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Now the hard part

Postby wacicha on Wed Oct 31, 2007 7:32 pm

Let us now Write these transgressions in A proper format that is Simple to read and understand. Let us concentrate on 4 - 6 player games. give both why it is a problem and what to do to correct it.






This is being done for a pet project I am working on. You all have played the occasional new players. I am making a list of the common mistakes that are made by new players that will be a helpful guide to them so they can enjoy this freakish game of CC risk without doing these 5 or so most common mistakes. The list of course must be able to cover multiple maps or types of games. PLEASE, ONLY CONSTRUCTIVE INFO. this is not to flame them but to help them.

#1
frood wrote:Attack from every territory they have until just one army is left on each.

Scott-Land wrote:#1- attack too much for whatever reason.......... a- too close, b- continent bonus, c- in the way, d- next to their bonus.


#2
sully800 wrote:Focus on continents and not cards in escalating.


#3
BaldAdonis wrote:I'm surprised this hasn't been mentioned, but:

Attacking neutrals in a 2 player game.
or any game do not waste armies on nuetrals

#4
DiM wrote:i think a very bad mistake is to play with the heart not the mind. too often people seek revenge and simply go suicidal or they lose their temper because you break their bonus and do something stupid.


#5
hwhrhett wrote:they also tend to take out a player when it costs them more armies than they will gain.


#6

#7

*8

#9

#10

-ShadySoul- wrote:Most new players, including me, tend to go after the territories that are bigger, or worth more bonus armies...

Attack from every territory they have until just one army is left on each.




Gilligan wrote:Sometimes they don't bother to take away bonuses with only a one on the border, if you know what I mean.


hwhrhett wrote:waste too many of their own armies trying to keep another player from holding a continent.. , and turn in cards too early in escalating.


Mentos- wrote:attacking an enemy territory with lots of armies on it just to get a bonus in an escalating game


hwhrhett wrote:make alliances/accept foolish alliances that dont benefit them.


hwhrhett wrote:they also tend to take out a player when it costs them more armies than they will gain.


sully800 wrote:Focus on continents and not cards in escalating.
Last edited by wacicha on Thu Nov 01, 2007 3:59 pm, edited 21 times in total.
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Postby -ShadySoul- on Wed Oct 31, 2007 7:34 pm

Most new players, including me, tend to go after the territories that are bigger, or worth more bonus armies...
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Postby frood on Wed Oct 31, 2007 7:36 pm

Attack from every territory they have until just one army is left on each.
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Postby Scott-Land on Wed Oct 31, 2007 7:37 pm

#1- attack too much for whatever reason.......... a- too close, b- continent bonus, c- in the way, d- next to their bonus.
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Postby Gilligan on Wed Oct 31, 2007 7:38 pm

Sometimes they don't bother to take away bonuses with only a one on the border, if you know what I mean.
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Postby hwhrhett on Wed Oct 31, 2007 7:38 pm

waste too many of their own armies trying to keep another player from holding a continent.. , and turn in cards too early in escalating.
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Postby Mentos- on Wed Oct 31, 2007 7:39 pm

attacking an enemy territory with lots of armies on it just to get a bonus in an escalating game
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Postby hwhrhett on Wed Oct 31, 2007 7:39 pm

make alliances/accept foolish alliances that dont benefit them.
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Postby hwhrhett on Wed Oct 31, 2007 7:45 pm

they also tend to take out a player when it costs them more armies than they will gain.
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Postby sully800 on Wed Oct 31, 2007 7:45 pm

Focus on continents and not cards in escalating.
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Postby wacicha on Wed Oct 31, 2007 7:51 pm

Mentos- wrote:attacking an enemy territory with lots of armies on it just to get a bonus in an escalating game


Mentos did you mean to get a card in escalating
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Postby hwhrhett on Wed Oct 31, 2007 7:53 pm

wacicha wrote:
Mentos- wrote:attacking an enemy territory with lots of armies on it just to get a bonus in an escalating game


Mentos did you mean to get a card in escalating


i think he means like if there were 10 armies in indonesia, someone would try to kill them to gain australia.
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Postby Scott-Land on Wed Oct 31, 2007 7:55 pm

it looks like he's talking about an actual bonus Wac. For instance you can have 15 in Venez to defend against a bonus continent. Guy cashes and takes the 12 for a 2 bonus. Hanging a player and no realistic chance of recouping the armies. Taking him 8 rounds to get it back. Let's not be too hasty and say that it is a bad play. Depending on the size of the map.......... it could be a good strategy.
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Postby wacicha on Wed Oct 31, 2007 7:57 pm

I agree that is why I asked
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Postby richardgarr on Wed Oct 31, 2007 8:02 pm

get bottled up in one area in an escalating game, not staying spread out enough.

Go for a kill, when they have no chance of gaining a mid turn cash

Listen to threatening propaganda

miss deploy when mid turn cashing

attacking a large army just because it is beside them

taking and retaking the same country, meanwhile everyone else is building

attacking the same player over and over again

attacking the weakest player in a game , making them an easy target

killing off a guy behind your lines b4 you can gauruntee his elimination..

attacking anything above a 5 , while in build up stage

There are many more common mistakes, but these are the ones that pop to the top of my head right now..
Hope it helps
:D :D 8)
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Postby graeme89 on Wed Oct 31, 2007 8:03 pm

When a player dominates early dont attack other weaker players like rats in a trap
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Postby Scott-Land on Wed Oct 31, 2007 8:04 pm

xxxx
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Postby richardgarr on Wed Oct 31, 2007 8:06 pm

:D :D 8)
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Postby graeme89 on Wed Oct 31, 2007 8:16 pm

no comprende ?
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Postby graeme89 on Wed Oct 31, 2007 8:18 pm

I wasn't flaming
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Postby BaldAdonis on Wed Oct 31, 2007 8:22 pm

I'm surprised this hasn't been mentioned, but:

Attacking neutrals in a 2 player game.
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Postby graeme89 on Wed Oct 31, 2007 8:24 pm

Many times i have seen new players attack the wrong opponent resulting in defeat, I was giving constructive advice
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Postby Turkmenbashi on Wed Oct 31, 2007 8:36 pm

Doing massive breakouts too soon. One or two players are out, everyone left has a continent or two, and all of a sudden the new guy cashes his cards, drops everything on one of his border territories, and proceeds to rampage halfway across the map, cripple other players, and come very close to owning three or four continents... and then wonders why everyone drops whatever they're doing and gangs up on him.

God knows I do it way too often, and every time I'd have been better off just sitting back, building up my numbers, and waiting for someone else to disrupt the game's balance first.
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Postby mibi on Wed Oct 31, 2007 8:42 pm

make a truce with the most powerful player, there by giving them the game.
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Postby graeme89 on Wed Oct 31, 2007 8:47 pm

Turkmenbashi wrote:Doing massive breakouts too soon. One or two players are out, everyone left has a continent or two, and all of a sudden the new guy cashes his cards, drops everything on one of his border territories, and proceeds to rampage halfway across the map, cripple other players, and come very close to owning three or four continents... and then wonders why everyone drops whatever they're doing and gangs up on him.

God knows I do it way too often, and every time I'd have been better off just sitting back, building up my numbers, and waiting for someone else to disrupt the game's balance first.


Yes Ive been guilty of all of the above and more. But I've survived, impatience is the biggest sin.
Last edited by graeme89 on Wed Oct 31, 2007 8:48 pm, edited 1 time in total.
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