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Re: War of the Triple Cult (Day 5)
Posted: Wed Apr 15, 2009 1:58 pm
by captainwalrus
Vote stroop
No other pshycologists have claimed to save you and your role sems too convinient, as an excuse for the cult items in your house and the bodygaurd. THis has gone on long enough.
Re: War of the Triple Cult (Day 5)
Posted: Wed Apr 15, 2009 2:05 pm
by LSU Tiger Josh
i agree my vote stays on stroop
Re: War of the Triple Cult (Day 5)
Posted: Wed Apr 15, 2009 2:08 pm
by Stroop
I think that's a lynch.

Re: War of the Triple Cult (Day 5)
Posted: Wed Apr 15, 2009 3:52 pm
by spiesr
About time...
Re: War of the Triple Cult (Day 5)
Posted: Thu Apr 16, 2009 9:37 am
by Natewolfman
Vote Count
Stroop - 6 votes (LSU Tiger Josh, nagerous, spiesr, captainwalrus, ace1217, norsemsn1066)
With 10 players alive it takes 6 to lynch.
Stroop is lynched! day scene coming
Re: War of the Triple Cult (Day 5)
Posted: Thu Apr 16, 2009 9:38 am
by Natewolfman
Day 5
Someone came forword, he saw Stroop, he KNEW it was him, the group debated, do we trust him? maybe he was not seeing things right? but when all was said and done, Stroop bit the dust...
Stroop (Killed via lynch) Blue Cult Leader
Begin Night 5
Re: War of the Triple Cult (Night 5)
Posted: Thu Apr 16, 2009 9:50 am
by spiesr
I can't believe that day has actually ended...
Re: War of the Triple Cult (Night 5)
Posted: Thu Apr 16, 2009 10:21 am
by Stroop
I'm surprised it took so very long, considering I was branded a cult member in the scene
Good luck blue cult!
Re: War of the Triple Cult (Night 5)
Posted: Thu Apr 16, 2009 2:46 pm
by captainwalrus
You did well, though. Several times you argued yourself out of a sticky situation. Well, we need to take our time and, assuming the cults can't kill townies as the rest of the cults assured us, we win.
Re: War of the Triple Cult (Night 5)
Posted: Thu Apr 16, 2009 6:56 pm
by Natewolfman
Note: Im hoping to get all night actions in before the end of today (real day) if not, im going to national guard for 3 days and wont be able to start the next day until Monday
Re: War of the Triple Cult (Night 5)
Posted: Mon Apr 20, 2009 5:16 pm
by Minister Masket
You're in serious danger of being replaced in Webcomics Mafia Nate. What's the issue?
Re: War of the Triple Cult (Night 5)
Posted: Mon Apr 20, 2009 7:57 pm
by Natewolfman
Night 5
as the night winds down and a new dawn rises, one person does not show up to the meeting... ace1217 is MIA, and with a quick recon of the town his body is found, his green robe shown to all.
Next to his body is a message "We rule this town now, green and red are decimated, the blue cult is the only true way! join us now or pay in blood"
Ace1217 (Killed via Blue Cult) Green Cult Investigator
begin Day 6
Re: War of the Triple Cult (Night 5)
Posted: Mon Apr 20, 2009 8:15 pm
by Juan_Bottom
Why kill the green investigater?
Also, good show with Stroop... I really wasn't certain....
Re: War of the Triple Cult (Night 5)
Posted: Mon Apr 20, 2009 9:52 pm
by spiesr
Natewolfman wrote:Ace1217 (Killed via Blue Cult) Green Cult Investigator
Shouldn't this say green cult thug or something as thezzz was the green cult investigator.
Juan_Bottom wrote:Why kill the green investigater?
Remember that this is not the same as the pro-town investigator whose powers only worked against the green cult, that was animorpherv1 who is long since dead. He was a member of the green cult and apparently the last cult member who was not blue cult. His powers let him kill cult members so he was a threat to the blue cult. Also the cultists who talked with the town have said that the cults can supposedly only kill other cult members, so if ace was the last one then he would apparently be the only person they could have killed.
Now, refresh my memory is there anyone still alive who has made a claim of some sort?
By my count four of the initial nine secret power roles are still on accounted for. While they may have been recruited by the cults (like ace was) and are now either dead or blue cult members, it seems likely that at least one of them should still be around. Not that they should come out or we should force them out if they don't have useful to report to us, as this would make them targets for the sort of day kill that got Suspect.
Re: War of the Triple Cult (Night 5)
Posted: Mon Apr 20, 2009 9:53 pm
by spiesr
Actually, contrary to natewolfman's pm, there are only 8 players alive in this game. He counted stroop who is mistakenly left on the alive list.
Re: War of the Triple Cult (Night 5)
Posted: Mon Apr 20, 2009 10:06 pm
by Juan_Bottom
I haven't claimed. Should I? I'm a n00b remember.
spiesr wrote:His powers let him kill cult members so he was a threat to the blue cult.
Thank-You! This has been a long road and I had forgotten.
Re: War of the Triple Cult (Night 5)
Posted: Tue Apr 21, 2009 8:19 am
by spiesr
Juan_Bottom wrote:I haven't claimed. Should I? I'm a n00b remember.
Only if doing so would lead to us lynching a cult member. Otherwise you are just making a target of yourself if you have any powers...
Re: War of the Triple Cult (Night 5)
Posted: Tue Apr 21, 2009 10:39 am
by Natewolfman
spiesr wrote:Actually, contrary to natewolfman's pm, there are only 8 players alive in this game. He counted stroop who is mistakenly left on the alive list.
good call, fixing it.
However the count is the same it still takes 5 to lynch

Re: War of the Triple Cult (Night 5)
Posted: Tue Apr 21, 2009 11:11 am
by ace1217
Damn, can't say I didn't see it coming though.
Re: War of the Triple Cult (Night 5)
Posted: Wed Apr 22, 2009 9:37 am
by norsemsn1066
vote:: spiesr
Something is off about him and although I admit I was wrong about stoop I'm not evil in this game.
Re: War of the Triple Cult (Night 5)
Posted: Wed Apr 22, 2009 1:42 pm
by nagerous
Can the title of the thread be changed.
What makes you suspicious of Spiesr, norse?
I was initially suspicious of you because of when you defended stroop but backtracked under pressure, but please explain further your accusation against spiesr.
Re: War of the Triple Cult (Day 6)
Posted: Wed Apr 22, 2009 2:22 pm
by captainwalrus
This is a lot harder since suspect is gone. We can't just vote no lynch and ket him kill the cult.
How many are left, 8? With 5 to lynch and 3 cult members we will need to be unanimous.
Re: War of the Triple Cult (Day 6)
Posted: Wed Apr 22, 2009 4:00 pm
by spiesr
captainwalrus wrote:How many are left, 8? With 5 to lynch and 3 cult members we will need to be unanimous.
What do you mean we need to be unanimous? The cult members may still vote for another cult member to remain secret.
Re: War of the Triple Cult (Night 5)
Posted: Fri Apr 24, 2009 7:48 am
by spiesr
nagerous wrote:What makes you suspicious of Spiesr, norse?
Yes, what makes you suspicious of me?
Re: War of the Triple Cult (Day 6)
Posted: Sat Apr 25, 2009 10:32 am
by norsemsn1066
I have had less than a perfect amount of time for this game for which I do apologize. RL issues. I won't have much time until later on today to do it, but I will try and put together a list of post/quotes and actions made by spiesr that seem to indicate that if he didn't start out as cult he now is one IMHO.
I should be back in a couple of hours.