What: An alliance option in non-team games of CC.
Specifics: A tool that lets you extemd an offer for a cease-fire to any player for x amount of turns. The offer is shown on the chat/game log, as well as the response from the other player. During this time period, neither of the players involed in the ceasefire may attack each other. A cancellation can be offered/acceoted in the same way.
Why is it needed: It's something that could prevent people from breaking alliances. Other than that, it isn't completely neccessary.
I know this serves minimal purpose, but what are some thoughts?