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Re: IMPERIUM ROMANUM-images-page 1-19-new update!!!!11mart
Posted: Thu Apr 10, 2008 5:07 pm
by shadowsteel9
qwert wrote:by shadowsteel9 on Thu Apr 10, 2008 1:51 am
it's about time someone created the glory that is Rome, Hail Marcus Aurelius!!

Marcus Aurelius
TRAJANUS IS BEST ROMAN EMPEROR AND GENERAL.

I'm a descendant of Marcus Aurelius, so forgive me if i'm biased
Re: IMPERIUM ROMANUM-images-page 1-19-new update!!!!11mart
Posted: Tue May 06, 2008 4:59 pm
by Qwert
ok,these map is back from vacation,and its open for sugestions

Re: IMPERIUM ROMANUM-images-page 1-19-new update!!!!11mart
Posted: Tue May 06, 2008 6:29 pm
by Ruben Cassar
shadowsteel9 wrote:qwert wrote:by shadowsteel9 on Thu Apr 10, 2008 1:51 am
it's about time someone created the glory that is Rome, Hail Marcus Aurelius!!

Marcus Aurelius
TRAJANUS IS BEST ROMAN EMPEROR AND GENERAL.

I'm a descendant of Marcus Aurelius, so forgive me if i'm biased
Sorry I can't help the off topic.
Marcus Aurelius was better than Traianus, however the best emperor of them all was Augustus.
Re: IMPERIUM ROMANUM-images-page 1-19-new update!!!!11mart
Posted: Tue May 06, 2008 6:31 pm
by Ruben Cassar
Qwert can you please start putting the most recent map version on top in page 1???
Edit: It would also be nice to see the map details and gameplay strategy in the first post.
Re: IMPERIUM ROMANUM-images-page 1-19-new update!!!!11mart
Posted: Tue May 06, 2008 6:33 pm
by InkL0sed
Ruben Cassar wrote:Sorry I can't help the off topic.
Marcus Aurelius was better than Traianus, however the best emperor of them all was Augustus.
There is no way anyone other than Augustus was better than Trajan. When praising emperors, the saying went-- crap, I don't remember it. But it implied that Romans were of the opinion that Augustus was only slightly better than Trajan.
PS. Maybe I'll go make a thread about it...
PPS.
viewtopic.php?f=8&t=50679
Re: IMPERIUM ROMANUM-images-page 1-19-new update!!!!11mart
Posted: Tue May 06, 2008 6:40 pm
by shadowsteel9
well i'm excited about this map, and on the note of the emperor thing, i have a tournament set up that i'll open up once this map is quenched
Re: IMPERIUM ROMANUM-images-page 1-19-new update!!!!11mart
Posted: Wed May 07, 2008 9:18 am
by Qwert
well guys i must say that these topic is open also for Historical debate
ok Rubben i put recent images on page 1
Re: IMPERIUM ROMANUM-images-page 1-19-new update!!!!11mart
Posted: Thu May 08, 2008 4:57 pm
by Qwert
after many thinking,i think that i find decent solution for Alpes and Roma Box.
new update;

Re: IMPERIUM ROMANUM-images-page 1-14-new update!!!!8maj
Posted: Thu May 08, 2008 5:17 pm
by Ruben Cassar
Qwert this map is played differently from the classic CC style. Could you put a description of how it works on the first page?
I know you probably have done this in bits and pieces throughout the whole thread but I think you should have a description on the first post. Just by looking at the map I cannot understand how it works, which I don't think is a positive thing at all!
Re: IMPERIUM ROMANUM-images-page 1-14-new update!!!!8maj
Posted: Thu May 08, 2008 5:28 pm
by Qwert
Sorry rubben i forget on these.
Ofcourse its quit dificulty to understand without army numbers,but i will wrote description on page one.
Re: IMPERIUM ROMANUM-images-page 1-14-new update!!!!8maj
Posted: Thu May 08, 2008 5:39 pm
by Ruben Cassar
qwert wrote:Sorry rubben i forget on these.
Ofcourse its quit dificulty to understand without army numbers,but i will wrote description on page one.
Thanks qwert. I would like to understand this map as I'm obviously interested in the subject matter.
Btw, another thing. You usually leave all the versions of your maps in the first post and this makes the loading super slow. Why not keep just the latest 3 or 4 versions? I think that would be enough.
Good Luck!

