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Re: C.C. EMPIRE v KoRT - [0-0] First Games Underway
Posted: Thu May 13, 2010 12:30 pm
by Chuuuuck
White Moose wrote:Empire is going down down down down down!
Oh, and they will especially going down on Feudal. Yes, Chuuuuck and Ninja, im talking to you!

What are you talking about?!?! Oh, I forgot this match was still going on. I was busy preparing for TOFU next round. Your so funny when your delusional!

Re: C.C. EMPIRE v KoRT - [0-0] First Games Underway
Posted: Thu May 13, 2010 12:33 pm
by White Moose
Chuuuuck wrote:White Moose wrote:Empire is going down down down down down!
Oh, and they will especially going down on Feudal. Yes, Chuuuuck and Ninja, im talking to you!

What are you talking about?!?! Oh, I forgot this match was still going on. I was busy preparing for TOFU next round. Your so funny when your delusional!

I'll be even more funny when i win!

haha
Re: C.C. EMPIRE v KoRT - [0-0] First Games Underway
Posted: Thu May 13, 2010 12:38 pm
by chephren
Re: C.C. EMPIRE v KoRT - [0-0] First Games Underway
Posted: Thu May 13, 2010 12:42 pm
by White Moose
Re: C.C. EMPIRE v KoRT - [0-0] First Games Underway
Posted: Thu May 13, 2010 1:18 pm
by Lubawski
Bruce was kind enough to offer to teach me how to play doubles. If there was a society of cooks for doubles games, I'd be there.
Re: C.C. EMPIRE v KoRT - [0-0] First Games Underway
Posted: Thu May 13, 2010 1:29 pm
by Foxglove
White Moose wrote:
I am saving this amazingly awesome image for future use.
Re: C.C. EMPIRE v KoRT - [0-0] First Games Underway
Posted: Thu May 13, 2010 2:26 pm
by Foxglove
Chuuuuck wrote:lord voldemort wrote:at first i was like...surely we have more than 8 people playing...then i thought wait im 100% positive chephren and ninj ahave games and that slow has none....
then i realised its this sig challenge thing
Yes, and slowreactor is participating even though he can't play in any games!
Did we ever agree on a time duration for the sig wearing? haha. That would be a good thing to identify!
Re: C.C. EMPIRE v KoRT - [0-0] First Games Underway
Posted: Thu May 13, 2010 3:08 pm
by lord voldemort
month sounds good to me
Re: C.C. EMPIRE v KoRT - [0-0] First Games Underway
Posted: Thu May 13, 2010 3:18 pm
by Bruceswar
Foxglove wrote:Chuuuuck wrote:lord voldemort wrote:at first i was like...surely we have more than 8 people playing...then i thought wait im 100% positive chephren and ninj ahave games and that slow has none....
then i realised its this sig challenge thing
Yes, and slowreactor is participating even though he can't play in any games!
Did we ever agree on a time duration for the sig wearing? haha. That would be a good thing to identify!
We did long ago in the main thread...2 weeks was the time frame mentioned.
Re: C.C. EMPIRE v KoRT - [0-0] First Games Underway
Posted: Thu May 13, 2010 3:19 pm
by Bruceswar
Lubawski wrote:Bruce was kind enough to offer to teach me how to play doubles. If there was a society of cooks for doubles games, I'd be there.
There is and you are welcome to join. Just ask for Classroom 7.
Re: C.C. EMPIRE v KoRT - [0-0] Games To Come
Posted: Thu May 13, 2010 3:21 pm
by Bruceswar
Bruceswar wrote:Chuuuuck wrote:Hey Bruce, just checking, what are the terms of our friendly wagers? What all players from KoRT are participating?
I will go back and check our threads for which players from Empire are participating tomorrow.
Let me post the list...
Bruceswar
Masli
Foxglove
Karelpietertje
Killmanic
Moonchild
Loes
Josko.ri
Adding in White_Moose
There might be 1 or 2 more but I need to get conformation from them. Anyhow this is the list we have.
Re: C.C. EMPIRE v KoRT - [0-0] First Games Underway
Posted: Thu May 13, 2010 8:33 pm
by TheSpaceCowboy
Re: C.C. EMPIRE v KoRT - [0-0] First Games Underway
Posted: Thu May 13, 2010 11:02 pm
by chephren
That had me laughing ... till I realised White Moose is not playing Waterloo...he obviously fled in fear and got a substitute in

Re: C.C. EMPIRE v KoRT - [0-0] First Games Underway
Posted: Thu May 13, 2010 11:07 pm
by Foxglove
chephren wrote:That had me laughing ... till I realised White Moose is not playing Waterloo...he obviously fled in fear and got a substitute in

Yes, well, nice eyesight spacecowboy. Hopefully you misread region names, too.

Re: C.C. EMPIRE v KoRT - [0-0] First Games Underway
Posted: Thu May 13, 2010 11:20 pm
by chephren
Foxglove wrote:chephren wrote:That had me laughing ... till I realised White Moose is not playing Waterloo...he obviously fled in fear and got a substitute in

Yes, well, nice eyesight spacecowboy. Hopefully you misread region names, too.

He's getting old...but we'll nurse him through this challenge with a good pair of specs
Re: C.C. EMPIRE v KoRT - [0-0] First Games Underway
Posted: Thu May 13, 2010 11:42 pm
by Foxglove
chephren wrote:Foxglove wrote:chephren wrote:That had me laughing ... till I realised White Moose is not playing Waterloo...he obviously fled in fear and got a substitute in

Yes, well, nice eyesight spacecowboy. Hopefully you misread region names, too.

