Conquer Club

when to stop

Talk about all things related to Conquer Club

Moderator: Community Team

Forum rules
Please read the community guidelines before posting.

when to stop

Postby borox0 on Wed Aug 01, 2007 2:08 am

When do you stop attacking if you get bad luck with the dice?
I'm pretty sure there's a lot more to life than being really, really, ridiculously good looking. And I plan on finding out what that is.
User avatar
Cadet borox0
 
Posts: 573
Joined: Fri Jun 29, 2007 3:11 pm
Location: New Zealand

Re: when to stop

Postby john1099 on Wed Aug 01, 2007 2:29 am

borox0 wrote:When do you stop attacking if you get bad luck with the dice?


After you deploy.
If your string of dice have been bad for the morning, don't attack if you don't need to.
Simply deploying, and hitting an opponents 1 man to get a card is sometimes the best strategy of all.
Good luck,
-John
GunnaRoolsUDrool wrote:yo mama has 3 titties, ones for milk, ones for water, ones out of order
User avatar
Sergeant 1st Class john1099
 
Posts: 1558
Joined: Sat Feb 10, 2007 1:14 am
Location: St. Catharines, ON

Postby Bob Janova on Wed Aug 01, 2007 5:32 am

When you wouldn't attack from that territory if you had started with the number of armies you have left.

(Strikes a nerve as I lost 9 armies today taking 4 territories :roll: )
User avatar
Private Bob Janova
 
Posts: 82
Joined: Tue Jun 12, 2007 3:53 pm
Location: Yorkshire

Caution is usually wise

Postby flexmaster33 on Thu Aug 02, 2007 2:32 am

Sometimes, the quest to win a single card makes you an easy elimination target.
Last edited by flexmaster33 on Sun Aug 26, 2007 5:01 pm, edited 1 time in total.
User avatar
Lieutenant flexmaster33
 
Posts: 6014
Joined: Wed Aug 01, 2007 12:24 pm
Location: Portland, OR

Postby kerosion on Mon Aug 06, 2007 4:10 pm

Knowing when to stop can be critical. For a quick reply I can think of two conditions.

When attacking from a border territory with weak territories behind it, attack until defending armies remain equal to an enemies (neighboring armies)+(armies due)+(1), if possible. Sometimes it's not possible to achieve this, in which case do your best to reduce the threat without becoming an easy target. Sometimes one needs to exceed the number of defenders remaining if the territory is of strategic importance to a neighboring enemy with a card set due.

When attacking from an isolated territory, don't attack without a minimum of 4 armies. Personally I won't attack without 5 unless the situation is critical. Barring exceptional circumstances, never attack without less than 3 dice. I try not to attack with 4 armies when I can get away with it so that I'm not left with 2 armies on the territory if an attack fails. Territories with less than 3 armies appear weak. More attacks are drawn to them.

These are general guidelines I go by without math behind them. I haven't had the free time to review probability and crunch some numbers, been moving my shop to a new location. Yes I'm being lazy. Please prove me wrong.
User avatar
Sergeant 1st Class kerosion
 
Posts: 40
Joined: Tue May 01, 2007 6:29 pm
Location: California

Postby borox0 on Mon Aug 06, 2007 11:57 pm

ok but what about in a No Cards game?
I'm pretty sure there's a lot more to life than being really, really, ridiculously good looking. And I plan on finding out what that is.
User avatar
Cadet borox0
 
Posts: 573
Joined: Fri Jun 29, 2007 3:11 pm
Location: New Zealand

Postby jennifermarie on Tue Aug 07, 2007 5:28 am

in no cards, i try to be patient enough to only attack when i want to link territories of mine together. othertimes, i wait for someone to attack like crazy and get spread out, and then i go for the kill.
User avatar
Private 1st Class jennifermarie
 
Posts: 1316
Joined: Wed Mar 07, 2007 8:07 pm
Location: Indiana, USA

Postby Bob Janova on Tue Aug 07, 2007 7:23 am

In no cards, you should only attack when it is strategically advantageous to take the territory. But the basic tenet of 'you should stop when you wouldn't start with your current deployment' still holds.
User avatar
Private Bob Janova
 
Posts: 82
Joined: Tue Jun 12, 2007 3:53 pm
Location: Yorkshire

Postby Coleman on Tue Aug 07, 2007 7:44 am

This might be off topic, but never roll 3vs2 (really a 2v2 roll) your odds are awful. Even if a win would mean eliminating your opponent, just because its possible doesn't mean you should try it.

A good analogy, some people have survived a fall of thousands of feet out of a plane with only scratches and bruises without safety gear or a parachute. But you still shouldn't do that, and chances are good you won't live.

I guess my answer was, if you find yourself in a 2v2 roll. STOP!
Warning: You may be reading a really old topic.
User avatar
Sergeant Coleman
 
Posts: 5402
Joined: Tue Jan 02, 2007 10:36 pm
Location: Midwest

Postby The1exile on Tue Aug 07, 2007 8:00 am

Coleman wrote:This might be off topic, but never roll 3vs2 (really a 2v2 roll) your odds are awful. Even if a win would mean eliminating your opponent, just because its possible doesn't mean you should try it.

A good analogy, some people have survived a fall of thousands of feet out of a plane with only scratches and bruises without safety gear or a parachute. But you still shouldn't do that, and chances are good you won't live.

I guess my answer was, if you find yourself in a 2v2 roll. STOP!


I'd still do it if I was going for the kill in escalating, and not getting it meant game over.
Image
User avatar
Lieutenant The1exile
 
Posts: 7140
Joined: Tue Aug 15, 2006 7:01 pm
Location: Devastation

Postby Coleman on Tue Aug 07, 2007 9:15 am

The1exile wrote:
Coleman wrote:This might be off topic, but never roll 3vs2 (really a 2v2 roll) your odds are awful. Even if a win would mean eliminating your opponent


I'd still do it if I was going for the kill in escalating, and not getting it meant game over.


I got burned doing that, the guy cashed in and crushed me, lol. Wish I hadn't tried and left them for defense.
Warning: You may be reading a really old topic.
User avatar
Sergeant Coleman
 
Posts: 5402
Joined: Tue Jan 02, 2007 10:36 pm
Location: Midwest

Postby DAZMCFC on Tue Aug 07, 2007 9:24 am

i`m with exile all the way on that one. in escalating if you know your probably not getting another go, you might aswell keep going until mathematically impossible. i have on many a time gone for the kill and it pays of and other times..... shit happens. live by the sword and die by the sword. :lol:
Image
high score:2765
high place:116
User avatar
Major DAZMCFC
 
Posts: 2790
Joined: Mon Aug 07, 2006 2:25 pm
Location: The Pleasant Chaps....

Postby Bob Janova on Tue Aug 07, 2007 10:27 am

In escalating when there's a chance of getting a new set of cards and a big cash, or even in flat rate if it didn't leave me exposed elsewhere, I'd try attacking 3v2 to eliminate someone.
User avatar
Private Bob Janova
 
Posts: 82
Joined: Tue Jun 12, 2007 3:53 pm
Location: Yorkshire

Postby borox0 on Tue Aug 07, 2007 11:02 pm

ok thanks u guys
I'm pretty sure there's a lot more to life than being really, really, ridiculously good looking. And I plan on finding out what that is.
User avatar
Cadet borox0
 
Posts: 573
Joined: Fri Jun 29, 2007 3:11 pm
Location: New Zealand


Return to Conquer Club Discussion

Who is online

Users browsing this forum: No registered users