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Industrial Helix
Posts: 3462 Joined: Mon Jul 14, 2008 6:49 pm
Gender: Female
Location: Ohio
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by Industrial Helix » Fri Feb 11, 2011 12:04 pm
Given that both maps meet FF standards to begin with... i don't see much point in having this one stick around too long. Oh, and we need the small and large on the first page please.
Tisha
Posts: 1065 Joined: Sat Dec 23, 2006 12:41 am
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by Tisha » Fri Feb 11, 2011 4:48 pm
what do you think about the wood horizontal? I feel like it makes the map look less vertically long..
[bigimg]http://i29.photobucket.com/albums/c282/Tisha1276/combined-16.jpg[/bigimg]
The Bison King
Posts: 1957 Joined: Thu Aug 27, 2009 5:06 pm
Location: the Mid-Westeros
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by The Bison King » Fri Feb 11, 2011 5:16 pm
yeah I like Horizontal.
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DaFont !
Bruceswar
Posts: 9713 Joined: Sun Dec 23, 2007 12:36 am
Location: Cow Pastures
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by Bruceswar » Fri Feb 11, 2011 6:13 pm
The Bison King wrote: yeah I like Horizontal.
Makes 2 of us... this is gonna be fun to play!
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VectorxMan
Posts: 48 Joined: Fri Jul 10, 2009 8:42 pm
Gender: Male
Location: Currently? Florida, USA. EST timezone.
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by VectorxMan » Fri Feb 11, 2011 7:31 pm
jakewilliams wrote: VectorxMan wrote: Now this would be an epic map to play on. Although with Coahuiltee split in 2 pieces by a river is an assault possible to/from Natchez?
Yes, same as it is in the existing FNNA map.
Interesting, then there is no reason to have a canoe between Nemene and Coahuiltee
If it is illegal to grow cannabis then by man's law, God, creator of all plants is a criminal.
Tisha
Posts: 1065 Joined: Sat Dec 23, 2006 12:41 am
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by Tisha » Fri Feb 11, 2011 7:45 pm
VectorxMan wrote: jakewilliams wrote: VectorxMan wrote: Now this would be an epic map to play on. Although with Coahuiltee split in 2 pieces by a river is an assault possible to/from Natchez?
Yes, same as it is in the existing FNNA map.
Interesting, then there is no reason to have a canoe between Nemene and Coahuiltee
it just makes it more clear that you can cross right there. that piece is clearly Coahulitec, and it clearly can attack Natchez.
Bruceswar
Posts: 9713 Joined: Sun Dec 23, 2007 12:36 am
Location: Cow Pastures
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by Bruceswar » Fri Feb 11, 2011 11:01 pm
Tisha wrote: VectorxMan wrote: jakewilliams wrote: VectorxMan wrote: Now this would be an epic map to play on. Although with Coahuiltee split in 2 pieces by a river is an assault possible to/from Natchez?
Yes, same as it is in the existing FNNA map.
Interesting, then there is no reason to have a canoe between Nemene and Coahuiltee
it just makes it more clear that you can cross right there. that piece is clearly Coahulitec, and it clearly can attack Natchez.
I agree here... This is gonna be a killer quads map!
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fumandomuerte
Posts: 620 Joined: Sat Dec 29, 2007 1:27 am
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Location: The Cinderella of the Pacific
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by fumandomuerte » Sat Feb 12, 2011 1:50 am
Gorgeous! I'm tempted to ask Tisha for a high resolution copy of the original file to print a real map
Thanks to the CC staff for the perma-ban on [player]۩░▒▓₪№™℮₪▓▒░۩[/player]!
Industrial Helix
Posts: 3462 Joined: Mon Jul 14, 2008 6:49 pm
Gender: Female
Location: Ohio
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by Industrial Helix » Sat Feb 12, 2011 12:34 pm
Two things spring to mind before we move this map on... possibly scoot the bird thingy close to the "one troop for every..." words. And what is the picture of the Indian on a horse from? I hope we don't have to worry about copyrighted images.
Tisha
Posts: 1065 Joined: Sat Dec 23, 2006 12:41 am
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by Tisha » Sat Feb 12, 2011 1:05 pm
Industrial Helix wrote: And what is the picture of the Indian on a horse from? I hope we don't have to worry about copyrighted images.
it's Indian/Crow Scout by Alfred Jacob Miller, an American Painter, 1810-1874. dead like 137 years.
Industrial Helix
Posts: 3462 Joined: Mon Jul 14, 2008 6:49 pm
Gender: Female
Location: Ohio
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by Industrial Helix » Sun Feb 13, 2011 2:05 pm
Good. Well, not good that he's dead, but good its not something copyright we have to worry about. Let's play this map! [MOVED]
The Bison King
Posts: 1957 Joined: Thu Aug 27, 2009 5:06 pm
Location: the Mid-Westeros
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by The Bison King » Mon Feb 14, 2011 11:24 am
Yay!! do we have XML yet?
