Page 8 of 57

Posted: Thu Mar 20, 2008 1:15 pm
by Anarkistsdream
Nor all of this 'mind control' you seem to mention...

Unvote
Vote: Talapus

Posted: Thu Mar 20, 2008 1:16 pm
by got tonkaed
icedagger wrote:I didn't find that obvious at all, or even think of it as a possibility.. nothing about the abusers not giving out drugs to crazy people to convert them, or even close to it is mentioned in the first post.



vote Talapus[/b[


this is an incorrect vote.

Posted: Thu Mar 20, 2008 1:16 pm
by spurgistan
Indeed, good catch. Very well played Mr. Anarchist. Well played indeed [twirls mustache]

Sierra_Leon wrote:
InkL0sed wrote:Confirm.

Fircoal is scum!
Neoteny is scum!
/ is scum!
Minister Masket is scum!

vote suggs.

Awesome, InkL0sed has a post restriction where he has to out his mafia partners in his first post of the game. This is too easy. Vote InkL0sed.


Certainly, it couldn't be that ink had to accuse the last four posters, as is clearly the case here? Ahh, yes, that would be far too simple again, wouldn't it, Mr. Leon? [twirls mustache again, then realizes he can't grow facial hair]

Posted: Thu Mar 20, 2008 1:21 pm
by icedagger
got tonkaed wrote:
icedagger wrote:I didn't find that obvious at all, or even think of it as a possibility.. nothing about the abusers not giving out drugs to crazy people to convert them, or even close to it is mentioned in the first post.



vote Talapus[/b[


this is an incorrect vote.


You'd think I'd remember after just posting a quote of myself voting wrong. You just can't get the mafia players these days..

Vote Talapus

Posted: Thu Mar 20, 2008 1:31 pm
by Talapus
icedagger wrote:I didn't find that obvious at all, or even think of it as a possibility.. nothing about the abusers not giving out drugs to crazy people to convert them, or even close to it is mentioned in the first post.



I'm not sure if you skim, ignore the facts that the mod gave, or just plain don't care. Either way, it's a bad way to play...let me spell it out for you:

got tonkaed wrote: Times were hard in Barrington Asylum but people found a way to make the best of difficult circumstances. The asylum was still relatively young, but already there was complaining among the staff about the absurdity of their mission. With around 1000 inhabitants and a skeleton crew of staffers, there were things that simply got missed. People went without their remedies, or more often, they went without in general. Staffers found it harder and harder to go to their job, seeing the hollowed out faces of the malnourished, diseased and dying. Those were the best cases though, because they were the ones who eventually were just going to fade away. It was the ones who the remedies didn’t always work for that were the dangerous ones, the ones who started to get angry when they were rounded up for daily care. There were other whispers amongst the patients about how things would soon change, how they were just not going to take it any longer. They were tired of the staff abuse and they just weren’t going to take it much longer.
It wasn’t that they were far from the truth either. The staff was abusive and it was clear that some members were beginning to take a little more delight in the fact that they had liberties in how they could treat the patients. Power was the currency in the asylum and they would do what it took to make sure they held on to it. Even some of the other staffers began, though most certainly in private, to wonder if some of their colleagues were going too far. It was becoming very clear that things were starting to teeter on the edge of stability at Barrington.



From all that I assumed what I posted in my earlier post. God forbid I take some time and think about what the scum are doing and how they are doing it when in the previous game most the inmates had issues, but weren't scum. Next time try it for yourself...I'm sure using a little brain power won't kill you :roll:

Posted: Thu Mar 20, 2008 1:31 pm
by pmchugh
i agree this seems very scum like to me, why would you say that unless you knew for certain? it would be a very random guess otherwise.

vote talapus

Posted: Thu Mar 20, 2008 1:33 pm
by Anarkistsdream
Talapus wrote:
icedagger wrote:I didn't find that obvious at all, or even think of it as a possibility.. nothing about the abusers not giving out drugs to crazy people to convert them, or even close to it is mentioned in the first post.



