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Re: RAIL AFRICA [D] (V12)P10: Colour additions
Posted: Mon Oct 05, 2009 10:47 am
by RedBaron0
The relief texture on the continent itself was pretty good I thought, now it's just tan. I know USA and Europe are just black, but you've got some texture on Australia which is a rugged continent same as Africa. I think you need a bit of texture on the land, not necessarily what was there before, just a little something.
Re: RAIL AFRICA [D] (V12)P10: Colour additions
Posted: Thu Oct 08, 2009 5:04 am
by cairnswk
RedBaron0 wrote:The relief texture on the continent itself was pretty good I thought, now it's just tan. I know USA and Europe are just black, but you've got some texture on Australia which is a rugged continent same as Africa. I think you need a bit of texture on the land, not necessarily what was there before, just a little something.
Does this look any better RedBaron0?
I've also tidied up the centering on the LIne letters on each station.
And of course given some texture to the background.

[bigimg]http://i155.photobucket.com/albums/s282/cairnswk/RAIL%20AFRICA/_rail_africa_V13L.jpg[/bigimg]
Re: RAIL AFRICA [D] (V13)P11: Texture Continent
Posted: Thu Oct 08, 2009 11:34 am
by AndrewB
I'd say it definitely looks better with a texture behind.
otherwise is was too bland i thought...
Re: RAIL AFRICA [D] (V13)P11: Texture Continent
Posted: Thu Oct 08, 2009 11:45 am
by RedBaron0
I like the texture, maybe just a smidgen lighter.
The EL Pharaoh express color at Cairo is different than the others in the same line.
In the legend the text "M Victoria Falls Exp" is blurry as is "F The Continental" but not as much as the M line text.
For gameplay though how's your numbers look bonus-wise? The main stations being a 3 seems a little low, a 5 territory bonus with 5 borders will be tough to hold, especially if its only worth 3. And it looks like the bonuses fro C, E, and O just have 3 territories which could fairly regularly be dropped on the start. Are there going to be neutrals coded into these bonuses at all?
Re: RAIL AFRICA [D] (V13)P11: Texture Continent
Posted: Thu Oct 08, 2009 2:48 pm
by cairnswk
Please F5 for the above image guys...
AndrewB wrote:I'd say it definitely looks better with a texture behind.
otherwise is was too bland i thought...
Thanks AndrewB
RedBaron0 wrote:I like the texture, maybe just a smidgen lighter.
Done
The EL Pharaoh express color at Cairo is different than the others in the same line.
Done
In the legend the text "M Victoria Falls Exp" is blurry as is "F The Continental" but not as much as the M line text.
I've added a border to those texts in the legend so they should come up clearer now
EDIT: no that didn't happen, so i might have to change the font in the legend...let me see.
EDIT 2. Changed the font and spacing in the legend but i don't know if it's changed much. Perhaps the angle gives the distortion and the translation to .jpg also.
For gameplay though how's your numbers look bonus-wise? The main stations being a 3 seems a little low, a 5 territory bonus with 5 borders will be tough to hold, especially if its only worth 3. And it looks like the bonuses fro C, E, and O just have 3 territories which could fairly regularly be dropped on the start. Are there going to be neutrals coded into these bonuses at all?
Changed to 4, 5 would be too much. and yes, the neutrals are already on the map.

Re: RAIL AFRICA [D] (V13)P11: Texture Continent
Posted: Thu Oct 08, 2009 10:40 pm
by isaiah40
Looking good cairns. F and M on the legend are a little blurry, but I can at least read them now

So when can we play this

Re: RAIL AFRICA [D] (V13)P11: Texture Continent
Posted: Fri Oct 09, 2009 9:08 pm
by cairnswk
isaiah40 wrote:Looking good cairns. F and M on the legend are a little blurry, but I can at least read them now

So when can we play this

That's something good at least
Play? When it gets stamped three more times by the Mods, sorry but even i can't hurry them along.

Re: RAIL AFRICA [D] (V13)P11: Stamps?
Posted: Mon Oct 12, 2009 8:36 pm
by captainwalrus
what is the white outline sort of thing? It is smaller and larger at different points, but not in a way that seems logical.
This deserves stamps.
Re: RAIL AFRICA [D] (V13)P11: Stamps?
Posted: Mon Oct 12, 2009 8:45 pm
by cairnswk
captainwalrus wrote:what is the white outline sort of thing? It is smaller and larger at different points, but not in a way that seems logical.
This deserves stamps.
does it have to be logical? afterall it is simply meant to be a representation.
If one were to look at coastline of any continent from an altitude perspective, there are differing heights of coastlilne from beaches to rugged cliffs.....