He's getting old...but we'll nurse him through this challenge with a good pair of specs
haha, well aren't you guys so nice!! if he has any questions about where to attack, I'm nice too, so he can just ask me for help.

Re: C.C. EMPIRE v KoRT - [0-0] First Games Underway
Posted: Fri May 14, 2010 5:15 am
by TheSpaceCowboy
Well, Heck. . I suppose the joke is on me. . . .truth be told, though, it would be much harder to find images of a killmanic than a white moose. . . .
Apologies, Mr. Moose. . ...may your antlered life at Waterloo be ever long.
When you get as old as me, you have a few mental hiccups from time to time. . ..I mean, I am almost as old as Chephren!

Re: C.C. EMPIRE v KoRT - [0-0] First Games Underway
Posted: Fri May 14, 2010 5:16 am
by White Moose
chephren wrote:That had me laughing ... till I realised White Moose is not playing Waterloo...he obviously fled in fear and got a substitute in

I think that spacecowboy has got a tiny bit too much space time for his own well-being.
Oh, and of course i had to flee from Waterloo. Moose don't do well against guns.. The loud bangs got me running :/
PS. I still love that awesome avatar you guys have! It's amazing!

Re: C.C. EMPIRE v KoRT - [0-0] First Games Underway
Posted: Fri May 14, 2010 5:25 am
by Masli
TheSpaceCowboy wrote:Well, Heck. . I suppose the joke is on me. . . .truth be told, though, it would be much harder to find images of a killmanic than a white moose. . . .
I will help out then. Killmanic :

Re: C.C. EMPIRE v KoRT - [0-0] First Games Underway
Posted: Fri May 14, 2010 9:48 am
by Lubawski
TheSpaceCowboy wrote:
Kind of backfires when it's Killmanic's game....
Can we change it to Chuck at Feudal?
I love the Porno mustache though.
Re: C.C. EMPIRE v KoRT - [0-0] First Games Underway
Posted: Fri May 14, 2010 12:51 pm
by lord voldemort
nothing wrong with a good porno mustache
Re: C.C. EMPIRE v KoRT - [0-0] First Games Underway
Posted: Sat May 15, 2010 4:11 pm
by White Moose
Ninjs is gay and so is the dice
^^Edit: Lovo, don't edit my posts please.
Mod abuse?

Re: C.C. EMPIRE v KoRT - [0-0] First Games Underway
Posted: Sat May 15, 2010 7:37 pm
by Lubawski
White Moose wrote:[size=200]Ninjs is gay and so is the dice
^^[/size
I assume that is how you pout about Ninja taking you down 4-1 in the Feudal 1v1 series? Classy.
Re: C.C. EMPIRE v KoRT - [1-0] Round 1
Posted: Mon May 17, 2010 12:12 am
by Foxglove
Lubawski posted this in the TOFU/Legion thread, but I thought it was more appropriate to respond to it here.
Lubawski wrote:Our start with KORT went down to the wire as well, and for a similar reason. We offered to have a 12 hour delay in starting any FOW game (so both sides could see the board) and Masli and Bruce rejected it. I believe it was Chemefreak who posted in our forum that this is war, so there should be no such gentlemanly agreements. Well, we did exactly what TOFU did. We joined all but one member and waited until the zero hour last night to join so we could get our snapshots. We offered a reasonable offer so that such tactics didn't have to be used and delay a start, they denied. It is foolish to not use anything you can to your advantage within the rules. If you didn't like their patience in joining games, you should have compromised.
So, a few things here.

As a clan, we have never played a challenge with a 12-hour agreement for foggy games. Some of us are accustomed to it (and like it!) from tournament games, but it was a new concept to some people.
You guys did propose the 12-hour rule for our challenge games, and it was rejected - I'll leave any reasoning/timing considerations out of this. Shortly after our games for the cup began, LoW proposed the 12-hour agreement for our semi-final league games. This time we put it to a clan vote, and it came up split.
Now - not everyone who voted no chose that option just to be a dick! Some people had legitimate concerns about only having one time per day to play games, among other things. Some people perhaps just didn't want to go through the extra oversight required to comply with the agreement.
So, we told LoW the following: it was a split vote - some clan members are willing to agree to it, others are not. What we are left with is this: individual teams can choose to agree to the 12-hour rule for their games, or not, as they wish. Unfortunately, this means it will just have to be negotiated on a game-by-game basis.
It will require more work if teams want to make the effort, but for our second set of challenge games we can negotiate with you guys (if you wish!) and figure out which teams are willing to abide by the foggy rule agreement, and which are not. It's certainly a more onerous way of doing things, but perhaps better than an across the board rejection.
Lubawski wrote:Remember the old maxim: You catch more flies with honey.
I will offer personal lessons for a trifling fee and/or a sincere compliment, just send me a PM.

Re: C.C. EMPIRE v KoRT - [1-0] Round 1
Posted: Mon May 17, 2010 12:22 am
by Incandenza
The 12-hour thing is tricky. We had it for the Monki challenge, and anyone who followed that will know that there were a couple of... let's call 'em hiccups on both sides, which only fed the acrimony that sprung up during the long break between rounds.
Personally, I think it's lame that people can't see in the log which of their terits were taken in fog games, which is why Seul and I hammered out the 12-hour thing in the first place. But there are legitimate problems with it, most of which Foxy outlined above, so I can see why clans wouldn't necessarily adopt it as a hard-and-fast rule. But to dismiss it purely because "this is war" is lame, because this isn't war, and even in real war there exist gentleman's agreements.