I'm not sure if you skim, ignore the facts that the mod gave, or just plain don't care. Either way, it's a bad way to play...let me spell it out for you:

got tonkaed wrote: Times were hard in Barrington Asylum but people found a way to make the best of difficult circumstances. The asylum was still relatively young, but already there was complaining among the staff about the absurdity of their mission. With around 1000 inhabitants and a skeleton crew of staffers, there were things that simply got missed. People went without their remedies, or more often, they went without in general. Staffers found it harder and harder to go to their job, seeing the hollowed out faces of the malnourished, diseased and dying. Those were the best cases though, because they were the ones who eventually were just going to fade away. It was the ones who the remedies didn’t always work for that were the dangerous ones, the ones who started to get angry when they were rounded up for daily care. There were other whispers amongst the patients about how things would soon change, how they were just not going to take it any longer. They were tired of the staff abuse and they just weren’t going to take it much longer.
It wasn’t that they were far from the truth either. The staff was abusive and it was clear that some members were beginning to take a little more delight in the fact that they had liberties in how they could treat the patients. Power was the currency in the asylum and they would do what it took to make sure they held on to it. Even some of the other staffers began, though most certainly in private, to wonder if some of their colleagues were going too far. It was becoming very clear that things were starting to teeter on the edge of stability at Barrington.



From all that I assumed what I posted in my earlier post. God forbid I take some time and think about what the scum are doing and how they are doing it when in the previous game most the inmates had issues, but weren't scum. Next time try it for yourself...I'm sure using a little brain power won't kill you :roll:


None of that had anything to do with this 'mind control' you spoke of, sorry.

My vote stays.

Posted: Thu Mar 20, 2008 1:33 pm
by icedagger
Of course I read the first post.. but none of the stuff you highlighted relates to your very specific theory.

It never mentions with-holding meds to specific patients, or the abusers doing this for their own gain.

Posted: Thu Mar 20, 2008 2:05 pm
by Ditocoaf
I agree that talupus's theory seems we're all diegonna die... like quite a reach, considering how confident he sounds. And, since any vote has to do on day 1...
[color="brown"]vote talupus[/color]



I think, with 34 people, there are likely godsave our souls oursouls multiple factions, including good patients, bad patients, good staff, and bad staff. The fact that someone is insane doesn't necessarily make them scum, considering that this is an insane asylum. It would be far too easy to pick out scum if all you had to do is find the crazy people.

Posted: Thu Mar 20, 2008 2:06 pm
by Suika
vote talpus
It sounds like we're on to something here, so let's see where it goes.
Also: I think Ditocoaf has a post restriction too...how many are there in this game?!

Posted: Thu Mar 20, 2008 2:07 pm
by Suika
Suika wrote:vote talpus
It sounds like we're on to something here, so let's see where it goes.
Also: I think Ditocoaf has a post restriction too...how many are there in this game?!


EBWOP

Posted: Thu Mar 20, 2008 2:19 pm
by wicked
Tappy seems to be backtracking...

vote tappy

Posted: Thu Mar 20, 2008 2:20 pm
by MountainLion
Talapus wrote:It's obvious from the opening of the story that meds are in short supply. I think there are good staff members and bad staff members and then a bunch of crazy people. Obviously the bad staff members probably have the choice to give the wrong drugs to patients here or no drugs at all. So, they will basically use the crazy people here to make them do whatever they want. So, insane people aren't a threat yet, but probably will become one.


I'm not jumping on the wagon yet, but I do question what you're saying. By the text I marked red in the above post, what do you mean by "make them do whatever they want"?

Also, by saying that the "insane aren't a threat yet, but probably will" is a dangerous suggestion, because I tend to agree that the mix of good and bad insane in this game is likely, so why make it sound like even if they're good, eventually they won't be, which basically means lynch all insane?

Posted: Thu Mar 20, 2008 2:20 pm
by lalaland
this thread has pretty much exploded, hasn't it?

talapus seems to have pretty much dug himself into a hole.
unvote; vote: talapus

Posted: Thu Mar 20, 2008 2:22 pm
by Talapus
wicked wrote:Tappy seems to be backtracking...

vote tappy



:? How exactly am I backtracking??? I put a theory on the table for consideration. I'm more then willing to listen to any theory you have or the other bandwagoners, but I guess it's just easier to bandwagon then think for yourselfs. This is what got us in trouble in the first asylum game...