Re: RAIL AFRICA [D] (V13)P11: Stamps?
Posted: Mon Oct 12, 2009 10:40 pm
by ender516
cairnswk wrote:captainwalrus wrote:what is the white outline sort of thing? It is smaller and larger at different points, but not in a way that seems logical.
This deserves stamps.
does it have to be logical? afterall it is simply meant to be a representation.
If one were to look at coastline of any continent from an altitude perspective, there are differing heights of coastlilne from beaches to rugged cliffs.....

Well, sorry, but I don't think that the irregular white outline works. It just looks like a printing error. It doesn't give me the impression of height (or depth or whatever) at all.
Re: RAIL AFRICA [D] (V13)P11: Stamps?
Posted: Mon Oct 12, 2009 10:51 pm
by RedBaron0
On a gameplay note, looks good. Add a 3 neutral to one of the O line territories(O - ATV I think might be best) and I think you're good. Perhaps you don't really need the 3 neutral on N - PRA with it being 4 territories and one of them in the main station at Capetown.
Re: RAIL AFRICA [D] (V13)P11: Stamps?
Posted: Mon Oct 12, 2009 11:12 pm
by ender516
RedBaron0 wrote:On a gameplay note, looks good. Add a 3 neutral to one of the O line territories(O - ATV I think might be best) and I think you're good. Perhaps you don't really need the 3 neutral on N - PRA with it being 4 territories and one of them in the main station at Capetown.
I thought the neutrals were all selected to prevent bonuses on the initial drop, and I could have sworn that the Madagascar line had been covered that way.
Re: RAIL AFRICA [D] (V13)P11: Stamps?
Posted: Tue Oct 13, 2009 12:30 am
by cairnswk
ender516 wrote:cairnswk wrote:captainwalrus wrote:what is the white outline sort of thing? It is smaller and larger at different points, but not in a way that seems logical.
This deserves stamps.
does it have to be logical? afterall it is simply meant to be a representation.
If one were to look at coastline of any continent from an altitude perspective, there are differing heights of coastlilne from beaches to rugged cliffs.....

Well, sorry, but I don't think that the irregular white outline works. It just looks like a printing error. It doesn't give me the impression of height (or depth or whatever) at all.
Well i'm sorry too that it doesn't work for you, but it does work for me.
Re: RAIL AFRICA [D] (V13)P11: Stamps?
Posted: Tue Oct 13, 2009 12:34 am
by cairnswk
RedBaron0 wrote:On a gameplay note, looks good. Add a 3 neutral to one of the O line territories(O - ATV I think might be best) and I think you're good. Perhaps you don't really need the 3 neutral on N - PRA with it being 4 territories and one of them in the main station at Capetown.
I'd prefer to leave PRA neutral where it is since that was worked by another person.
I'll add one to O-ATV, if that makes you happy.
Re: RAIL AFRICA [D] (V13)P11: Stamps?
Posted: Tue Oct 13, 2009 1:55 am
by RedBaron0
cairnswk wrote:RedBaron0 wrote:On a gameplay note, looks good. Add a 3 neutral to one of the O line territories(O - ATV I think might be best) and I think you're good. Perhaps you don't really need the 3 neutral on N - PRA with it being 4 territories and one of them in the main station at Capetown.
I'd prefer to leave PRA neutral where it is since that was worked by another person.
I'll add one to O-ATV, if that makes you happy.
I'm happy one way or the other. I just figure since you've got neutrals in the other 3 territory bonuses, that it should be the same there. Other thing I figure is if we talk about stuff, nitpicky and such, the more likely Cartography mods will take notice and then stamps get issued... in theory.

Re: RAIL AFRICA [D] (V13)P11: Stamps?
Posted: Tue Oct 13, 2009 3:03 am
by cairnswk
RedBaron0 wrote:cairnswk wrote:RedBaron0 wrote:On a gameplay note, looks good. Add a 3 neutral to one of the O line territories(O - ATV I think might be best) and I think you're good. Perhaps you don't really need the 3 neutral on N - PRA with it being 4 territories and one of them in the main station at Capetown.
I'd prefer to leave PRA neutral where it is since that was worked by another person.
I'll add one to O-ATV, if that makes you happy.
I'm happy one way or the other. I just figure since you've got neutrals in the other 3 territory bonuses, that it should be the same there. Other thing I figure is if we talk about stuff, nitpicky and such, the more likely Cartography mods will take notice and then stamps get issued... in theory.

Yes, that can be an influence, but there has to be a point where the talking stops and indication that everyone is happy with the map to be stamped -> in that case calls for stamping could be made from the foundry.

