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Posted: Fri Mar 23, 2007 6:00 pm
by wicked
idiot

Posted: Fri Mar 23, 2007 6:04 pm
by hecter
Of course I am. How could I not say that. Anyways, I'm done posting on this thread. Bye!
Posted: Fri Mar 23, 2007 6:41 pm
by Anarkistsdream
f*ck.
Posted: Fri Mar 23, 2007 6:48 pm
by wicked
*note to self - don't even play with morons like hecter again*

Posted: Fri Mar 23, 2007 7:06 pm
by vgmmaster
So my replacement was lynched almost instantly. Interesting...
Posted: Fri Mar 23, 2007 7:10 pm
by Anarkistsdream
vgmmaster wrote:So my replacement was lynched almost instantly. Interesting...
It was mostly your fault, so I would think you'ld say more than that.
Posted: Fri Mar 23, 2007 7:12 pm
by Fircoal
It was both of their faults.
Posted: Fri Mar 23, 2007 8:05 pm
by wicked
you led the way vgm.

Posted: Sat Mar 24, 2007 9:09 am
by for dummies
the problem is that while it is good to be losing the people who don't post they all seem to be important roles. i mean so far we have already lost the first mate and the security chief. that is very bad
Posted: Sat Mar 24, 2007 11:37 am
by dcowboys055
What do first mate and security chief mean though?
Posted: Sat Mar 24, 2007 11:37 am
by wicked
hey morons. no talking.
Posted: Sat Mar 24, 2007 11:44 am
by dcowboys055
you've posted 4 times since night started
Posted: Sat Mar 24, 2007 11:46 am
by hecter
I was the Security Chief so that I could confine people to their quarters during the night, thus preventing them from performing a night action. It's also more comonly known as a role blocker
Posted: Sat Mar 24, 2007 11:47 am
by spinwizard
oh ok
Posted: Sat Mar 24, 2007 11:47 am
by wicked
yes,commenting on the idiots who just probably killed the game for us, not moving forward with discussion.
Posted: Sat Mar 24, 2007 11:54 am
by The1exile
wicked wrote:hey morons. no talking.
Is that rule applicable given that it's weekend as opposed to night?
I considered saying that earlier, but I checked the rules to see, and nothing seems to explicitly state no talking on a weekend.
Anyway. Nothing to see here.
Posted: Sat Mar 24, 2007 11:57 am
by spinwizard
i have something 2 say...but i will wait 2 see who gets lynched 2nite
Posted: Sat Mar 24, 2007 12:04 pm
by The1exile
spinwizard wrote:i have something 2 say...but i will wait 2 see who gets lynched 2nite
Not lynched...

Posted: Sat Mar 24, 2007 12:05 pm
by spinwizard
ok then...mafia killed!!!
Posted: Sat Mar 24, 2007 12:22 pm
by The1exile
Unless it's an SK...
Posted: Sat Mar 24, 2007 12:24 pm
by wicked
autoload wrote:It is now weekend phase and I ask that no game related discussion continues in thread or by PM unless your role specifically states it is ok to do so.
Re: Rescue Mission Mafia --- Weekend 2
Posted: Sat Mar 24, 2007 1:24 pm
by autoload
autoload wrote:Mod Notes:
This game and it's counterpart game will each be on a fixed deadline both day and night phase. Each Day phase will really be a week in game and each night phase will be a weekend. I will try to keep to the week/weekend nomenclature in game, but if I slip up and say day or night, I am still meaning week/weekend.
This is for those who are trying to be clever about the no talking at night rule...
Try reading the very first post thoroughly...
Posted: Mon Mar 26, 2007 1:31 pm
by autoload
Ship's Log
The crew, bummed about losing the security chief on Friday, shuffle around the ship over the weekend. No one gets into any major altercations and it appears all remains calm over the weekend. Just as some more routine maintenance is completed another explosion was detected!
moz976 (Crewmen) has been killed!
With 11 alive it takes 6 to Lynch!
Posted: Mon Mar 26, 2007 1:44 pm
by moz976
Bah......My death must be avenged

Posted: Mon Mar 26, 2007 1:51 pm
by Incandenza
Huh.
Am I crazy, or does the moz thing not make a ton of sense?
I dunno. I'm going to go back and look at his voting record and see if anything pops out...
He did vote for xenhu on day 2, but even if xenhu is scum, I can't imagine he'd be dumb enough to clip someone that had recently voted for him.