Conquer Club

Flash Interface ** UPDATED **

Suggestions that have been archived.

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Would you like to see a Flash based Interface?

bring it on!
33
66%
Hell No!
15
30%
Who Cares?
2
4%
 
Total votes : 50

Flash Interface ** UPDATED **

Postby backspin on Thu Oct 04, 2007 6:33 am

Thumbs do not preload yet, so be patient. Once the thumbs load, you will be presented with a menu. Currently only the 'atlas', 'map size' and 'save' buttons do anything.
Clicking 'map size' will change the default map size.
Clicking Atlas will take you to the map list.
** Note: Clicking 'atlas' or 'save' will close the menu...clicking 'options' in the upper corner will bring the menu back.

Atlas:
Click a thumb to load that map (pre-loading occurs, no caching yet)
Clicking one of the buttons along the side of the map will light up the territories for that bonus.
Click 'reload' will reload the XML (clearing all clicked/highlighted terits)
Click 'occupy' then start clicking territories. Occupied territories show up in purple. Every time you click a territory in occupy mode, your territory and continent bonus will appear below the map.
Click 'occupy' again to return to normal mode
Within normal mode, clicking a territory will show bordering territories in red, and bombardments in yellow.

http://www.saturnproject.org/cc/risk.html

Also made a stand-alone .exe file which can be downloaded here. (right click, save as)
http://www.saturnproject.org/cc/risk.exe
You will need the following xml file (right click, save as)
http://www.saturnproject.org/cc/map.xml
Once you download those two files, you should edit map.xml and replace the values with your values...then place all relevant images and the maps XML file in the same directory as the risk.exe AND map.xml...load up risk.exe, choose atlas...click your thumbnail and your map and map's xml should load. Made it a stand-alone instead of an upload your image file and xml file, then debug from the web...because well it should be way faster to just load up risk.exe and debug from that. Make a change to your xml file...just hit the 'reload' button.
** NOTE: I have only tested this on my single windows machine, which has Flash 8 Professional installed. I do not how this will work on other systems. If you do use it, please let me know of any problems so that I can fix them right away.

Next version will feature: click to obtain current mouse coordinates

Current bugs:
a) currently ignores 'overides', will fix in next version.
b) no text seen in Linux (will fix next version :: embed fonts to fix)

Since I am not a map-maker, I don't know what features to install. Any of you map-makers out there that use this, please let me know what you'd like to see in future versions. Lets work together and make this a wicked tool to help speed development and debugging of maps.
Last edited by backspin on Fri Oct 12, 2007 8:03 am, edited 4 times in total.
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Postby Shrinky on Thu Oct 04, 2007 6:45 am

This definitely sounds good. Let's hope we get something working out of this :D

I love that portion where you can see what all territories u can attack :D
It really helps on those cramped maps where it's hard to see from which place you can attack certain territories.

eg1 - On the European map, it's hard to see that Sardinia can attack Italy.
eg2- On World 2.1 map, it's VERY hard to see that Levant can attack Egypt and vice-versa.
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Postby jiminski on Thu Oct 04, 2007 7:27 am

very nice work!

Basics are excellent and your ideas for deployment and reinforcement are fantastic. They would reduce the possibility of mistakes.

The chain of attacks options i like very much too but i think it may need a little more exploration..
sometimes you need to get the feel of an attack and can change you mind part way through to go somewhere else or simply stop.

anyway i like it a lot.
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Postby RjBeals on Thu Oct 04, 2007 7:40 am

A little bored?? Looks like you put a lot of work into this. Really nice concept. I'm guessing you coded it all with actionscript importing the xml files? Jeez.

The BOB script will already show you what countries can attack each other. A lot of people try not to use flash as the only means of navigation on a website because there are still some folks who don't install plugins. However I think that most of the CCers would probably have the flash plugin.

Would Lack have to learn Flash / Actionscript to keep this updated with new maps?

Curious to see where this goes.
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Postby backspin on Thu Oct 04, 2007 7:53 am

RjBeals wrote:The BOB script will already show you what countries can attack each other. A lot of people try not to use flash as the only means of navigation on a website because there are still some folks who don't install plugins. However I think that most of the CCers would probably have the flash plugin.

I was thinking more along the lines of an optional interface, maybe available to premium members only or something. If this goes all the way, it would significantly cut down on bandwith and transmission times. Instead of having to reload the page, you just send a couple hundred bits of data back forth. Anyway...just an option.

RjBeals wrote:Would Lack have to learn Flash / Actionscript to keep this updated with new maps?

