Moderator: Cartographers
iancanton wrote:the spanish galleons did not sail directly from peru to filipinas. this is by far the longest sea journey and ought to be more difficult than an attack between adjacent land regions. can u delete that sea route and add one from peru to a second nueva espana port, one from nueva espana to guam (a new colony) and one from guam to filipinas?
i agree that trying to add guam will probably complicate things too much.Armandolas wrote:Iancanton.
That route is the route of Magalhaes who was the first person doing the "around the world thing"He was Portuguese but did it representing the Spanish crown.(then a panish guy finish that later on from filipinas)
I dont want to add anymore colonies. I know i can still fit a lot, but i clean maps. The map might allready sound "difficult" to people and i dont want to add any more visual complexity. I dont think an extra colony will add anything extra concerning gameplay.
the only time that a 16th-century spanish trading ship tried to sail directly westward from south america was the magalhaes (magellan, for english speakers) expedition. the next ship to try the direct westward route again was captained by the englishman, drake, over 50 years later. he did this to avoid spanish ships.Armandolas wrote:Same with the pacific port for nueva espana, that makes sense as well, but unless im missing something, ships didnt reach that area. They went straight for indias.

for spanish-portuguese balance, it makes perfect sense for impassable forest to protect peru and nueva granada against brazilian attack. just now, portuguese colonies have the freedom to attack all spanish colonies except three, while nearly all portuguese colonies are safe from direct attack by spanish colonies. it also makes historical sense from the map below. the huge green blob on the current age of discoveries map shouts "modern brazil" very loudly!Armandolas wrote:It does not make sense to me blocking brasil from other colonies with impassibles. I want them to be all connected by the priests and by the nobles. I want to have that mobility.

macken wrote:I think adding the line gives the map of historical detail that should not be overlooked.
excellent.Armandolas wrote:I will Add Both treaty lines in the next update.
i see it now! with the port symbol, it's much clearer than before.Armandolas wrote:Portugal and Spain are playable. They just dont have the same icons of the colonies. Instead of having a priest they have Clergy, and so on. You can find that in top center of the map.The crown is the beggining of the route since it funds the expeditions, so if u hold portuguse crown it connects to cabo verde and spanish crown connects to cuba and riodelaplata, but only one way
Damn!Armandolas wrote:No updates. Map foundry is dead
that's what happens when you treat map makers like shit and throw them off the site when they speak up and refuse to give them back their maps... oh, wait... HI, t-o-m!!!-Jésus noirt-o-m wrote:Damn!Armandolas wrote:No updates. Map foundry is dead

Haha! I guess so. Seems like people have lost grasp of fun and games, which is why we're all here. It's a shame that something so creative had to be lost.owenshooter wrote:that's what happens when you treat map makers like shit and throw them off the site when they speak up and refuse to give them back their maps... oh, wait... HI, t-o-m!!!-Jésus noirt-o-m wrote:Damn!Armandolas wrote:No updates. Map foundry is dead
they ruined the forums, they ruined the foundry, they killed freestyle play and they ruined the clan world... not much left to do around here, except watch the numbers fall!!! we will always have the memories!!!-Jésus noirt-o-m wrote:Haha! I guess so. Seems like people have lost grasp of fun and games, which is why we're all here. It's a shame that something so creative had to be lost.owenshooter wrote:that's what happens when you treat map makers like shit and throw them off the site when they speak up and refuse to give them back their maps... oh, wait... HI, t-o-m!!!-Jésus noirt-o-m wrote:Damn!Armandolas wrote:No updates. Map foundry is dead

Thanks mate. I would definitely use your help.zimmah wrote:I just wanted to say if you need help with complicated XMLs I'm always willing to help.
I don't really like the simple maps but challenging XML codes are fun to write.
Indeed!djelebert wrote:I like this map!
