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DiM wrote:perhaps make speed games expire like this:
2p - 5 minutes
3p - 10 minutes
4p - 15 minutes
5p - 20 minutes
6p - 25 minutes
Rocketry wrote:DiM wrote:perhaps make speed games expire like this:
2p - 5 minutes
3p - 10 minutes
4p - 15 minutes
5p - 20 minutes
6p - 25 minutes
Maybe make it 3 mins. having to wait 25 mins for a SPEED game to begin seems silly to me.
Something like this would be good,as a 2 player speed game does not take 5 minutes to fill.
2p - 3 minutes
3p - 6 minutes
4p - 9 minutes
5p - 12 minutes
Rocketry
Syzygy wrote:lackattack wrote:I can make it delay the deletion if all players are still online.
Ooh. Witchcraft.
That actually sounds like a really good idea.
lackattack wrote:I find it complicated to have different times.
By "still logged in", I meant according to the forum i.e. based on users active over the past five minutes
no need for a bell... you'll get the "game on!" pmjiminski wrote:edit: except Rocketry's..... could you put an alarm in to tell a logged-in player when it's our go?
The delete is run each time someone views the join speed game pageyeti_c wrote:Would it then delete "As soon as" someone was inactive for 5 mins?
Or is the deletion run on a batch basis and it would be every minute of so?
lackattack wrote:no need for a bell... you'll get the "game on!" pmjiminski wrote:edit: except Rocketry's..... could you put an alarm in to tell a logged-in player when it's our go?The delete is run each time someone views the join speed game pageyeti_c wrote:Would it then delete "As soon as" someone was inactive for 5 mins?
Or is the deletion run on a batch basis and it would be every minute of so?
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