I have it set up to read from the file http://www.conquerclub.com/maps/maps.xml
If any new maps are added...just add them there and your set.
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Postby DiM on Thu Oct 04, 2007 8:10 am

looks great. and this leads me to think of something else.

flash maps. imagine the possibilities. 3d, animations, effects, sounds.
i think i just wet myself :roll:
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Postby Twill on Thu Oct 04, 2007 9:13 am

oooooh fancy.


Would have to be an optional extra though rather than a default.

Do try to keep it to one post on this though, dont spam across the forums, it tends to upset admins who you're trying to impress ;)

DiM, PM coming your way.
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Postby wicked on Thu Oct 04, 2007 9:24 am

OMG that's so cool! Now I can figure out those new maps! Thanks! :wink:
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Postby pascalleke on Thu Oct 04, 2007 9:45 am

:shock: :mrgreen: =D> =D> =D> =D> =D> =D> =D>
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Postby Ishiro on Thu Oct 04, 2007 9:51 am

it would have to be 100% optional ... my phone doesn't support flash.
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Postby Night Strike on Thu Oct 04, 2007 10:04 am

Impressive. I did notice that clicking the gray circles didn't show territories that you can bombard (see Battle of Actium). And D:Day and Pearl Harbor weren't there.
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Postby Syzygy on Thu Oct 04, 2007 10:17 am

Nice. Very nice. I only looked at one map, lazy me. But it looked like it has real potential to really shine.
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Postby Wisse on Thu Oct 04, 2007 1:25 pm

i hope you could make somethign that you can put your own map + xml in there and check it
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Postby lackattack on Thu Oct 04, 2007 1:46 pm

This could be a nice alternative to kevinc's XML map reader!
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Postby Herakilla on Thu Oct 04, 2007 9:27 pm

its beutiful man!
Come join us in Live Chat!
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Postby Anarkistsdream on Thu Oct 04, 2007 9:55 pm

Whoa.
virus90 wrote: I think Anarkist is a valuable asset to any game.
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Postby Aerial Attack on Fri Oct 05, 2007 11:30 am

I just remembered something about Flash. The data stream can be hacked.

Meaning that you can potentially manipulate the results of your attacks (helps to never lose an army whilst attacking). You would not be able to manipulate defensive throws (your own), because you aren't actually being sent that data.
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Postby misterman10 on Fri Oct 05, 2007 10:53 pm

very very very very very nice =D> =D> =D>
Pleasant Chaps still suck cock.

Yakuza power.
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Postby backspin on Sat Oct 06, 2007 7:59 am

Aerial Attack wrote:I just remembered something about Flash. The data stream can be hacked.

Meaning that you can potentially manipulate the results of your attacks (helps to never lose an army whilst attacking). You would not be able to manipulate defensive throws (your own), because you aren't actually being sent that data.


Considering this interface does the same thing as the regular html pages, I'm not sure how one could hack the Flash interface to give one an advantage. When you click attack in the html page, the form sends data to a php script which processes that data and returns results. Same thing with this. Flash sends data to a php script for processing, then receives data. Since everything is being handled server side, the only hack one could do is attacking A to B, but telling the server your attacking C to D...which is pointless since the attack processing is all handled server side. The beauty of server side vs. client side.
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Postby backspin on Fri Oct 12, 2007 7:54 am

Wisse wrote:i hope you could make somethign that you can put your own map + xml in there and check it

Lackattack wrote:This could be a nice alternative to kevinc's XML map reader!

Check out the update.
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Postby yeti_c on Fri Oct 12, 2007 8:04 am

Nice work!!

BTW - AOM's continents run out of room...

C.
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Postby backspin on Sat Oct 13, 2007 9:32 am

Hrm...didn't notice the add-ons and plugins forum before.

I started a thread over there in regards to the stand-alone. Enjoy.
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Postby backspin on Sat Oct 13, 2007 10:45 am

Night Strike wrote:Impressive. I did notice that clicking the gray circles didn't show territories that you can bombard (see Battle of Actium). And D:Day and Pearl Harbor weren't there.


Bombardments now light up in yellow.

Pearl Harbor shows up...D:Day still does not (has to do with the file name)
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Postby cena-rules on Wed Oct 17, 2007 4:42 pm

bump
19:41:22 ‹jakewilliams› I was a pedo
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Postby cena-rules on Mon Oct 22, 2007 4:21 am

this is really good. Maybe it can be added as a button underneath game finder
19:41:22 ‹jakewilliams› I was a pedo
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