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Skoffin wrote: So um.. er... I'll be honest, I don't know what the f*ck to do from here. Goddamnit chu.
wicked wrote:Sorry if that was harsh. I'm usually first to notice if a player is new and try not to be harsh with the newbies. My mistake and I apologize. The absolute last thing I want to do is turn away a new player.![]()
There are basically two types of players here, those who make alliances and those who don't. There are plenty who make alliances and would love to play you. Put a post in the Callouts Forum and I bet you'll find some.
Wicked wrote:Alliances are for losers... literally... the only people who make them are people who can't win on their own, else they wouldn't make them.
wicked wrote:Many players don't like being ganged up on in a 3 player game, as it's seen as unfair. How would you like it if you were the one being targeted so that you had no chance? Alliances are for losers... literally... the only people who make them are people who can't win on their own, else they wouldn't make them. Making alliances of any types is grounds for feedback, as you'll run across people who don't like them.
wicked wrote:Alliances are a touchy subject. I'm not saying they're right or wrong, just controversial, ergo feedback is allowed to warn others of your playing style.
DiM wrote:alliances are wrong. before you jump at my throat read the whole post.
i've been playing risk for ~10 years and in this time i have played numerous variations set-ups and rules. diplomacy is a key aspect of the game BUT diplomacy can be abused and being such a delicate aspect i chose to consider alliance as a bad thing.
i want any of you that are pro-alliance to put yourselves in the following situation.
me and a friend (let's call him X) start a bunch of 3 player games.
people join and right from the start we announce our alliance and crush the third player, let's call him victim.
we're not breaking any rules since we have an open alliance announced in chat. but is it fair for the victim? he has lost points right from the start. does he have a reason to leave neg feedback or put us on ignore? if you look at the rules then no. but if you judge from his perspective i think he has.
this would be an abuse. just like people that attack their partners or deadbeat in all games we would not break the rules but we would abuse the system.
the only alliances i agree with are those unspoken. in the cases where somebody gets so big the others start to attack him to balance the game without anybody saying anything. it's just common sense.
Rocketry wrote:DiM wrote:alliances are wrong. before you jump at my throat read the whole post.
i've been playing risk for ~10 years and in this time i have played numerous variations set-ups and rules. diplomacy is a key aspect of the game BUT diplomacy can be abused and being such a delicate aspect i chose to consider alliance as a bad thing.
i want any of you that are pro-alliance to put yourselves in the following situation.
me and a friend (let's call him X) start a bunch of 3 player games.
people join and right from the start we announce our alliance and crush the third player, let's call him victim.
we're not breaking any rules since we have an open alliance announced in chat. but is it fair for the victim? he has lost points right from the start. does he have a reason to leave neg feedback or put us on ignore? if you look at the rules then no. but if you judge from his perspective i think he has.
this would be an abuse. just like people that attack their partners or deadbeat in all games we would not break the rules but we would abuse the system.
the only alliances i agree with are those unspoken. in the cases where somebody gets so big the others start to attack him to balance the game without anybody saying anything. it's just common sense.
fair point. it could be said this situation is different. you are not playing to win - you have a previously agreed alliance.
Rocketry
DiM wrote:Rocketry wrote:DiM wrote:alliances are wrong. before you jump at my throat read the whole post.
i've been playing risk for ~10 years and in this time i have played numerous variations set-ups and rules. diplomacy is a key aspect of the game BUT diplomacy can be abused and being such a delicate aspect i chose to consider alliance as a bad thing.
i want any of you that are pro-alliance to put yourselves in the following situation.
me and a friend (let's call him X) start a bunch of 3 player games.
people join and right from the start we announce our alliance and crush the third player, let's call him victim.
we're not breaking any rules since we have an open alliance announced in chat. but is it fair for the victim? he has lost points right from the start. does he have a reason to leave neg feedback or put us on ignore? if you look at the rules then no. but if you judge from his perspective i think he has.
this would be an abuse. just like people that attack their partners or deadbeat in all games we would not break the rules but we would abuse the system.
the only alliances i agree with are those unspoken. in the cases where somebody gets so big the others start to attack him to balance the game without anybody saying anything. it's just common sense.
fair point. it could be said this situation is different. you are not playing to win - you have a previously agreed alliance.
Rocketry
i beg to differ both me and X are playing to win but 1vs1 jsut does not bring enough points so we get another victim to increase the bonus of each game.
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