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The1exile wrote:Aimless wrote:And Vote: The1exile, who seems awfully mad about our mod accidentally confirming a townie.
I'm not mad that he confirmed spin as a cop (as we've already proved he's basically useless, unless he's insane, and you said yourself that he could be something else... though I don't think he is). I'm mad that as an experienced mod, he gave away important info, especially to the mafia (I'm assuming spin reads this, why he wrote "LOL" instead of voting me.
I can understand your suspicion though.
The1exile wrote:spinwizard wrote:mabey we have a paranoid doc???
...now that is a good idea actually. Hm.
paranoid docs always roleblock, or just sometimes?
spinwizard wrote:The1exile wrote:spinwizard wrote:mabey we have a paranoid doc???
...now that is a good idea actually. Hm.
paranoid docs always roleblock, or just sometimes?
From what I know, always
Aimless wrote:So... this leaves us with two questions to answer.
First, why was spin blocked? Second, why were there only two night kills last night, and three the night before?
The only reasonable answer to the first, assuming that spin is in fact a townie, is that we have a mafia roleblocker on our hands.
As for the second, there are a number of possibilities : We could have a vig, and the vig chose not to kill last night. We could have any combination of killing roles, and the doc got lucky. We could have a town roleblocker.
So, without saying anything that would give away power roles, what do each of you think our setup is?
Im thinking we have a vig, SK, and mafia...a smart vigilante wouldnt kill unless 90% sure target is mafia. An SK could have deadbeated lastnight which would explain the long night. Finally a doc or roleblocker got lucky.Aimless wrote:So... this leaves us with two questions to answer.
First, why was spin blocked? Second, why were there only two night kills last night, and three the night before?
The only reasonable answer to the first, assuming that spin is in fact a townie, is that we have a mafia roleblocker on our hands.
As for the second, there are a number of possibilities : We could have a vig, and the vig chose not to kill last night. We could have any combination of killing roles, and the doc got lucky. We could have a town roleblocker.
So, without saying anything that would give away power roles, what do each of you think our setup is?
lalaland wrote:This is what I love about Spamalot... you click on a title to a thread, and you have no idea what you'll find inside...
That could also happenspinwizard wrote:Aimless wrote:So... this leaves us with two questions to answer.
First, why was spin blocked? Second, why were there only two night kills last night, and three the night before?
The only reasonable answer to the first, assuming that spin is in fact a townie, is that we have a mafia roleblocker on our hands.
As for the second, there are a number of possibilities : We could have a vig, and the vig chose not to kill last night. We could have any combination of killing roles, and the doc got lucky. We could have a town roleblocker.
So, without saying anything that would give away power roles, what do each of you think our setup is?
I find if their are multiple scum factions it is common for them to target the same person. (This has happened in some of my moded games before)
lalaland wrote:This is what I love about Spamalot... you click on a title to a thread, and you have no idea what you'll find inside...
The1exile wrote:Good catch diddle.
Fircoal, YOU IDIOT!
Skoffin wrote: So um.. er... I'll be honest, I don't know what the f*ck to do from here. Goddamnit chu.
The1exile wrote:Aimless wrote:And Vote: The1exile, who seems awfully mad about our mod accidentally confirming a townie.
I'm not mad that he confirmed spin as a cop (as we've already proved he's basically useless, unless he's insane, and you said yourself that he could be something else... though I don't think he is). I'm mad that as an experienced mod, he gave away important info, especially to the mafia (I'm assuming spin reads this, why he wrote "LOL" instead of voting me.
I can understand your suspicion though.
Skoffin wrote: So um.. er... I'll be honest, I don't know what the f*ck to do from here. Goddamnit chu.
The1exile wrote:spinwizard wrote:The1exile wrote:spinwizard wrote:mabey we have a paranoid doc???
...now that is a good idea actually. Hm.
paranoid docs always roleblock, or just sometimes?
From what I know, always
yeah; that was more directed at fircoal. On that note fircoal do you do random results for insane cop or inverse?
Skoffin wrote: So um.. er... I'll be honest, I don't know what the f*ck to do from here. Goddamnit chu.
diddle wrote:it doesn't matter whether or not spin is a cop, but we just have to take the results of his investigations with a pinch of salt from now on
i think spin was mafia roleblocked, that would make sense as it causes confusion among the town and puts spin in a bad situation
spinwizard wrote:diddle wrote:it doesn't matter whether or not spin is a cop, but we just have to take the results of his investigations with a pinch of salt from now on
i think spin was mafia roleblocked, that would make sense as it causes confusion among the town and puts spin in a bad situation
I am a cop but I need to know my sanety, it is eather Paranoid or Insane.
Aimless wrote:So... this leaves us with two questions to answer.
First, why was spin blocked? Second, why were there only two night kills last night, and three the night before?
As for the second, there are a number of possibilities : We could have a vig, and the vig chose not to kill last night. We could have any combination of killing roles, and the doc got lucky. We could have a town roleblocker.
So, without saying anything that would give away power roles, what do each of you think our setup is?
lalaland wrote:This is what I love about Spamalot... you click on a title to a thread, and you have no idea what you'll find inside...
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