Re: [GP/UI] Paratroop Reinforcements
Posted: Sat Jan 12, 2013 4:16 pm
chapcrap wrote:MERGED an identical topic.
great minds think alike
Conquer Club, a free online multiplayer variation of a popular world domination board game.
http://www.tools.conquerclub.com/forum/
http://www.tools.conquerclub.com/forum/viewtopic.php?t=128729
chapcrap wrote:MERGED an identical topic.
finallyspiesr wrote:IMPLEMENTED
50% seems like a very strong following. After all, this represents only 20% of the reinforcement options. But after seeing your posts, I'm really not sure there's anything CC could do to please you even if there goal was to make codierose happy. You do realize that you're just one person of the thousands on this site, right?codierose wrote:awesome lets implement another shit add on with only 50% following well done![]()
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only 50,codierose wrote:awesome lets implement another shit add on with only 50% following well done![]()
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Forgotten?agentcom wrote:Merge?