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Re: Korean Peninsula — v7.2: p1&9 › 88s inserted

Posted: Sat Jan 31, 2009 9:46 pm
by MrBenn
the.killing.44 wrote:what do people think of this background ? (keep in mind there will be land and possibly lightly opaque water on top of it)

The Oriental characters could be a nice touch, but I would avoid the bamboo image and weird brushstrokes... they just look wrong and out of place.

Re: Korean Peninsula — v7.2: p1&9 › 88s inserted

Posted: Sun Feb 01, 2009 12:16 pm
by the.killing.44
Hmm, so one against the background, one for (tlane). Here's what I'm thinking for mountains:
Image Image Image

Thoughts?

.44

Re: Korean Peninsula — v8(1/2): p10 › half-draft posted

Posted: Sun Feb 01, 2009 5:18 pm
by MrBenn
Those mountains will probably be really hard to replicate at a small enough scale for the map.

Re: Korean Peninsula — v8(1/2): p10 › half-draft posted

Posted: Sun Feb 01, 2009 8:15 pm
by sailorseal
MrBenn wrote:Those mountains will probably be really hard to replicate at a small enough scale for the map.

and in their small from they would look weird and not add anything to the map...

Re: Korean Peninsula — v8(1/2): p10 › half-draft posted

Posted: Sun Feb 01, 2009 8:18 pm
by the.killing.44
sailorseal wrote:
MrBenn wrote:Those mountains will probably be really hard to replicate at a small enough scale for the map.

and in their small from they would look weird and not add anything to the map...

Yes, Benn, you are right. They look kinda good, but the details that made them good aren't there. But no, sailor, they added the mountains, and don't really look weird.

Complete draft up tomorrow (hopefully!)

.44

Re: Korean Peninsula — v7.2: p1&9 › 88s inserted

Posted: Sun Feb 01, 2009 8:23 pm
by sailorseal
the.killing.44 wrote:Hmm, so one against the background, one for (tlane). Here's what I'm thinking for mountains:
Image Image Image

Thoughts?

.44


But they do not look like this, when you said you were going after this look I figured you would use the brush stroke affect but I do like how you did the mountains...

Re: Korean Peninsula — v8(1/2): p10 › half-draft posted

Posted: Sun Feb 01, 2009 8:42 pm
by the.killing.44
Sorry I don't follow … Have you made a brush out of the pictures? How do you know what they look like?
:?

.44

Re: Korean Peninsula — v8(1/2): p10 › half-draft posted

Posted: Sun Feb 01, 2009 8:52 pm
by sailorseal
the.killing.44 wrote:Sorry I don't follow … Have you made a brush out of the pictures? How do you know what they look like?
:?

.44


I mean that the small mountains do not have the same look as the big mountains but I like the mountains you have used...

Re: Korean Peninsula — v8(1/2): p10 › half-draft posted

Posted: Mon Feb 02, 2009 9:38 am
by RjBeals
http://hapimeses.com/tutorial.htm

Video tutorial of how to make simple mountains.
Watch this. This guy is using a tablet, but works with a mouse also.

Re: Korean Peninsula — v8(1/2): p10 › half-draft posted

Posted: Mon Feb 02, 2009 6:10 pm
by LED ZEPPELINER
RjBeals wrote:http://hapimeses.com/tutorial.htm

Video tutorial of how to make simple mountains.
Watch this. This guy is using a tablet, but works with a mouse also.

i can't get it to work on my comp, i downloaded the plugin and all, but it just wont work
any help?

Re: Korean Peninsula — v8(1/2): p10 › half-draft posted

Posted: Mon Feb 02, 2009 6:10 pm
by the.killing.44
LED ZEPPELINER wrote:
RjBeals wrote:http://hapimeses.com/tutorial.htm

Video tutorial of how to make simple mountains.
Watch this. This guy is using a tablet, but works with a mouse also.

i can't get it to work on my comp, i downloaded the plugin and all, but it just wont work
any help?

Doesn't work on a Mac … great tut though, thanks Rj!

.44

Re: Korean Peninsula — v8(1/2): p10 › half-draft posted

Posted: Mon Feb 02, 2009 7:02 pm
by ZeakCytho
the.killing.44 wrote:
LED ZEPPELINER wrote:
RjBeals wrote:http://hapimeses.com/tutorial.htm

Video tutorial of how to make simple mountains.
Watch this. This guy is using a tablet, but works with a mouse also.

i can't get it to work on my comp, i downloaded the plugin and all, but it just wont work
any help?

Doesn't work on a Mac … great tut though, thanks Rj!

.44


It works fine for me, and I use a Mac.

Re: Korean Peninsula — v8(1/2): p10 › half-draft posted

Posted: Mon Feb 02, 2009 7:13 pm
by the.killing.44
Hmm, I tried it again and it works. Dunno what's wrong, Led :?
Update (full draft) up in a hour or so!

