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Conquer Club • [Abandoned] - San Diego Tycoon - Page 7
Page 7 of 8

Posted: Sun Sep 30, 2007 2:31 pm
by unriggable
TroyMcClure wrote:
unriggable wrote:LESS TRANSPARENT ARMY CIRCLES


oops, will fix. What do you think about more transparent with a white outline.... I'll play around with it and put up some samples.


Sounds good. Give it a go and see if it works.

Posted: Sun Sep 30, 2007 3:14 pm
by DiM
TroyMcClure wrote:
DiM wrote:
DiM wrote:wow only 14 people voted in 5 and a half months? :shock:


that was actually a hint :wink:


The poll was for 14 days. Do you want me to put up another with no limit?


then let me rephrase that. only 150 posts in almost 6 months? :wink:

the point is that the map has so little support i'm amazed by your stoicism. if i come up with an idea and it doesn't have 50 posts in the first week then i abandon it.

again i'm not saying the map is bad or that the idea is bad but judging by the number of posts in this thread is clear the fan base is rather small. and a basic requirement of any map is community support.
maybe think about redoing the map in a more attractive way. or add something to what you already have to make it better. gain more fans gather more feedback and then see where it all goes.

Posted: Sun Sep 30, 2007 3:28 pm
by AndyDufresne
I see myself agreeing with Dim's good points here. Some times, as unfortunate as it may be, maps fall to the wayside of the Foundry Furnace. But perhaps you can revamp the idea a little, and make it all the more appealing. I wish you luck!


--Andy

Posted: Mon Oct 01, 2007 7:47 am
by TroyMcClure
AndyDufresne wrote:I see myself agreeing with Dim's good points here. Some times, as unfortunate as it may be, maps fall to the wayside of the Foundry Furnace. But perhaps you can revamp the idea a little, and make it all the more appealing. I wish you luck!


--Andy


Ouch! OK, I got the Foundry Foreman saying I should dump this map. I don't have the backing of the old guard here, so go ahead and retire it. It's a waste of time without support from a few of the higher ups.

Posted: Mon Oct 01, 2007 8:05 am
by DiM
TroyMcClure wrote:
AndyDufresne wrote:I see myself agreeing with Dim's good points here. Some times, as unfortunate as it may be, maps fall to the wayside of the Foundry Furnace. But perhaps you can revamp the idea a little, and make it all the more appealing. I wish you luck!


--Andy


Ouch! OK, I got the Foundry Foreman saying I should dump this map. I don't have the backing of the old guard here, so go ahead and retire it. It's a waste of time without support from a few of the higher ups.


abandoning is not the solution. as i previously said, the map has a good idea behind it.

maybe try and change something to make it more appealing

Posted: Mon Oct 01, 2007 12:45 pm
by Coleman
Andy has a history of not liking maps right away.

I like your map and the theme.

Posted: Mon Oct 01, 2007 4:21 pm
by AndyDufresne
What coleman said is true...I usually dislike most maps until they are further on. ;) And just because I don't support the map, doesn't mean others don't. But like I mentioned, perhaps come back to it, or a similar idea, revamping it to appeal to a wider audience.


--Andy

Posted: Mon Oct 01, 2007 4:30 pm
by cairnswk
TroyMcClure wrote:
AndyDufresne wrote:I see myself agreeing with Dim's good points here. Some times, as unfortunate as it may be, maps fall to the wayside of the Foundry Furnace. But perhaps you can revamp the idea a little, and make it all the more appealing. I wish you luck!


--Andy


Ouch! OK, I got the Foundry Foreman saying I should dump this map. I don't have the backing of the old guard here, so go ahead and retire it. It's a waste of time without support from a few of the higher ups.


Troy...i must say that i agree with Andy and Coleman on this.
I was hoping that you'd skill up and make something really nice happen with the graphics, but that didn't happen.

You need to create something that has wider appeal to the audience, and also looks really great. Your colours weren't together design-wise and that was what i was about to comment on next.

Please dont' think you are the only one who has had this happen to... i recently abandoned Sydney 2000 because of lack of support for the idea/gameplay from the Foundry.

