you can find an "are you sure" prompt under general discussion, plugins and addons. Until you download the prompt, take your time a bit more so you aren't accidently clicking things.
jennifermarie wrote:you can find an "are you sure" prompt under general discussion, plugins and addons. Until you download the prompt, take your time a bit more so you aren't accidently clicking things.
Have a wonderful day!
What about those of us that don't use grease monkey?
jennifermarie wrote:you can find an "are you sure" prompt under general discussion, plugins and addons. Until you download the prompt, take your time a bit more so you aren't accidently clicking things.
Have a wonderful day!
What about those of us that don't use grease monkey?
It's pretty easy to get. However, there should be an option for those of you who don't use GreaseMonkey. Maybe install a script in the site, not supplied by GS, that allows you to adjust your gameplay.
Concise description: Can you move the auto-attack and end fortification buttons a bit further from the other buttons, PLEASE?
Specifics: I know you just moved it, but I have already either hit the wrong button or come close on more than one occasion. Maybe put them in the center? ... maybe even up a bit, so it shows above where you see the dice?
This will improve the following aspects of the site: The move you made IS an improvement. However, a lot of us play with kids in our arms or in crowded venues. Right now, it just takes a small bump for someone to completely throw off your game. I know you cannot completely prevent this, but this further change will make it a lot less likely that we will hit the wrong button by mistake.
Concise description: Tweek the screen very slightly so you can see the full map AND the attack/fortify buttons at the same time.
Specifics: Very slightly shrink either the map, the "dead" spaces between items or each of these so that the normal screen view shows both the map and the attack/fortify buttons without having to scroll. Still allow the "Big View" option so folks who need the larger size have it.
This will improve the following aspects of the site: I have what I believe is a normal screen with windows. Right now, I can see the map and the cards, nothing below. Every time I want to attack, I have to page up, check to see that I didn't mix something up or just make sure I have the correct territory name. This roughly doubles the time it takes me to play a turn. Also, I am much more prone to mistakes -- it is too easy to accidently press attack when I really wanted to move the cursor over to scroll, to misread a country name and so forth. I am not saying this will prevent all mistakes, but being able to see everything on one view will be a BIG improvement on this site.
The reduction required is pretty small. If the change is enough to make certain maps hard to read (I believe even Waterloo would still be OK), then perhaps the screen could be different for just those maps ... OR, there is always the "big view" option.
PLAYER57832 wrote:Concise description: Tweek the screen very slightly so you can see the full map AND the attack/fortify buttons at the same time.
Specifics: Very slightly shrink either the map, the "dead" spaces between items or each of these so that the normal screen view shows both the map and the attack/fortify buttons without having to scroll. Still allow the "Big View" option so folks who need the larger size have it.
This will improve the following aspects of the site: I have what I believe is a normal screen with windows. Right now, I can see the map and the cards, nothing below. Every time I want to attack, I have to page up, check to see that I didn't mix something up or just make sure I have the correct territory name. This roughly doubles the time it takes me to play a turn. Also, I am much more prone to mistakes -- it is too easy to accidently press attack when I really wanted to move the cursor over to scroll, to misread a country name and so forth. I am not saying this will prevent all mistakes, but being able to see everything on one view will be a BIG improvement on this site.
The reduction required is pretty small. If the change is enough to make certain maps hard to read (I believe even Waterloo would still be OK), then perhaps the screen could be different for just those maps ... OR, there is always the "big view" option.
I have dual 17" monitors, run 1280/1024 - and 95% of the maps fit - there are a few (Philippines comes to mind) that do not fit.
But most are ok.
Bottom line - if you can see the map and the attack button - you need a bigger monitor..... Yes - this is one of those times where SIZE matters!
"Did you hear that Meg? Guys can marry other guys now. So, this is awkward, but I mean, if they can do that, that is pretty much it for you, isn't it? I mean you might as well pack it in. Game over."
Need to move the end attacks/end fortifications button back to the far right.
Specifics:
Nothing more to it.
This will improve the following aspects of the site:
I'm still used to it being on the far right and in the games I play, where its imperative I play fast, I get thrown off when I see the button move way over left. I don't see the point in just keeping it the way it was with no territories to choose from to fort to/from or attack.
All action buttons [Begin Turn; End Turn; End Attacks; Fortify; End Turn; Attack; Auto-Attack; Deploy] should be placed in constant, non-overlapping positions. They don't all have to appear at the same time, but they should be in the same position every time they are active. But each button should have it's own unique position, not overlapping the position of any other button.
Specifics:
I can't be the only one, but I have a bad habit of multi-tasking. If I forget what stage I'm at, I'll click "End Turn" by mistake, thinking it's the "End Attacks" button. I've made other similar errors. Different positions for the buttons would reduce the possibility of this.
Consistency: This may actually make it easier to find the right button. As it stands now, the "End Turn" button appears at the far right when fortifying, but closer to the left if no fortifications can be made.