Conquer Club

I hate escalating!!!!

Talk about all things related to Conquer Club

Moderator: Community Team

Forum rules
Please read the community guidelines before posting.

Re: I hate escalating!!!!

Postby misterman10 on Thu Aug 23, 2007 10:20 pm

Skittles! wrote:
misterman10 wrote:
AAAVforce wrote:Escalating cards cost me my life several times... Hate it soooooo bad.


then dont play it, i honestly dont care if you like it or not

I might as well create 20 threads for all the things i hate on CC :roll:

Oh, oh, am I one of them?


um, no, you are only on my hit-list, not my shit list
Pleasant Chaps still suck cock.

Yakuza power.
User avatar
Major misterman10
 
Posts: 9412
Joined: Thu May 24, 2007 1:48 pm
Location: Out on the Pitch.

Re: so?

Postby jiminski on Fri Aug 24, 2007 7:46 am

firstholliday wrote:I hate it when i order a pizza Quatro Staggione, and they bring a Calzone.


Esc cards are ok.

Calzone's ... :cry:



I hate missing option 9 of 23 ("press 9 on your handset to discuss billing details..") due to my swearing about the fact that i am having to listen to 23 automated options when i ring a call-center to discuss my phone bill!

Escalator cards?.. I do not hate!

Option 9! :(
User avatar
Major jiminski
 
Posts: 5422
Joined: Tue Feb 20, 2007 3:30 pm
Location: London

Postby Stopper on Fri Aug 24, 2007 7:49 pm

treefiddy wrote:
Stopper wrote:Escalating, singles, sequential, Classic = the dog's bollocks.

Also, as a general tip for all inexperienced players reading, if I am holding Australia, please do not expend 10 of your men and 10 of mine, trying to break my bloody bonus! That is all.


I'll do it if I'm wiping you out and I want your cards. Otherwise, I'll just take someone else out and ramp up the card multiplier before taking you out. All in the same turn. :)

Like someone else said, it's all about taking out the right opponent, not the strongest, not the weakest, the one with the right cards.


You ain't taking me out. I know we aren't actually playing in a game, but you still won't beat me in this imaginary game, either. I've got 30 in Irkutsk. And the cards are only at 4.
User avatar
Lieutenant Stopper
 
Posts: 2244
Joined: Mon May 29, 2006 5:14 am
Location: Supposed to be working...

Postby Serbia on Fri Aug 24, 2007 7:56 pm

Rocketry wrote:
Arch77 wrote:I am posting for the first time. Just wanted to see how things looked. :oops:


1)you will get banned from the forums for a year by the mods for spamming.
2)if you have premium membership that will be canceled.
3)you will also go on a CC offenders list and if you post a pointless post again, you will be banned from the site for good.

ahem... welcome - hope you enjoy your games

Rocketry


Actually, you got to do a lot more than post one stupid post to get banned. Check out xtratabasco.
CONFUSED? YOU'LL KNOW WHEN YOU'RE RIPE
saxitoxin wrote:Serbia is a RUDE DUDE
may not be a PRUDE, but he's gotta 'TUDE
might not be LEWD, but he's gonna get BOOED
RUDE
User avatar
Captain Serbia
 
Posts: 12267
Joined: Sun Jan 14, 2007 10:10 pm
Location: Detroit

Postby stringybeany on Sat Aug 25, 2007 8:43 am

In a no cards game you have the luck of the drop and the luck of the dice. If you have patience and the sense enough to not attack with one or two dice, you will win your share of games.

Flat rate layers on another major luck component. That's why they sometimes blow-out early when a player gets a lucky streak in both cards and dice.

Escalating adds a significant skill component along with an excellent explosive nature.

Escalating is the game for true risk lover, in my not-so-humble opinion.
User avatar
Captain stringybeany
 
Posts: 551
Joined: Mon May 28, 2007 10:28 am

Postby Robinette on Sat Aug 25, 2007 10:23 am

stringybeany wrote:In a no cards game you have the luck of the drop and the luck of the dice. If you have patience and the sense enough to not attack with one or two dice, you will win your share of games.

Flat rate layers on another major luck component. That's why they sometimes blow-out early when a player gets a lucky streak in both cards and dice.

Escalating adds a significant skill component along with an excellent explosive nature.

Escalating is the game for true risk lover, in my not-so-humble opinion.


"Give the child a gold star".... (ahem) sorry... "Give the MAN a CCC-GAR"
User avatar
Brigadier Robinette
 
Posts: 2944
Joined: Sat Apr 29, 2006 1:32 pm
Location: Northern California

Postby treefiddy on Sat Aug 25, 2007 11:58 am

Stopper wrote:You ain't taking me out. I know we aren't actually playing in a game, but you still won't beat me in this imaginary game, either. I've got 30 in Irkutsk. And the cards are only at 4.


We totally did have a game together when I posted that. :)

But I had a new recruit dry humping me the entire game keeping us both weak which is exactly what you don't want in Escalating since it just sets you up for people to take your cards.
User avatar
Sergeant 1st Class treefiddy
 
Posts: 407
Joined: Fri May 25, 2007 11:37 am

Previous

Return to Conquer Club Discussion

Who is online

Users browsing this forum: No registered users