Page 5 of 12

Re: Official: Central America Competition - VOTE!

Posted: Tue Dec 16, 2008 12:19 pm
by bryguy
ZeakCytho wrote:
bryguy wrote:i just realized that all the entries left out cuba and jamaica.... :lol: :mrgreen: :geek:


With the exception of number 3, none of the projections would include either Cuba or Jamaica. They're off the map. And number 3 does include the tip of Cuba, where it should be for its projection.


okay fine 3 does include it 8-[


most of them tho would have it towards the top right, just parts of it but still have it

Re: Official: Central America Competition - VOTE!

Posted: Tue Dec 16, 2008 12:26 pm
by Natewolfman
the new map probably would have gotten my vote as well lol

Re: Official: Central America Competition - VOTE!

Posted: Wed Dec 17, 2008 7:02 pm
by bryguy
oaktown wrote:I'm being asked when the final round drafts will be due. With the holidays coming up mapmakers are hoping they'll have ample time to work on it. What's say we let it go until after everybody has sobered up from new years... how does January 7th sound to everyone? It's another Wednesday, and we can say deadline is midnight GMT again.

Just because they have three weeks, that doesn't mean the rest of you shouldn't keep giving feedback over that time!



just wondering when/if we find out how makes it to round 2? or does everyone make it and that entry that didnt make it to?

Re: Official: Central America Competition - VOTE!

Posted: Wed Dec 17, 2008 11:26 pm
by oaktown
bryguy wrote:just wondering when/if we find out how makes it to round 2? or does everyone make it and that entry that didnt make it to?

Just updating the first post now with an announcement about round 2...

Poll results:

Entry #1: 7 votes, 2%
Entry #2: 76 votes, 20%
Entry #3: 60 votes, 16%
Entry #4: 108 votes, 29%
Entry #5: 123 votes, 33%

Re: Official: Central America Competition - Rd 1 over

Posted: Thu Dec 18, 2008 3:50 am
by pamoa
I think it should be asked the entrant to post their new draft with armies number on it. Their is a huge difference between a map with or without it. And as the game is played with armies :o (I known it can be a shock for some people) it would help voters to see the reality of the final result.

Re: Official: Central America Competition - Rd 1 over

Posted: Thu Dec 18, 2008 3:54 am
by yeti_c
pamoa wrote:I think it should be asked the entrant to post their new draft with armies number on it. Their is a huge difference between a map with or without it. And as the game is played with armies :o (I known it can be a shock for some people) it would help voters to see the reality of the final result.


A very valid point... - remember - you don't need to write your XML for this - you can simply place the army numbers on top of your image.

C.

Re: Official: Central America Competition - Rd 1 over

Posted: Thu Dec 18, 2008 4:30 am
by e_i_pi
yeti_c wrote:
pamoa wrote:I think it should be asked the entrant to post their new draft with armies number on it. Their is a huge difference between a map with or without it. And as the game is played with armies :o (I known it can be a shock for some people) it would help voters to see the reality of the final result.


A very valid point... - remember - you don't need to write your XML for this - you can simply place the army numbers on top of your image.

C.

I agree, all the maps should be at the opint that they are 'ready to play' graphically. Final Forge is for tweaking of minor problems, not adding army circles and such.

Re: Official: Central America Competition - Rd 1 over

Posted: Thu Dec 18, 2008 11:05 am
by oaktown
pamoa wrote:I think it should be asked the entrant to post their new draft with armies number on it. Their is a huge difference between a map with or without it.

Agreed... plus, it is in the best interests of each of the mapmakers to present a product that looks as "finished" as possible. I think many of us would be more inclined to vote for a map that looks ready to play, with properly-sized army shadows, clean borders, well-placed territory names, etc.

Re: Official: Central America Competition - Rd 1 over

Posted: Thu Dec 18, 2008 4:39 pm
by RjBeals
Do we get to find out who created these?

Re: Official: Central America Competition - Rd 1 over

Posted: Thu Dec 18, 2008 4:39 pm
by whitestazn88
RjBeals wrote:Do we get to find out who created these?


ooh yeah, i'd really like to know too

Re: Official: Central America Competition - Rd 1 over

Posted: Thu Dec 18, 2008 7:12 pm
by oaktown
RjBeals wrote:Do we get to find out who created these?

i didn't think it would make sense to unveil the mapmakers until after the next round of voting... of course, if the mapmakers want to reveal themselves there's nothing stopping them, but i would discourage it.

We already had some accusations of block voting by clans, so keeping the vote anonymous would keep the voting at least a bit more on the level. I don't know that it would actually happen, but all we'd need is for somebody to say "I didn't vote for map X because so-and-so has been spamming the other forums trying to get votes," and the competition is tainted.