Hi, my name is the Bison King, and I am
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Tisha
Posts: 1065 Joined: Sat Dec 23, 2006 12:41 am
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by Tisha » Mon Feb 14, 2011 11:12 pm
The Bison King wrote: Yay!! do we have XML yet?
no, should I see how 88's fit? or 888's?
I don't know what to do next.
Victor Sullivan
Posts: 6010 Joined: Mon Feb 08, 2010 8:17 pm
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by Victor Sullivan » Mon Feb 14, 2011 11:16 pm
Tisha wrote: The Bison King wrote: Yay!! do we have XML yet?
no, should I see how 88's fit? or 888's?
I don't know what to do next.
Combine and edit the XML files for First Nations of North and South America. I'm guessing the 888's fit okay since they did before, so I think it's unnecessary.
grifftron
SoC Training Adviser
Posts: 3280 Joined: Thu Jul 09, 2009 6:11 am
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by grifftron » Tue Feb 15, 2011 12:37 am
Victor Sullivan wrote: Tisha wrote: The Bison King wrote: Yay!! do we have XML yet?
no, should I see how 88's fit? or 888's?
I don't know what to do next.
Combine and edit the XML files for First Nations of North and South America. I'm guessing the 888's fit okay since they did before, so I think it's unnecessary.
Not that easy... there are new territories... it wouldn't hurt to see how the digis will look anyways, its probably required... not just guessing that its gonna be OK.
Tisha
Posts: 1065 Joined: Sat Dec 23, 2006 12:41 am
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by Tisha » Tue Feb 15, 2011 1:36 am
I know it's a brand new xml. the small combined maps is smaller than the orginal small N. and S. not combined. if that makes sense.
Tisha
Posts: 1065 Joined: Sat Dec 23, 2006 12:41 am
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by Tisha » Tue Feb 15, 2011 3:38 pm
fit okay?
isaiah40
Posts: 3990 Joined: Mon Aug 27, 2007 7:14 pm
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by isaiah40 » Tue Feb 15, 2011 4:01 pm
If you move Choctaw over closer to the canoe, and then move Muscogee about 3 or 4 pixels to the left you should have room then.
AndyDufresne
Posts: 24935 Joined: Fri Mar 03, 2006 8:22 pm
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by AndyDufresne » Tue Feb 15, 2011 5:09 pm
The little wisp of connection is Alaska is a little lost because of the digits. And so is the little region actually. --Andy
Tisha
Posts: 1065 Joined: Sat Dec 23, 2006 12:41 am
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by Tisha » Wed Feb 16, 2011 1:18 am
AndyDufresne wrote: The little wisp of connection is Alaska is a little lost because of the digits. And so is the little region actually. --Andy
I don't know how to fix that
theBastard
Posts: 994 Joined: Sat Jan 09, 2010 9:05 am
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by theBastard » Wed Feb 16, 2011 3:12 am
Tisha wrote: AndyDufresne wrote: The little wisp of connection is Alaska is a little lost because of the digits. And so is the little region actually. --Andy
I don't know how to fix that
what about this?
[bigimg]http://img269.imageshack.us/img269/390/combinedsm2.jpg[/bigimg]
Tisha
Posts: 1065 Joined: Sat Dec 23, 2006 12:41 am
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by Tisha » Wed Feb 16, 2011 9:47 am
theBastard wrote: Tisha wrote: AndyDufresne wrote: The little wisp of connection is Alaska is a little lost because of the digits. And so is the little region actually. --Andy
I don't know how to fix that
what about this?
[bigimg]http://img269.imageshack.us/img269/390/combinedsm2.jpg[/bigimg]
yes, but you can't even see that chugamutt isn't connected to Eyak.
natty dread
Posts: 12877 Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked
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by natty dread » Wed Feb 16, 2011 10:06 am
Move the army number away from the territory, draw a small arrow or line pointing from the numbers to the territory.
Tisha
Posts: 1065 Joined: Sat Dec 23, 2006 12:41 am
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by Tisha » Wed Feb 16, 2011 11:54 am
BETTER?
[bigimg]http://i29.photobucket.com/albums/c282/Tisha1276/COMBINEDLARGE-1.jpg[/bigimg]
I would like to be able to load images directly from my MACHINE.
Ace Rimmer
Posts: 1911 Joined: Mon Dec 01, 2008 1:22 pm
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by Ace Rimmer » Wed Feb 16, 2011 12:10 pm
approved. Get the XML ready, lets beta this puppy.