For the draknor map, I agree with you it belong to complex.
For the Space map, yeah it's really not that difficult. It's just for me standard means, regions connecting each other are next to each other.
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then it isn't random. why not discuss this with people before starting a game in call outs or rank restricted games? this would take far too much time to code and i don't see a huge upside to it. random is random and it is a cool setting...-BjPLAYER57832 wrote:I think it would not hurt to have the ability to exclude certain maps. i am not necessarily in favor of a "self-selected" exclusion, in part because it would get unwieldy.
instead, have a "random baseic" that would offer only the basic maps, 3 for every territory in standard play. A random/"speed" play that would exclude hive and a couple of other maps that are unwieldy to play quickly, plus a "almost everything" choice that would exclude some of the stranger maps -- AOR, HIve, etc, (folks could discuss/vote on new selections). Also, could set out parameters for where beta maps would go when removed from Beta. (for example, a map with more than x territories would be considered "big".. etc.)

Agree with OddjobNickOddjobNick wrote:can we please do this? I absolutelyLOVE
the random map selection, yet I almost hate some of these maps equally. PLUS there are all the BETA maps that I usually do not want to be playing.