Re: IMPERIUM ROMANUM-images-page 1-14-new update!!!!8maj
Posted: Thu May 08, 2008 5:43 pm
by Qwert
well i put all images,because people can see how proces go from begining,and its good for others who want to start creating on maps.
Re: IMPERIUM ROMANUM-images-page 1-14-new update!!!!8maj
Posted: Thu May 08, 2008 5:46 pm
by gimil
qwert wrote:well i put all images,because people can see how proces go from begining,and its good for others who want to start creating on maps.
In that case why not change them to text links? Rather than having them all in [img] tags?
Re: IMPERIUM ROMANUM-images-page 1-14-new update!!!!8maj
Posted: Thu May 08, 2008 11:24 pm
by Zlorfik
divide Italy to smaller pieces
Re: IMPERIUM ROMANUM-images-page 1-14-new update!!!!8maj
Posted: Fri May 09, 2008 9:58 am
by Qwert
by Zlorfik on Fri May 09, 2008 6:24 am
divide Italy to smaller pieces
No these is historical map,and all Italy is one provinces,and you all ready have over 50 terittories.

Also next time when you give some sugestion,please you are free to give more Info.

Re: IMPERIUM ROMANUM-page 1-14-new update!!!!8maj[idea]
Posted: Sun May 11, 2008 4:35 pm
by Qwert
Ok,here a story about Imperium Romanum map-these is years 117Ad,where Roman Empire whas at its greatest extend.The ruler whas Emperor Trajanus.
Bonuses is very clear,if you hold all ships you get bonus,if you hold all legions you get bonus,if you hold all praetorian you get bonus.
Town bonus-words very clear tell that for holding"Each Town" you get bonus 2(example-hold Tarraco get 2---hold Tarraco and Carthago get 4).
Gameplay-for map to be balanced,and that nobody have advantage,i have several gameplay options(note-for option 2 and 3,limit for number of players is 7)
1.To be like others games,except that Cohors,Roma,Ships,Legions and Towns be neutral.
2.To all terittories be neutral,and only Towns to be open for players.
3.To all terittories be neutral,and players to start from Ships.
4.To all be open,and only Roma and cohorts to be neutral.
What option is best to map be good balanced?
Re: IMPERIUM ROMANUM-page 1-14-new update!!!!8maj[idea]
Posted: Tue May 13, 2008 8:06 am
by Qwert
any comment?
Re: IMPERIUM ROMANUM-page 1-14-new update!!!!8maj[idea]
Posted: Tue May 13, 2008 2:57 pm
by Qwert
well new update

Re: IMPERIUM ROMANUM-page 1-15-new update!!!!13maj[idea]
Posted: Tue May 13, 2008 3:03 pm
by TaCktiX
I really like the map, I've just been a lazy bum and not commented yet.
Gameplay-wise, I think you have a fair map here. I would suggest going with conquest-style gameplay, with all players starting at your noted towns. That will liven things up by having everyone start with at least one legion, and only needing to conquer two more. Now if you go with towns, you're going to have to adjust where the legion flags are so there's an equal chance of getting them, else there's a "you're screwed" situation for a few people (Carthage, namely).
That solution may be a bit of work. You could also have anything bonus-holding start neutral and stick players everywhere else. Make sure to have towns at 5 or so, as taking a town in close quarters and its instant +2 bonus will mean near-certain death for all opposing armies in the near vicinity early-game.
Re: IMPERIUM ROMANUM-page 1-15-new update!!!!13maj[idea]
Posted: Tue May 13, 2008 3:04 pm
by bryguy
hey qwert, i dont think ive commented yet, like tac
1) I cant read 99% of the words
thats the only thing i can see... or... cant

