Conquer Club

WWII HOME FRONT MAFIA-GAME OVER, GERMAN SPIES WIN!

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Postby Balsiefen on Mon Jul 02, 2007 10:15 am

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Once more the lynch mob gathered. However, when they got to Newcastle’s house they found it barricaded. A shot fired right over pancakemix's shoulder. The town saw Newcastle gripping an antique WWI rifle with grim determination from the top floor. The town retreated as another bulled cracked the cobbles by dustn64's foot.

However it was ga7 who eventually pointed out that you didn’t have to only use a firing squad to kill a spy and that the town's warehouses contained a large amount of bombs and explosives for the war effort.

An hour later high explosives were stacked around Newcastle’s house. Spurgistan gave the final order and the fuse was lit. Newcastle ran to the window and saw the faces of the town. Then the fireball engulfed him.

Newcastle (home guard investigator) has been killed!

IT IS NOW NIGHT 4
Last edited by Balsiefen on Mon Jul 02, 2007 10:22 am, edited 1 time in total.
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Postby dustn64 on Mon Jul 02, 2007 10:20 am

We lynched a cop?
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Postby ga7 on Mon Jul 02, 2007 11:01 am

I understand better the long nights :P
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Postby dwightschrute on Mon Jul 02, 2007 11:03 am

dustn64 wrote:We lynched a cop?
yeah ya did
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Postby Balsiefen on Mon Jul 02, 2007 11:20 am

dustn64 wrote:We lynched a cop?

yep
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Postby magneticgoop on Mon Jul 02, 2007 12:34 pm

piss this sucks :evil:
Fool me once, strike one. Fool me twice, strike...three.Image
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Postby dustn64 on Mon Jul 02, 2007 12:44 pm

situation 1- if there is three mafia left we can hope that they try to kill a bulletproof townie and we get a good lynch in the day.

situation 2- if there is two mafia left we have to get a good lynch tommarow
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Postby Balsiefen on Mon Jul 02, 2007 12:49 pm

Can those who have still not sent in choices send them in-the fate of the town may depend on it!
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Postby Balsiefen on Mon Jul 02, 2007 4:00 pm

ESCAPE!

It was early in the morning, the perimeter guards at Ulceby cross just outside Alford were sharing a flask containing a mix of substances that if their corporal found would get their wages suspended for months. They were new recruits, keen to do their bit to fight Hitler. They just didn't see why their bit had to involve sitting at a crossroads in Lincolnshire at 5 in the morning while they were slowly frozen by the rain. Suddenly a jeep smashed their blockade to splinters and disappeared into the distance. They didn’t even have a chance to follow.

Later an army truck pulled up in deserted Alford Several men got out and started to search the town. Pancakemix was found dead in the corner shop, shot through the head. PE24, Spurgistan and Magneicgoop were gagged and bound up in the Half Moon pub.

Nothing was heard about top secret SS agents’ ga7, dustn64 and danodukebb till the end of the war, Had Germany won they would have received medals.

Pancakemix (German shop owner {equivilent of miller}) has been Killed!

THE GERMAN SPIES HAVE SUCCEEDED!

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Postby dustn64 on Mon Jul 02, 2007 4:03 pm

\:D/ good game
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Postby ga7 on Mon Jul 02, 2007 4:16 pm

:D
Good game Balsiefen
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Postby Balsiefen on Mon Jul 02, 2007 4:21 pm

Roles explanation time

German Spies-Mafia However, in a twist, they could only contact each other by PMing me and i would relay the message. They could not contact directly

Home Guard-A group of three people one viligante, one doc, and one cop. Also simular to masons in that they could contact each other and knew each others innocence. Like the spies they could only contact each other by PMing me and i would relay the message. They could not contact directly

Codebreaker a very powerful role, he was given a clue, (a domestic animal) if he Pm'd me cat he got every message the mafia sent relayed to him. If he guessed dog he would get every message the home guard sent relayed to him. anything else and he got nothing useful. The first codebreaker guessed dog but then deadbeated not using the information gained from the home guard. She second got two wrong guesses.

