Page 5 of 11
Posted: Sat Apr 07, 2007 10:52 am
by PimpCaneYoAss
there are a lot of territories that i did want to add but cut out...im testing playability now and ill have to see how it works
When you add new territories you have to reconsider the bonuses, borders, and a lot more than most think
I'm not saying that i dont like your idea cause i do its just that if there arent any visible problems with playability then im not going to change it
Posted: Sat Apr 07, 2007 10:56 am
by fireedud
Yes but the bonuses shouldn't be too hard to reconsider, if you follow my suggestions, asgarnia should be 7 and misthalin should be 8 or 9. But, hey, it's your map, do what you want to do.
Posted: Sat Apr 07, 2007 10:59 am
by PimpCaneYoAss
Yea i do like that but 9 is obscene lol ill keep working and try to get more support about other things first...thanks though
Posted: Sat Apr 07, 2007 10:01 pm
by PimpCaneYoAss
I need feedback...
Posted: Sat Apr 07, 2007 11:45 pm
by mibi
this map would look a lot better in CMYK. not that it matters being for CC and all, but that blue color is so far out of gamut its ruining my eyesight.
Posted: Sun Apr 08, 2007 12:48 am
by PimpCaneYoAss
mibi wrote:this map would look a lot better in CMYK. not that it matters being for CC and all, but that blue color is so far out of gamut its ruining my eyesight.
The blue is a little bright and ill take care of that
As for the CMYK, most of the maps do use the colors that i did. Unless you can specifically say how i can fix that...i can't
So i will fix the water and try to tone down the colors i guess so it looks like the mideast map
Posted: Sun Apr 08, 2007 1:33 am
by Skittles!
The blue.
The rivers.
The texture
MY EYES.
Posted: Sun Apr 08, 2007 1:45 am
by Coleman
I think this looks tons better then what it started as. That said there are some issues that I think need to be addressed graphically.
Borders Some of the borders aren't consistant. A good example is the east/right side of
Tree Gnome Stronghold versus the west/left side of it. I also feel the rivers look better with the thin black line around it
(like the northern part of the river in Taverly/Falador) instead of no division between the water's edge and the landscape.
Title If you can provide an example of the actual Runescape title that looks exactly like the one you have here I'll be willing to accept the way it is and not complain about it, but right now it looks really bad.
Coloring COLOR INSIDE THE LINES!!!

Check the east/right side of
Red Dragon Isle, there should be no red on the east/right side of that border. This also happens in
Dig Site and a few other places.
Ports This is kind of minor but I would like the message better if it says ports
may attack other ports instead of
can. It really doesn't make any difference but I personally would be happier with
may.
Posted: Sun Apr 08, 2007 9:53 am
by mibi
PimpCaneYoAss wrote:mibi wrote:this map would look a lot better in CMYK. not that it matters being for CC and all, but that blue color is so far out of gamut its ruining my eyesight.
The blue is a little bright and ill take care of that
As for the CMYK, most of the maps do use the colors that i did. Unless you can specifically say how i can fix that...i can't
So i will fix the water and try to tone down the colors i guess so it looks like the mideast map
all back in gamut now
CMYK version, just a thought.

Posted: Sun Apr 08, 2007 2:45 pm
by PimpCaneYoAss
Coleman wrote:I think this looks tons better then what it started as. That said there are some issues that I think need to be addressed graphically.
Borders Some of the borders aren't consistant. A good example is the east/right side of
Tree Gnome Stronghold versus the west/left side of it. I also feel the rivers look better with the thin black line around it
(like the northern part of the river in Taverly/Falador) instead of no division between the water's edge and the landscape.
Title If you can provide an example of the actual Runescape title that looks exactly like the one you have here I'll be willing to accept the way it is and not complain about it, but right now it looks really bad.
Coloring COLOR INSIDE THE LINES!!!

Check the east/right side of
Red Dragon Isle, there should be no red on the east/right side of that border. This also happens in
Dig Site and a few other places.
Ports This is kind of minor but I would like the message better if it says ports
may attack other ports instead of
can. It really doesn't make any difference but I personally would be happier with
may.
Thanks for the help
Your right. I need to add borders to the rivers to help it look better.
The title is a little weak so ill try and fix that too.
The coloring is feathered around the edges...i guess i could try and take that feature away and see how it looks.
The port wording i will change.
Posted: Sun Apr 08, 2007 2:45 pm
by PimpCaneYoAss
Im confused at what your saying Mibi...sry
Posted: Sun Apr 08, 2007 6:12 pm
by freezie
As a hardcore runescape player, I can affirm this is a real nice representation of the map. Real good, continue like that.
Hope Jagex gives their OK ( or they have already...)
You could always change the title to --- Run Escape-- like the comon runescape humour says. Would add a touch of humour, and actually goes by any copyright.
And for the elite wilderness, I would have actually named it mage arena, since it seems most of the fights actually happen there. Just a tought.. It's fine anyway

Posted: Sun Apr 08, 2007 9:13 pm
by PimpCaneYoAss
NEW UPDATE 4/8/07
Changes
-Lightened the colors
-Added borders to the rivers
-Changed color of title
-Port wording changed
-Changed feathered coloring to hard
Still a little bright ill try and darken it a little on next update. Keep the comments coming and thanks freezie for the suport. I agree...mage arena would be a better name. There isnt a line betwen Brimhaven and the Deep Jungle...i know lol. And the texture of the lake to the north western part is off texture which i can easily fix.
Posted: Sun Apr 08, 2007 9:39 pm
by freezie
Hmmm...my memory might be flawed...but there is a port at the digsite..?
Posted: Sun Apr 08, 2007 9:44 pm
by spiesr
Can you remove the smudge/shadows under the name?
Posted: Sun Apr 08, 2007 9:51 pm
by PimpCaneYoAss
If you think that isnt good then sure but i kinda like it...anyone else have any views on that
Posted: Sun Apr 08, 2007 10:31 pm
by CaptainPlanet
freezie wrote:Hmmm...my memory might be flawed...but there is a port at the digsite..?
No, but it was added for playability
Posted: Sun Apr 08, 2007 11:13 pm
by freezie
Yes I can see why it was added for that..just checking anyway.
Posted: Sun Apr 08, 2007 11:15 pm
by cowshrptrn
Isn't the mining site near Al Karidh called the Scorpion mine?
Also, looks like you have some compression problems. What program are you making this with?
Posted: Sun Apr 08, 2007 11:16 pm
by PimpCaneYoAss
It might be but because of space issues i called it mining site
I dont no what you exactly mean by compression but im using fireworks
thanks for the help
Posted: Mon Apr 09, 2007 10:40 pm
by PimpCaneYoAss
NEW UPDATE 4/10/07
Changes
-Textures and colors
-Rivers/lakes got borders and same texture/color as ocean
-Title text and color
This is going either of two ways...people will love it or people will hate it. Leave me some feedback
Posted: Mon Apr 09, 2007 10:52 pm
by CaptainPlanet
The new colors are a little dark, but maybe its just me
Posted: Mon Apr 09, 2007 11:00 pm
by Burning_Legion
...O god...O god...OMG i should not know what this is but i do...o god
Posted: Tue Apr 10, 2007 1:34 pm
by PimpCaneYoAss
It does seem a little dark and maybe light army circles would look better too
Posted: Tue Apr 10, 2007 1:48 pm
by freezie
The new colors are nice, if you ask me. Though light armys circle wouldn't only look better...
IT'S A NEEDED CHANGE.
We can't see them at all on certain territories. Either change back to old graphics, or lgihten up the circles.
Otherwise, I have nothing to say.