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High Ranked Players, What is your strategy for...

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High Ranked Players, What is your strategy for...

Postby friendjonny on Sun Dec 09, 2007 12:37 am

What is important to you when choosing what countries to place your armies in the first 2-3 rounds? Having observed some of the really high ranked games, I know you almost never attack the first round, but instead place your armies in different countries and then end the turn (and I understand that strategy). I'm just wondering what makes one country a better choice than another country.
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Postby Risktaker17 on Sun Dec 09, 2007 12:38 am

You wanna be alive on all parts of the map for instance, deploy one on Africa, Asia, and N America.
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Postby Killer619 on Sun Dec 09, 2007 12:39 am

i was a high ranking so ill jus post. i place it because i mainly play assassin games so ill deploy and the area closer to the assassin. that is my reason.
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Postby friendjonny on Sun Dec 09, 2007 12:41 am

being alive on all parts of the maps makes a ton of sense, I have noticed, in escalating games, it is the best way, aside from being strong, to avoid being taken over by another player for my cards.
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Postby jcalebmoore on Sun Dec 09, 2007 12:47 am

That's a really circumstantial question. (Also I'm not sure if you consider me high ranking enough to answer.) In a cards game, I try and attack every turn to make sure I get a card. In escalating, I like to be spread out so I'm tougher to finish. In non-escalating, it just depends on the placement. If I think there's a continent I'm set up to take. I heavy deploy there, and try to work my other armies there. If it seems like everyone else is entrenched and I'm bound for homelessness, say most of my countries in Asia, I try to get my armies together, and stay out of the way while the others take their continents, and try and let them go at each other.

Really, you should be giving more details about game type and number of players to get an answer here.
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Postby graeme89 on Sun Dec 09, 2007 2:38 pm

I'm not high ranking either but if it's escalating cards then it makes sense to make yourself difficult to wipe out. I've won many esc games without ever owning a continent.
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Postby David_Wain on Sun Dec 09, 2007 2:42 pm

Hey... Which style of game are u referring to? because so much depends upon this strategy... it varies in all different types of games.
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Postby RobinJ on Sun Dec 09, 2007 5:46 pm

David_Wain wrote:Hey... Which style of game are u referring to? because so much depends upon this strategy... it varies in all different types of games.


Aye. With escalating, which I play most, you spread yourself generally where no-one will want to kill you and where it will be good for a takeout or difficult for others to take you out. Don't really know about the better players in flat and no cards - I'd probably just stick to my old strategy of grab a small continent quick if you can. Otherwise, be patient
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Postby peanutsdad on Sun Dec 09, 2007 7:06 pm

i'm not sure what you consider high ranking, but if my opinion counts then here you go.
I'm not a fan of deploying and not attack in the first round unless it's a no cards game. as long as there are cards available, you should take advantage of it, especially if your not the first player and someone has left a simple single army at your feet. if it's unlimited forts and you have a chance to move into stronger position, always take that rout, even if you leave an area less defended, if in the long run your stronger for it, then go for it.....But like everyone else said, you want to stay as strong as possible, so disbursing your armies over different areas is never a bad idea either...
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Postby friendjonny on Mon Dec 10, 2007 10:59 am

I'm talking of escalating games. By high ranking, I mean anybody on the first page... especially majors and above.

Thanks, your answers have been helpful... more answers are always appreciated!
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Postby comic boy on Mon Dec 10, 2007 12:30 pm

friendjonny wrote:I'm talking of escalating games. By high ranking, I mean anybody on the first page... especially majors and above.

Thanks, your answers have been helpful... more answers are always appreciated!


In the early/middle rounds of escalating the absolute priority is to stay strong all over the map. You should never allow yourself to fall more than one card behind but otherwise always refrain from attacking large forces, target singles is the key.
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Postby codeblue1018 on Mon Dec 10, 2007 12:41 pm

comic boy wrote:
friendjonny wrote:I'm talking of escalating games. By high ranking, I mean anybody on the first page... especially majors and above.

Thanks, your answers have been helpful... more answers are always appreciated!


In the early/middle rounds of escalating the absolute priority is to stay strong all over the map. You should never allow yourself to fall more than one card behind but otherwise always refrain from attacking large forces, target singles is the key.


As always Comic, nicely said. Follow these simple instructions Friendjonny and you are sure to win. If not, Comic would gladly share some of his points, lol! 8)
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Postby DAZMCFC on Mon Dec 10, 2007 12:47 pm

i very rarely attack first round in escalating and hardly ever go for a continent as it is not worth it most of the time unless it falls into your lap.
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Postby friendjonny on Mon Dec 10, 2007 1:46 pm

ooo! very helpful comic boy. Thanks! (I've been reaching these conclusions on my own but I wanted to know the thoughts behind the strategy)
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Postby khazalid on Mon Dec 10, 2007 1:52 pm

comic boy wrote:In the early/middle rounds of escalating the absolute priority is to stay strong all over the map. You should never allow yourself to fall more than one card behind but otherwise always refrain from attacking large forces, target singles is the key.


addendum!

unless you fall 2 cards behind, in which case its effectively the same as being level so long as redemp values are low. that works out for me sometimes, especially on public esc games, which are a different kettle of fish entirely
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Postby Genghis Khan CA on Mon Dec 10, 2007 5:06 pm

khazalid wrote:addendum!

unless you fall 2 cards behind, in which case its effectively the same as being level so long as redemp values are low. that works out for me sometimes, especially on public esc games, which are a different kettle of fish entirely


Good point, in a public escalating game I would give up on any territories in the small continents (aus and SA) because some private is bound to come along with the first cash-in and kill 15 troops for a 2 troop bonus which they will only hold for 1-2 rounds anyway. If you basically make yourself not look threatening in those games your chances of winning increase.

In high ranked games I agree with comic's assessment, as players are less likely to make the type of mistake I described.
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Postby khazalid on Mon Dec 10, 2007 5:08 pm

Genghis Khan CA wrote:
khazalid wrote:addendum!

unless you fall 2 cards behind, in which case its effectively the same as being level so long as redemp values are low. that works out for me sometimes, especially on public esc games, which are a different kettle of fish entirely


Good point, in a public escalating game I would give up on any territories in the small continents (aus and SA) because some private is bound to come along with the first cash-in and kill 15 troops for a 2 troop bonus which they will only hold for 1-2 rounds anyway. If you basically make yourself not look threatening in those games your chances of winning increase.

In high ranked games I agree with comic's assessment, as players are less likely to make the type of mistake I described.


remins me of my very first RT game when i hung good ol' poet out to dry :lol: i reckon he mustve had about 24 perched on siam..
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Postby friendjonny on Mon Dec 10, 2007 6:05 pm

My strategy up until now was to attempt taking a small continent (unless SA, Africa, and Australia all had obvious other owners) and use the bonus for power. If the beginning set up made one continent look good for both me and someone else, then I always attacked them first to make the continent look worse for them.
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Postby graeme89 on Mon Dec 10, 2007 6:19 pm

Anyway fj, Sgt 1st after 60 games is pretty good. Looks to me like you don't need too much advice. GL
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