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Posted: Mon Feb 05, 2007 6:19 am
by Selin
version with no marbles was better

Posted: Mon Feb 05, 2007 9:30 am
by Gamera
^
Word.

Posted: Mon Feb 05, 2007 10:11 am
by Enigma
yup agreed. no marbles.

Posted: Mon Feb 05, 2007 12:28 pm
by sully800
reverend_kyle wrote:every other background you had was better.


He had two other backgrounds I believe- the plain black first attempt and the purple-ish one with a bit of texture.

I like this background far better than either of those, and I think most people agree. It's also awesome that he drew the colors for the continents from the background itself in some cases. If we went back to the purple background or old continent colors when you said it was final forge ready weeks ago, I think it would be a huge step backwards.

Also- the marbles look very nice but not with the current layout. I think they would look good if you tried to make it look like a table top, but since its more of a tapestry/painting I don't think they fit.

Posted: Mon Feb 05, 2007 1:13 pm
by oaktown
agreed... as i said, i think i hate them myself. but it took so long to figure out how to make something look more or less 3D in photoshop i had to at least post them.

it's been said that the board should be more "chinese checkerish" but i'm not sure how to address this. I really like the background, so if there's something else I can add that works with the theme i'm all ears.

otherwise... what happens next?

Posted: Mon Feb 05, 2007 2:52 pm
by EvilOtto
background = good.
marbles = bad.
triangle bonus = +3, +4 for opposites.

It is good to go.

Posted: Mon Feb 05, 2007 4:33 pm
by Guiscard
The background is fine in my opinion but the marbles look like sweets... mmm... actually maybe leave them on :D joke

Posted: Mon Feb 05, 2007 4:49 pm
by boberz
wehey somebody agrees background is terrible said it for about 10 pages plain black. set up a vote because i reckon people just floating in and out of thr forum will prefer the simple black one.

Posted: Mon Feb 05, 2007 6:16 pm
by sully800
Well I'm in favor of the current background over plain black any day.

Also, something I think could use some work is your title. It's rather bland and doesn't stand out at all from the instructions below it. It looks alright but I don't think its up to par with the rest of the graphics you've created.

Posted: Mon Feb 05, 2007 7:23 pm
by AndyDufresne
If you really want to try to make it perhaps more 'chinese-checkerish', and play with visual and style...consider adding depth to each of the army shadow 'holes', like a real gameboard would have.


--Andy

Posted: Mon Feb 05, 2007 7:35 pm
by Gamera
I think Andy's idea is actually really original and pretty sweet. This would be the first Map that's not an actual map, so there's an ability to do things like that.

Posted: Mon Feb 05, 2007 7:50 pm
by sully800
Along the same lines of making it more chinese-checkerish you'd have to add a table top or something for the background and leave the marbles in. I can't say its necessarily the best idea but I think it would achieve that type of a feel.

Posted: Mon Feb 05, 2007 11:35 pm
by Enigma
i think the riskopoly map thats being made is using the table background idea, so keep the current background to make things different.
i really like andys idea though of adding depth to the army circles.

Posted: Mon Feb 05, 2007 11:53 pm
by Unit_2
man, this map is SWEET! i love it, it looks GREAT! i realy hope it gets on the site

Posted: Tue Feb 06, 2007 12:48 am
by oaktown
AndyDufresne wrote:If you really want to try to make it perhaps more 'chinese-checkerish', and play with visual and style...consider adding depth to each of the army shadow 'holes', like a real gameboard would have.

I don't necessarily need to make it more chinese-checkerish... rather, it was a suggestion thrown at me without any specifics.

My original intent was to make the map look more like the metal game surface I played on as a kid, but the feedback i received pushed it further and further away from that until i arrived on what we currently have, sans silly marbles. I can go back to trying to add depth to the spaces, but it makes the army circles busier - the feedback seems to point toward simple army circles.

There have been voices asking to to go back to the original look all along... I'll change to poll.

Posted: Tue Feb 06, 2007 12:50 am
by sully800
Actually, it probably wouldn't be worth your time to add depth to the circles since they will just be covered up by numbers anyway. It might look good as a blank map but with numbers I think it would only make them harder to read.

Posted: Tue Feb 06, 2007 8:36 pm
by oaktown
sully800 wrote:Actually, it probably wouldn't be worth your time to add depth to the circles since they will just be covered up by numbers anyway. .


I tend to agree... it's not work that I think will pay off, such as the time that went into making a marble.

I hope the new poll will put the question of new v. old background to bed, one way or another.

Posted: Tue Feb 06, 2007 9:03 pm
by gavin_sidhu
can you post both images so i know which one is which for the poll plz.

Posted: Tue Feb 06, 2007 9:15 pm
by oaktown
gavin_sidhu wrote:can you post both images so i know which one is which for the poll plz.

sure:
original black version; in all fairness this is an early version that would undergo much improvement before finally being used:
Image

latest version with painted background:
Image

Posted: Tue Feb 06, 2007 9:37 pm
by Sam Jam
new one all the way, the bright colors on a black background hurts my eyes

Posted: Tue Feb 06, 2007 9:57 pm
by gavin_sidhu
the latest definately. The painting in the background is magnificent and the texture and 3dness of he board are also very good.

depth

Posted: Wed Feb 07, 2007 12:03 am
by EvilOtto
oaktown wrote:
sully800 wrote:Actually, it probably wouldn't be worth your time to add depth to the circles since they will just be covered up by numbers anyway. .


I tend to agree... it's not work that I think will pay off, such as the time that went into making a marble.

You don't have to spend any more time... just use the marble you already made. Flip the marble image 180 degrees and switch it to grayscale... there you have it, circles with depth. I'd like to see one; it might look good.

But do it on the newer map! We've moved past the black background.

Posted: Wed Feb 07, 2007 12:11 am
by previsualconsent
The new one is much easier on the eyes.
This is a great concept; I definitely will play it.
:lol: :lol:

Posted: Sat Feb 10, 2007 1:19 pm
by oaktown
OK, that poll should ne the end of any efforts to bring back the original black background. Here's what I'm working on...

Image
Changes:
-more "chinese" looking font, and text no longer in white
-moved map to the left 20 pixels to give text more space; this will require reworking the coordinates, but whatever
-lost my marbles (that happens to you in this forum)
-included 3 options for army circles, which are as follows; 1. old white circles, as per purple triangle, 2. shadowed 'depth' circles, as per red triangle, 3. softer version of originals, as per green triangle.

I'd like feedback on the circles. Adding depth to the circles, as per my original intent, was recently suggested by Andy and others. Now that I've done it, I feel that the new look map looks better flat, as if the board is a woven mat. With that in mind I tried simply softening the existing army circles to match a light tan from the center of the board, and made the text the same color. This eliminates all white from the map. I think this may be the way to go, but tell me if you disagree.

And please ignore the fact that many army counts are off - I just dropped the numbers on to give you a sense of what it would look like.

Posted: Sat Feb 10, 2007 1:35 pm
by Guiscard
The ones in the green triangle are best, and I like the new font a lot.