Re: RAIL AFRICA [D] (V13)P11: Stamps?
Posted: Thu Oct 15, 2009 9:33 pm
by number five
wutever i will not be playing this unless i choose random
Re: RAIL AFRICA [D] (V13)P11: Stamps?
Posted: Fri Oct 16, 2009 8:42 am
by ender516
cairnswk wrote:RedBaron0 wrote:cairnswk wrote:RedBaron0 wrote:On a gameplay note, looks good. Add a 3 neutral to one of the O line territories(O - ATV I think might be best) and I think you're good. Perhaps you don't really need the 3 neutral on N - PRA with it being 4 territories and one of them in the main station at Capetown.
I'd prefer to leave PRA neutral where it is since that was worked by another person.
I'll add one to O-ATV, if that makes you happy.
I'm happy one way or the other. I just figure since you've got neutrals in the other 3 territory bonuses, that it should be the same there. Other thing I figure is if we talk about stuff, nitpicky and such, the more likely Cartography mods will take notice and then stamps get issued... in theory.

Yes, that can be an influence, but there has to be a point where the talking stops and indication that everyone is happy with the map to be stamped -> in that case calls for stamping could be made from the foundry.

I too would support a 3 neutral on O-ATV, and Gameplay and Graphics stamps immediately after that.
Sometimes I wonder if good-looking maps like this one suffer from complacency among the viewers of map threads: "Hmm, that looks good, it will fit right in with the other Rail maps, no need for me to stick my oar in..." And it probably doesn't help that those who post just to say "Yay, lookin' good!" can be slapped down for not making a real contribution. I don't think I have seen it in this thread, but it does happen. The guidelines say a map needs community support, and if someone is completely satisfied with a map as it is, how else can support be shown?
Re: RAIL AFRICA [D] (V13)P11: Stamps?
Posted: Fri Oct 16, 2009 3:35 pm
by cairnswk
number five wrote:wutever i will not be playing this unless i choose random
and that's ok to have that choice.
Thanks for dropping by though and letting us know.

Re: RAIL AFRICA [D] (V14)
Posted: Fri Oct 16, 2009 3:54 pm
by cairnswk
Andrew B. Please note for the xml.
ATV - O has 3 neutral starts on it, thanks,

[bigimg]http://i155.photobucket.com/albums/s282/cairnswk/RAIL%20AFRICA/_rail_africa_V14L.jpg[/bigimg]
Re: RAIL AFRICA [D] (V13)P11: Stamps?
Posted: Fri Oct 16, 2009 3:55 pm
by cairnswk
ender516 wrote:...
I too would support a 3 neutral on O-ATV, and Gameplay and Graphics stamps immediately after that.
Done.
Sometimes I wonder if good-looking maps like this one suffer from complacency among the viewers of map threads: "Hmm, that looks good, it will fit right in with the other Rail maps, no need for me to stick my oar in..." And it probably doesn't help that those who post just to say "Yay, lookin' good!" can be slapped down for not making a real contribution. I don't think I have seen it in this thread, but it does happen. The guidelines say a map needs community support, and if someone is completely satisfied with a map as it is, how else can support be shown?
Sometimes, i think some just don't bother at all.

Re: RAIL AFRICA [D] (V14)P12
Posted: Sat Oct 17, 2009 11:32 am
by AndrewB
Version 4 of the XML is created:
http://bolonniy.com/CC/Rail_Africa_v4.xmlChanges:
Added 3 neutrals to ATV
Re: RAIL AFRICA [D] (V14)P12
Posted: Thu Oct 22, 2009 12:40 pm
by thenobodies80
I think you should use starting positions instead of using 4 neutrals regions.
Now you have 78 regions, 4 neutrals...with 74 regions in the starting drop you have only bad numbers (24 in 2/3 players, 18 in 4 players, 12 with 6 and 9 with 8p.
With two groups of two starting positions you can avoid from easy small bonuses dropped at the start and in the same time you will have 26 regions for 2/3 players game, 19 with 4p and respectively 15,13,11,9 for the others.
With 78 regions you have the 10,25% that ANY player will start with a 3 regions bonus in a 3p game, that is an acceptable percentage.
Nobodies
Re: RAIL AFRICA [D] (V14)P12
Posted: Thu Oct 22, 2009 2:52 pm
by Danyael
thanks for changing the m bonus on the ticket(colour) now i can read everything
Re: RAIL AFRICA [D] (V14)P12
Posted: Thu Oct 22, 2009 3:42 pm
by iancanton
is there any possibility of adding johannesburg and lagos?
from the rail map below, johannesburg appears to be the main long-distance hub of the south african rail system. it also has, by some measures, africa's largest railway station. there's probably not enough room to put it on our map if we put in 3 platforms, but it is a glaring omission, given the city's prominence in recent african history. how about letting one of the lines go through JNB johannesburg, or substituting it for PRA pretoria?
although nigeria has 15% of africa's population and about twice as many people as the second country, egypt, it doesn't have any stations on the map at all! LOS(?) lagos is its commercial centre and merits a place between ACC accra and YND yaounde.
http://en.wikipedia.org/wiki/List_of_Af ... erritoriesian.