Re: IMPERIUM ROMANUM-page 1-15-new update!!!!13maj[idea]
Posted: Tue May 13, 2008 3:07 pm
by TaCktiX
bryguy, yes you have, several pages back. Map Stats keeps track of that you know.
I can read 100% of the text, it's gotten much better from previous versions.
Re: IMPERIUM ROMANUM-page 1-15-new update!!!!13maj[idea]
Posted: Tue May 13, 2008 5:03 pm
by Qwert
by TaCktiX on Tue May 13, 2008 10:03 pm
I really like the map, I've just been a lazy bum and not commented yet.
Gameplay-wise, I think you have a fair map here. I would suggest going with conquest-style gameplay, with all players starting at your noted towns. That will liven things up by having everyone start with at least one legion, and only needing to conquer two more. Now if you go with towns, you're going to have to adjust where the legion flags are so there's an equal chance of getting them, else there's a "you're screwed" situation for a few people (Carthage, namely).
That solution may be a bit of work. You could also have anything bonus-holding start neutral and stick players everywhere else. Make sure to have towns at 5 or so, as taking a town in close quarters and its instant +2 bonus will mean near-certain death for all opposing armies in the near vicinity early-game.
You mean Carthage-Alehandria,well i can put big number of Neutrals in Crete and Cyrenaica,and solve these problem.
Problem with Legion Flags i can solve(if you think that someon can have advantage)in that way,that for Bonus you must hold 4 legions.
by bryguy on Tue May 13, 2008 10:04 pm
hey qwert, i dont think ive commented yet, like tac
1) I cant read 99% of the words
thats the only thing i can see... or... cant
I think that you can read words on map

Re: IMPERIUM ROMANUM-page 1-15-new update!!!!13maj[idea]
Posted: Tue May 13, 2008 7:24 pm
by oaktown
regarding Bryguy's comments about the readability of the text: I don't think it's as bad as bryguy says, but much o the text is a little muddy. The black against the blue sea looks blurry, and in some of the smaller text on the regions the letters tend to blend in with each other.
The Rome defense map is much better than when I last looked... I would lose the fancy border between Rome and the Alpes map, and make them two distinct insets - this way it looks like they somehow connect.
I see from your first post that you are still working out the start. If you're going to stick with the +2 for towns I would suggest you make them neutral to start, or else somebody could start with an unfair early bonus. Other than that I'd leave it open for discussion.
Bonuses is very clear,if you hold all ships you get bonus,if you hold all legions you get bonus,if you hold all praetorian you get bonus.
Does this need to be updated? Because the map says "Hold III."
Many of the Town territories are also Region territories - this could lead to some big bonuses!
Re: IMPERIUM ROMANUM-page 1-15-new update!!!!13maj[idea]
Posted: Wed May 14, 2008 5:49 am
by Qwert
Does this need to be updated? Because the map says "Hold III."
Many of the Town territories are also Region territories - this could lead to some big bonuses!
Yes mine mistake,i will change these to "Hold III"
Town Terittories-you mean Legions?
regarding Bryguy's comments about the readability of the text: I don't think it's as bad as bryguy says, but much o the text is a little muddy. The black against the blue sea looks blurry, and in some of the smaller text on the regions the letters tend to blend in with each other.
Well you know that i have problems,before with Names in terittories,and i try to create something what people can read,and i think that i manage to do these.
The Rome defense map is much better than when I last looked... I would lose the fancy border between Rome and the Alpes map, and make them two distinct insets - this way it looks like they somehow connect.
Why to lose? How you mean "Somehow connect"?Please need more info about that to understand these opinion.
I see from your first post that you are still working out the start. If you're going to stick with the +2 for towns I would suggest you make them neutral to start, or else somebody could start with an unfair early bonus. Other than that I'd leave it open for discussion.
Well i can create to get one bonus per town,but i have several options and option who is best for gameplay will be in map.
Re: IMPERIUM ROMANUM-p-1-15-gameplay options 13maj[idea]
Posted: Wed May 14, 2008 2:30 pm
by Qwert
these is gameplay option 2