.44

Re: Korean Peninsula — v8(1/2): p10 › half-draft posted

Posted: Mon Feb 02, 2009 7:32 pm
by LED ZEPPELINER
the.killing.44 wrote:Hmm, I tried it again and it works. Dunno what's wrong, Led :?
Update (full draft) up in a hour or so!

.44

ya same, i tried it again and it worked

Re: Korean Peninsula — v8(1/2): p10 › half-draft posted

Posted: Tue Feb 03, 2009 3:58 pm
by the.killing.44
Sorry … got drawn away from the comp, then night … then school … anyway it's finally up:
v8
Image
UPDATES:
  • touched-up graphics … tbh I like it with just a tiny tiny tint of the land and ocean, with the rest just parchment :-k
  • new mountains … grrr
  • more Korean
  • updated bombardment

TO-DO
  • new mountains … grrr
  • move everything (title only 3px) right (*done*)
  • clean up symbols
  • Adv. Draft?

Large up later,
.44

Re: Korean Peninsula — v8(1/2): p10 › half-draft posted

Posted: Tue Feb 03, 2009 4:00 pm
by el-presidente
the.killing.44 wrote: Adv. Draft?


YES!

Re: Korean Peninsula — v8(1/2): p10 › half-draft posted

Posted: Tue Feb 03, 2009 4:04 pm
by captainwalrus
el-presidente wrote:
the.killing.44 wrote: Adv. Draft?


YES!


I second that.

~

Re: Korean Peninsula — v8: p11 › retouched (small up)

Posted: Tue Feb 03, 2009 6:14 pm
by The Neon Peon
Mountains look better. I would say you might want to retouch the grey shading so that it does not extend that far beyond them. Being more precise (even though this contradicts the tutorial) on the enlarged ones in the legend would be a good idea, since the small imperfections are rather large there.

Could you make sure that none of the legend touches the shores of the continent? There is room for you to keep the legend entirely at see and not touch the rim of it.

The names on your bonus are so small that you can't see them. Pick shorter names.

The sea routes connecting the islands to the mainland look horrible and need to be fixed.

Re: Korean Peninsula — v8: p11 › retouched (small up)

Posted: Tue Feb 03, 2009 6:27 pm
by the.killing.44
The Neon Peon wrote:Mountains look better. I would say you might want to retouch the grey shading so that it does not extend that far beyond them. Being more precise (even though this contradicts the tutorial) on the enlarged ones in the legend would be a good idea, since the small imperfections are rather large there.
Always playing around with the mountains … I'll do all that.

Could you make sure that none of the legend touches the shores of the continent? There is room for you to keep the legend entirely at see and not touch the rim of it.
That's what I meant by "move everything but title (3px) over to the right" … done.

The names on your bonus are so small that you can't see them. Pick shorter names.
If I don't get too many objections from the Koreans around here, how's 'bout I drop the "-Do", "-Bukto", and "-Namdo"s?

The sea routes connecting the islands to the mainland look horrible and need to be fixed.
Yeah, I know. I just can't get what to do for them — dotted lines don't work very well … port symbols maybe?


Thanks,
.44

Re: Korean Peninsula — v8: p11 › retouched (small up)

Posted: Tue Feb 03, 2009 7:14 pm
by MrBenn
[Advanced Draft]
Image

Re: Korean Peninsula — v8: p11 › retouched (small up)

Posted: Tue Feb 03, 2009 7:15 pm
by LED ZEPPELINER
Congrats jake

Re: Korean Peninsula — v8: p11 › retouched (small up)

Posted: Tue Feb 03, 2009 7:20 pm
by the.killing.44
LED ZEPPELINER wrote:Congrats jake

lol, it's just a small pseudo-stamp. However, thanks a alot, Benn. :)

.44

Re: Korean Peninsula — v8: p11 › retouched (small up)

Posted: Tue Feb 03, 2009 7:21 pm
by sailorseal
The new draft seems great but here is what I think. I would like to see the two planes at the bottom spread further apart. In a game a player could easily start out with the Py. Bukto or the Ch. Bukto. I so not have a idea on how to fix that but I would keep it in mind. Great map!

Congratulations on Advanced Draft! You earned it!

Re: [Adv. Draft]Korean Peninsula — v8: p11 › retouched graphics

Posted: Wed Feb 04, 2009 6:59 am
by LED ZEPPELINER
u still have to say in your map that the capitals start as neutral, or at least i think you should

and your most southern mountians don't look like theyre doing anything

Re: [Adv. Draft]Korean Peninsula — v8: p11 › retouched graphics

Posted: Wed Feb 04, 2009 10:43 am
by The Neon Peon
LED ZEPPELINER wrote:u still have to say in your map that the capitals start as neutral, or at least i think you should

None of our current maps with starting neutrals say that territories start out as neutral. As soon as the game begins, you will see that they are neutral, so it would be a waste of space.