by jiminski on Sat Sep 29, 2007 5:20 pm
Hello mate, i just re-quoted this from another thread which is specifically about escalator games for beginners (it may be worth a read if you have the patience to get through all the 'debate'):
A block is a mass army on a strategic area which makes it tough for opponents to make a kill on another. (most effective use is in High rank escalator standard games.)
the most simple block is as follows:
Blue owns Oceania, by placing a large force on Siam you make it so an opponent has to go through you to kill blue and claim the cards.
This may sound counter-intuitive but this should dissuade your opponent from making the attack in the fist place. If you have 15 troops on Siam and blue has 20 in Oceania and the card cash is only 30 then it is rarely worth expending troops for the kill.
This may also sound like an act of kindness to Blue, it is not! By making it awkward for your opponents to kill another in this way, you also make it easier for you to kill Blue later on.
You could also form a part of a block with another player; say you had a large force on Middle East and another player had a large force on Ukraine, between you you make it tough for every other player to journey through you to make a kill on either side.. this may mean that a player has to split their forces or simply make it impossible for a kill.
The problem with even talking about 'Blocks', in what is supposed to be a beginners thread, is that if you try this method Blue in Oceania will likely see you as a threat to his bonus and not a barrier. You are likely to find that Blue will attack you in Siam.