Page 7 of 23

Posted: Wed May 02, 2007 4:47 pm
by wrightfan123
1st chair flute wrote:personally i think europe has to few territories... it has like 4 may want to up that a little


It actually has 6, but 4 of them are borders, and against countries with high bonuses. Maybe one more would be nice, like a port of Denmark.

By the way, I've ssaid it once and I'll say it again: All the porst should be able to attack each other, and then you should have a bonus for that. There's your next poll; go get Andy on the phone or something.

Posted: Wed May 02, 2007 4:47 pm
by RobinJ
1st chair flute wrote:personally i think europe has to few territories... it has like 4 may want to up that a little


It actually has 6 and from where do you propose we find more territories? - the ones that are there are small enough without splitting them in two as well. :roll: Besides, we don't want to have a map that plays exactly like classic.

Posted: Wed May 02, 2007 5:26 pm
by wrightfan123
RobinJ wrote:
1st chair flute wrote:personally i think europe has to few territories... it has like 4 may want to up that a little


It actually has 6 and from where do you propose we find more territories? - the ones that are there are small enough without splitting them in two as well. :roll: Besides, we don't want to have a map that plays exactly like classic.


point well taken

Posted: Wed May 02, 2007 7:02 pm
by pepperonibread
Two questions:

1. Do people like how the submerged areas look?

2. Like wrightfan123 said, should there be a bonus for holding all the ports (and/or the ports can all attack each other)?

Posted: Wed May 02, 2007 8:36 pm
by pepperonibread
Well, I updated the update (higher quality).

Posted: Thu May 03, 2007 2:47 pm
by 1st chair flute
i dont care about what the submerged areas look like but all ports should be a bonus but cannot attack eachother. otherwise you go from one half of the map to another and bonuses would have to be higher. it messes with the layout of the map

Posted: Thu May 03, 2007 3:25 pm
by Wisse
map doesn't load

Posted: Thu May 03, 2007 4:37 pm
by pepperonibread
Wisse wrote:map doesn't load


Anyone else having that problem?

Posted: Thu May 03, 2007 4:39 pm
by Will_Liam
I need clarification on the islands because I dont know alot of which continent they are from (sorry if already posted no time to look)

Posted: Thu May 03, 2007 4:41 pm
by pepperonibread
Oh yeah, just like to announce the collaboration of me and HighCommander540 (he's doing the XML).

Posted: Thu May 03, 2007 9:22 pm
by wiggybowler
Looks good, would like to see it with a little better quality, some of the map looks fuzzy to me.

Posted: Fri May 04, 2007 6:01 am
by Wisse
pepperonibread wrote:
Wisse wrote:map doesn't load


Anyone else having that problem?

it already does load again

Posted: Fri May 04, 2007 10:16 am
by t.e.c
you really need to make the names easier to read. maybe lighten the border lines where the names intersect.

Posted: Fri May 04, 2007 2:53 pm
by pepperonibread
t.e.c wrote:you really need to make the names easier to read. maybe lighten the border lines where the names intersect.


I'll probably be doing most of the things Coleman suggested on pg. 10, but I'll have to play with it a little.

Posted: Fri May 04, 2007 5:16 pm
by Wisse
the army cicles are to small

-if this has already been said then ignore this post-

Posted: Fri May 04, 2007 6:03 pm
by wrightfan123
1st chair flute wrote:i dont care about what the submerged areas look like but all ports should be a bonus but cannot attack eachother. otherwise you go from one half of the map to another and bonuses would have to be higher. it messes with the layout of the map


then the bonus would be 10 since you'd basically have to hold half the globe to get the reenforcement line!

Posted: Fri May 04, 2007 6:11 pm
by pepperonibread
wrightfan123 wrote:
1st chair flute wrote:i dont care about what the submerged areas look like but all ports should be a bonus but cannot attack eachother. otherwise you go from one half of the map to another and bonuses would have to be higher. it messes with the layout of the map


then the bonus would be 10 since you'd basically have to hold half the globe to get the reenforcement line!


I sort of agree with both of you. They would have to attack each other if you wanted a bonus for all of them, but that would sort of mess with the map. I think thats gonna be my next poll.

Posted: Sat May 05, 2007 10:28 am
by 1st chair flute
in retrospect holding the ports would be its own bonus because you have access to all the territories anyway so...... no attacking each other and no bonus.

Posted: Sat May 05, 2007 2:39 pm
by paranoid-android
i've seen a bunch of maps here, and I must say, i hope this one sees play, i love it!

Posted: Sat May 05, 2007 5:53 pm
by wrightfan123
pepperonibread wrote:
wrightfan123 wrote:
1st chair flute wrote:i dont care about what the submerged areas look like but all ports should be a bonus but cannot attack eachother. otherwise you go from one half of the map to another and bonuses would have to be higher. it messes with the layout of the map


then the bonus would be 10 since you'd basically have to hold half the globe to get the reenforcement line!


I sort of agree with both of you. They would have to attack each other if you wanted a bonus for all of them, but that would sort of mess with the map. I think thats gonna be my next poll.


You do that. Now let me sleep... zzz...

Posted: Sat May 05, 2007 8:25 pm
by pepperonibread
post

Posted: Sun May 06, 2007 6:21 am
by 1st chair flute
well no gossip for 2 days wade... might want to go back and check and see if you missed a post so andy can quench it

Posted: Sun May 06, 2007 7:33 am
by wrightfan123
1st chair flute wrote:well no gossip for 2 days wade... might want to go back and check and see if you missed a post so andy can quench it


yea, it's still got the old poll

Posted: Sun May 06, 2007 7:50 am
by bonobo`s son
really great map, hope it will be soon playable.

Posted: Sun May 06, 2007 1:54 pm
by pepperonibread
Well, here's the new update (now with large and small versions!):

Image

Image

Updates:
-Made army circles bigger
-Country names are now readable
-Took out Ghana in Africa (too crowded)
-Combined Praries and N.W. Territory into Praries in N. America (too crowded again)
-Made S. America lighter again
-Added HighCommander540 to signature

I don't think the bonuses should be changed because of the countries I took out, but post if you think otherwise.