Please, though do try to re-visit and even PM me, so that we can discuss options. Sometimes it is better to re-work something so that you produce a fantastic map. I still encourage you to keep trying. :)

Posted: Tue Oct 02, 2007 9:14 pm
by TroyMcClure
DiM wrote:abandoning is not the solution. as i previously said, the map has a good idea behind it.

maybe try and change something to make it more appealing


I thought that's what we were in the process of doing.

It was interesting, but I got other things to do.

Posted: Tue Oct 02, 2007 9:56 pm
by mibi
I really liked this map and thought it was perfectly playable months ago.

Posted: Thu Oct 04, 2007 2:42 pm
by Elijah S
Troy... being a native San Diegan, I really liked the map and thought it was a great idea.

I think you should perhaps not completely abandon this project.

Cairnwk has been a great help to me with ideas and tremendous insight into graphics.
I'm sure, since the offer was made, that he'll be of great value in reviving this idea.

Posted: Thu Oct 04, 2007 10:01 pm
by nagerous
:( :( :( :(

Posted: Fri Oct 05, 2007 9:17 am
by TroyMcClure
Elijah S wrote:Troy... being a native San Diegan, I really liked the map and thought it was a great idea.

I think you should perhaps not completely abandon this project.

Cairnwk has been a great help to me with ideas and tremendous insight into graphics.
I'm sure, since the offer was made, that he'll be of great value in reviving this idea.


I'll talk with Cairnwk. maybe we can put up some options to vote on (including a "don't want it" vote).

Posted: Sun Oct 07, 2007 1:31 am
by magneticgoop
don't give up it is good but i felt from the beginning that it was lacking something. i know you put a lot of work into it but i say just revamp the whole thing and start over. but don't abandon it

Posted: Mon Oct 15, 2007 8:26 am
by TroyMcClure
Thanks Cairns for the bunch of good advice.

Posted: Wed Oct 17, 2007 7:32 am
by nagerous
is this unabandoned? I hope so, advertise your thread more by saying new poll in the title in caps or something. People don't realise this maps here!

Posted: Wed Oct 17, 2007 3:19 pm
by Tisha
map c isn't showing up for me..

Posted: Thu Oct 18, 2007 9:33 pm
by TroyMcClure
Tisha wrote:map c isn't showing up for me..


One map did not load for me, I reloaded the page and it came up. So try reloading. My picture hosting website may be slow.

Posted: Thu Oct 18, 2007 9:35 pm
by sparkyball
I can see all of them

Posted: Mon Oct 22, 2007 7:32 am
by TroyMcClure
sparkyball wrote:I can see all of them


Yeah, the hosting website was slow. Appears to be up to speed now.

Posted: Sun Oct 28, 2007 8:43 pm
by TroyMcClure
Is everyone from San Diego OK? My friends had to evacuate, but were allowed to move back to their houses now.

Posted: Tue Oct 30, 2007 12:51 am
by Elijah S
Troy-
I like this map and would definitely play it...
My suggestions right now are:
The east county areas be changed to something other than blue... The blue seems to give it an ocean look.
The areas you have labelled as North County aren't really what native San Diegans consider North County... that's further north and includes Oceanside, Vista, San Marcos, Escondido, etc...

Just food for thought there...

Glad to see you're proceeding with this!

Posted: Tue Oct 30, 2007 7:30 pm
by TroyMcClure
Elijah S wrote:Troy-
I like this map and would definitely play it...
My suggestions right now are:
The east county areas be changed to something other than blue... The blue seems to give it an ocean look.
The areas you have labelled as North County aren't really what native San Diegans consider North County... that's further north and includes Oceanside, Vista, San Marcos, Escondido, etc...

Just food for thought there...

Glad to see you're proceeding with this!


I'll change the blue to try something else.

For playability I called the top continent North County. What else can I call it? "North Side", "North San Diego",...

Posted: Tue Oct 30, 2007 7:38 pm
by oaktown
it's odd that the freeways end and then pick up again... are you ultimately planning to shoot the freeways all the way through but create some kind of overpass or other crossing?

Posted: Tue Oct 30, 2007 7:43 pm
by TroyMcClure
oaktown wrote:it's odd that the freeways end and then pick up again... are you ultimately planning to shoot the freeways all the way through but create some kind of overpass or other crossing?


Te freeways are the barriers in this virtual map. So think of the places where it's impossible to get across (infamous California freeways) and the places where there is no freeway is an underpass or a way across for your real estate project to expand.