9 votes or the day ends. We have time till saturday to do this so lets?

With Strike admitting it i can't see any other outcome Vot not being true and town.
Reading back through the thread I saw this:
TrafalgarLaw01 wrote:However a building power can only be used once per day.
Reckon we can't get a second confession today...
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Extreme Ways
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Re: The Werewolves of Miller's Hollow Day 1

Post by Extreme Ways »

@Votanic, I hope you understand, but the moment I replenish strike will self-hammer and kill you before you can use your power again.

I need people to unvote for a second so I can replenish his power before we head into the night.

FP by ewebasher who had a good point. So I'm hammering.

vote strike wolf
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swang918
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Re: The Werewolves of Miller's Hollow Day 1

Post by swang918 »

Alternatively, what do people think about instead of lynching strike, I kill him with my razor. Then extreme resets votanic and we have the chance to go two for one today.

This might be better than my earlier idea of waiting until tomorrow to reset votanic.

also, I like vot's approach of targeting roles that are powerful for confession, instead of people that seem wolflike. Especially since all wolf reads are weak on D1. Under this approach, probably the next one up for confession would be Ragian - bailiff? Would be valuable to have a confirmed bailiff as well.
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Re: The Werewolves of Miller's Hollow Day 1

Post by swang918 »

oh FP by ewe basher and extreme, never mind the above
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Re: The Werewolves of Miller's Hollow Day 1

Post by TrafalgarLaw01 »

Think it's already like 10 votes to strike 1 too many.

The Confessor has heard an atrocius confession - The schoolmarm has been a wolf all this time, and not any wolf but the original wolf. he gatther the village quickly and the villagers lynched Strike Wolf.


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Allegiance - Werewolves

You are the Accursed Wolf Father.
The First wolf in our lands.


D1 is over. No one can post on the forum till D2, please submit me your night actions asap
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Re: The Werewolves of Miller's Hollow Day 1

Post by Thor60 »

I think with night approaching we should strike now.
TrafalgarLaw01 wrote:Think it's already like 10 votes to strike 1 too many.

The Confessor has heard an atrocius confession - The schoolmarm has been a wolf all this time, and not any wolf but the original wolf. he gatther the village quickly and the villagers lynched Strike Wolf.


Image

Allegiance - Werewolves

You are the Accursed Wolf Father.
The First wolf in our lands.


D1 is over. No one can post on the forum till D2, please submit me your night actions asap
Thor60
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Re: The Werewolves of Miller's Hollow Day 1

Post by Thor60 »

I think with night approaching we should strike now.
TrafalgarLaw01 wrote:Think it's already like 10 votes to strike 1 too many.

The Confessor has heard an atrocius confession - The schoolmarm has been a wolf all this time, and not any wolf but the original wolf. he gatther the village quickly and the villagers lynched Strike Wolf.


Image

Allegiance - Werewolves

You are the Accursed Wolf Father.
The First wolf in our lands.


D1 is over. No one can post on the forum till D2, please submit me your night actions asap
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