kwanton wrote:Wow don't all bandwagon on chad at once now.....
There's a dynamic deadline. That means we can spend as much time talking things thru as we need. If it comes down to near-deadline we can lynch chad and extend the deadline for further scum-searches. But there is really no need to be so hasty. Right now to me chad is a backup plan. So let's just start talking(not spamming mind you) and fish for some leads some more.
Well, whether we lynch Chad or lynch someone else, we need to make absolutely certain that don't let the deadline pass without a lynch.
This is catastrophe mafia; one of the ways that the town can take advantage of the rules is to try to limit the number of times the game goes to night by making multiple lynches per day. I strongly recommend that we lynch at least three people, preferably four or five, before day one ends.
Sure, we aren't going to know who is who until night begins, but that doesn't matter - by lynching that many, odds are that we will catch at least one scum in the process, and this will leave us immensely better off come day two.
Remember - lynching is how the town wins; we should use it as often as possible.