German Shop owner Basicly a miller he was a townie but if a cop investigated him his accent convinced them he was a spy. he was investigated by newcastle but newcastle was lynched the day after.

Barkeeper The barkeeper was basicly a roleblocker. However if he blocked a mafia he only had a limeted chance of suceeding, for instance if he blocked a mafia with 3 mafia alive he had a one in 3 chance of succeeding. The first night he blocked the viligante from killing cloud. The second and third nights he blocked mafia but the dice rolled against him

Townie-A townie


Sorry this is extreamly confusing but i got really bored when thinking of the roles and i made it complicated to keep myself interested for a few weeks :D

Good game people and well played! :D (especially to the Spies) :wink: 8)
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Postby spurgistan on Mon Jul 02, 2007 4:24 pm

So, I blew this game pretty good then, eh. Sorry, town. :oops:
Oh, well, I guess the English win in the end, anyways 8)
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Postby ga7 on Mon Jul 02, 2007 4:32 pm

Wow, I suspected there was something like a radio interceptor, that was well thought =)
Kudos to you for forwarding the pile of crap we were sending every night, to think you had to do it for others too :lol:
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Postby Balsiefen on Mon Jul 02, 2007 4:33 pm

spurgistan wrote:So, I blew this game pretty good then, eh. Sorry, town. :oops:
Oh, well, I guess the English win in the end, anyways 8)


no you didnt twice you roleblocked the mafia, it was only luck that ment you didnt win the game (or stop the mafia winning it for a couple more days)
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Postby dustn64 on Mon Jul 02, 2007 4:33 pm

spurgistan wrote:So, I blew this game pretty good then, eh. Sorry, town. :oops:
Oh, well, I guess the English win in the end, anyways 8)



Who did you roleblock?
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Postby Balsiefen on Mon Jul 02, 2007 4:35 pm

ga7 wrote:Wow, I suspected there was something like a radio interceptor, that was well thought =)
Kudos to you for forwarding the pile of crap we were sending every night, to think you had to do it for others too :lol:


My inbox is now 100% full!

i'm about to go on a deliting campain
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Postby spurgistan on Mon Jul 02, 2007 4:36 pm

IS that why the nights were so long, you had to play radioman for both teams?

Impressive.
Last edited by spurgistan on Mon Jul 02, 2007 4:37 pm, edited 1 time in total.
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Postby Balsiefen on Mon Jul 02, 2007 4:36 pm

dustn64 wrote:
spurgistan wrote:So, I blew this game pretty good then, eh. Sorry, town. :oops:
Oh, well, I guess the English win in the end, anyways 8)



Who did you roleblock?


viligante once

mafia twice (although unsuccessful)
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Postby Balsiefen on Mon Jul 02, 2007 4:37 pm

spurgistan wrote:IS that why the nights were so long, you had to play radioman for both teams?


yep :D it didnt actually take too ling in itself but i only had once or twice a day whare i could do it :D
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Postby dustn64 on Mon Jul 02, 2007 4:40 pm

Balsiefen wrote:
dustn64 wrote:
spurgistan wrote:So, I blew this game pretty good then, eh. Sorry, town. :oops:
Oh, well, I guess the English win in the end, anyways 8)



Who did you roleblock?


viligante once

mafia twice (although unsuccessful)



What Mafia member? thats what I ment sorry
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Postby spurgistan on Mon Jul 02, 2007 4:55 pm

ga7, twice.
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Postby ga7 on Mon Jul 02, 2007 5:02 pm

Twice, damn I was that suspicious :oops: Fortunately I held well all the free booze :lol:
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Postby kalishnikov on Mon Jul 02, 2007 7:04 pm

I can't believe you guys let the spies win like that. After me and dwight both died for you townies, you go and lynch the last one of our squad...

lol, it was a good game though, and thanks for modding Balsiefen.

For the record, I knew ga7 was scum since the get-go, gut feeling I guess. If I would have lived one more night, he woulda died...
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Postby dwightschrute on Mon Jul 02, 2007 8:14 pm

yeah thanks alot bal. great game.
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