Re: Official: Central America Competition - Rd 1 over

Posted: Thu Dec 18, 2008 7:43 pm
by edbeard
I think it's better to find out after all the voting is done. I don't see it as "bad" if people are going to tell their clans/friends about it but obviously people voting solely because of that relation is disappointing but that's life.

Re: Official: Central America Competition - Rd 1 over

Posted: Sun Dec 21, 2008 8:28 pm
by Jumentum
for the new one:
a. the background could work better with the territories
b. the key could be more natural
c. the beautification on the territories could be less jagged.

Re: Official: Central America Competition - Rd 1 over

Posted: Mon Dec 22, 2008 10:42 pm
by jako
dont know why #5 is in the lead. it looks good, but its basically like the portugal map and doesnt give me much of a central america feel.

#4 is more real and unique with the texture and makes it just pop out of the screen. gives it a really 3D-ish feel to it which is a refreshing change from the flat bland feel of #5.

Re: Official: Central America Competition - Rd 1 over

Posted: Wed Dec 24, 2008 8:52 am
by rustlemania
I know I'm way late on this.... but I love #3. I completely understand why it poses a problem for some folks, but its incredible in my opinion, and for my tastes.

I'd like to encourage the map maker to try their hand at other maps, especially if they don't win this competition. I think CC needs a new, unique style - and that's a great one!

Re: Official: Central America Competition - Rd 1 over

Posted: Sun Dec 28, 2008 7:11 am
by Steve The Mighty
I am not sure how to vote on the maps or if you have to join the elite group of folk who work in this space but my vote is Map 4 which is clear and concise and easy on the eye

Re: Official: Central America Competition - Rd 1 over

Posted: Sun Dec 28, 2008 9:57 am
by bryguy
Steve The Mighty wrote:I am not sure how to vote on the maps or if you have to join the elite group of folk who work in this space but my vote is Map 4 which is clear and concise and easy on the eye



voting for rd 1 is over, thats why u cant vote ;)




but come back for rd 2!

Re: Official: Central America Competition - Rd 1 over

Posted: Fri Jan 02, 2009 10:10 am
by whitestazn88
bryguy wrote:
Steve The Mighty wrote:I am not sure how to vote on the maps or if you have to join the elite group of folk who work in this space but my vote is Map 4 which is clear and concise and easy on the eye



voting for rd 1 is over, thats why u cant vote ;)




but come back for rd 2!


but vote for 3

Re: Official: Central America Competition - Rd 1 over

Posted: Fri Jan 02, 2009 10:27 am
by bryguy
whitestazn88 wrote:
bryguy wrote:
Steve The Mighty wrote:I am not sure how to vote on the maps or if you have to join the elite group of folk who work in this space but my vote is Map 4 which is clear and concise and easy on the eye



voting for rd 1 is over, thats why u cant vote ;)




but come back for rd 2!


but vote for 3


lol dont let people tel u who to vote for (vote for whichever u think is best)

Re: Official: Central America Competition - Rd 1 over

Posted: Sat Jan 03, 2009 9:53 am
by whitestazn88
if i can get him to think its the best, he'll vote for it though...

Re: Official: Central America Competition - Rd 1 over

Posted: Sun Jan 04, 2009 3:05 am
by oaktown
I'm back from a two-week CC vacation... if any of the contestants would like me to post their latest (anonymously) for feedback prior to the deadline please PM me, and I'll post them as I go through the other 42 PMs I've received while away! 8-[

Re: Official: Central America Competition - Rd 1 over

Posted: Sun Jan 04, 2009 11:48 am
by the.killing.44
Yay oaktown's back!

Anyway when's rnd dos?

.44

Re: Official: Central America Competition - Rd 1 over

Posted: Sun Jan 04, 2009 6:50 pm
by oaktown
I believe we said the deadline was this wednesday, midnight GMT... none of the mapmakers involved have mentioned that they are in need of more time, so let's go with that.

An anonymous mapmaker would like feedback on his/her latest draft... take a moment and make a comment please! :)

[bigimg]http://i141.photobucket.com/albums/r76/ron_parodi/Competition/Central-America-13.png[/bigimg]

Re: Official: Central America Competition - Rd 1 over

Posted: Sun Jan 04, 2009 6:56 pm
by the.killing.44
Well I just switched tabs back and forth making it like it was a single tab, and I didn't see a single difference…anyways, I don't really like the way that Guatemala is split into two lines with the hyphen in the minimap, and also the font/style of the "Mexico," "Caribbean Sea," and "Colombia".

EDIT: Oaktown, somethin's wrong with the URLS — both the image on the first page and your latest one have the same URL :?

.44

Re: Official: Central America Competition - Rd 1 over

Posted: Sun Jan 04, 2009 7:26 pm
by ZeakCytho
:lol:

Oaktown screwed up! The images are the same :lol:

Or the mapmaker is really screwing with people :lol: