It's a neat idea, though, especially if only the player knows where the base is. It could be fun with team games, too, where you have to defend all the players' bases, not just your own.
It's a neat idea, but we already have some maps that work like that - All Your Base and Antarctica, to name only two. On those maps, would this option mean you would have to select a non-base territ as your HQ and protect both your HQ and your base? Or would this somehow remove the losing condition for these maps?
sempai
High score: 2200 - July 20, 2015 Game 13890915 - in which I helped clinch the NC4 title for LHDD
I looked at the All your Base map and actually played the Antarctica map. These maps are very complicated. I would like to have the HQ option on classic map. I'm not a computer whiz, but I'm sure a programmer could figure something out. Is it possible to have "x or y" input on these complex maps if HQ option was selected? Like either capture all the bases or the one designated base to freeze the player to death (in the context of the Antarctica map)?