Posted: Thu Mar 20, 2008 2:29 pm
by Talapus
MountainLion wrote:
Talapus wrote:It's obvious from the opening of the story that meds are in short supply. I think there are good staff members and bad staff members and then a bunch of crazy people. Obviously the bad staff members probably have the choice to give the wrong drugs to patients here or no drugs at all. So, they will basically use the crazy people here to make them do whatever they want. So, insane people aren't a threat yet, but probably will become one.


I'm not jumping on the wagon yet, but I do question what you're saying. By the text I marked red in the above post, what do you mean by "make them do whatever they want"?

Also, by saying that the "insane aren't a threat yet, but probably will" is a dangerous suggestion, because I tend to agree that the mix of good and bad insane in this game is likely, so why make it sound like even if they're good, eventually they won't be, which basically means lynch all insane?


They're crazy....take the drugs away from any junkie and they will pretty much snap. Also the fact that meds are pretty much keeping most of us sane at the moment doesn't help. The fact that there are corrupt employees in charge of the rest of us and the fact that the meds and other things will run out makes it sound like certain people will use that to hold above other players heads. In the first game people were corrupt and able to convince or ask other players to do things for them. I think it's strongly possible that the same will apply here.

Posted: Thu Mar 20, 2008 2:35 pm
by got tonkaed
an update vote count....

vote counts for day 1
Suggs 1 (inkl0sed)
Fircoal 2 (diddle,iliad,)
Ditocoaf 1 (LSU)
Icedagger 1(militant)
Anarkistsdream 1 (suggs,)
Kiwitaker 1 (william18)
Spurgistan 2 (minister masket,neoteny)
Mandalorian 1 (fircoal)
William18 1 (talapus)
Skoffin 2 (ga7,crabnebula)
Inkl0sed 1 (sierra leon)
Neoteny 1 (mr.incrediball)
Kalishnikov 1 (nagerous)
Suika 2 (mountainlion,clive)
Talapus 7(anarkistsdream,icedagger,pmchugh,ditocoaf,suika,wicked,lalaland)

Posted: Thu Mar 20, 2008 2:35 pm
by suggs
Lets be careful of lynching Talapus. To me , it looks like he has been misunderstood. His so called "back tracking" is, I believe, him just trying to explain himself.
I've been scum with wicked in another game, so i know shes devious, and Anarkist...well, top bloke, but clever..so lets be careful.
My hunch is that Talapus is sound.

Posted: Thu Mar 20, 2008 3:00 pm
by MountainLion
wicked, how exactly was he backtracking?

Posted: Thu Mar 20, 2008 3:16 pm
by LSU Tiger Josh
I also agree with Suggs. I haven't seen any real backtracking in this game as much as just further explaining an idea that he threw out there.

Posted: Thu Mar 20, 2008 3:18 pm
by sheepofdumb
Yeah, when I read tappys theory I knew from the other game that if you don't medicate certain patients that they have the potential to become scum. I would like to see how he's backtracking and why he deserves to be lynched. Remember in the last game the insane where basically survivors that needed to be medicated.

Posted: Thu Mar 20, 2008 3:30 pm
by Neoteny
All I know is that Anark has been throwing votes around like crazy. Anyhow, I think Tal's theory works in the framework provided, and was the same concept I had when tonka brought up the potions.

All I know is I don't want to be potioned...

::cues three night potions at once::

Posted: Thu Mar 20, 2008 3:56 pm
by sheepofdumb
Right now I'm more inclined to lynch Nark than I am talp

Posted: Thu Mar 20, 2008 4:03 pm
by Clive
sheepofdumb wrote:Right now I'm more inclined to lynch Nark than I am talp


Why do you think Nark has been suspicious?

If I had to pick bewteen the two i'd say Talapus.

Posted: Thu Mar 20, 2008 4:19 pm
by Anarkistsdream
Neoteny wrote:All I know is that Anark has been throwing votes around like crazy. Anyhow, I think Tal's theory works in the framework provided, and was the same concept I had when tonka brought up the potions.

All I know is I don't want to be potioned...

::cues three night potions at once::


I have voted three times in 20 pages. How is that "Throwing them around"?

Sheep is dumb is just that... a sheep. So his backing you up isn't exactly helpful.

You will also notice I have been the most active player in this entire game, so three votes isn't that bad.