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The Werewolves of Miller's Hollow Wolves win

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Re: The Werewolves of Miller's Hollow Day 4

Postby degaston on Fri Jan 26, 2024 1:18 pm

Ragian wrote:Looks like the witch used her killing potion last night. Of course, I don't know if she can be a busy bee and use both the same night.
The manual says they can both be used on the same night. But it's up to Traf.
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Re: The Werewolves of Miller's Hollow Day 4

Postby Devante on Fri Jan 26, 2024 1:22 pm

@TRAF, never did get an answer on the witch question. Much like you stating a player was poisoned would you state if one was resurrected?

Perhaps he simply can't answer it but would be nice to know if power still in play
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Re: The Werewolves of Miller's Hollow Day 4

Postby Votanic on Fri Jan 26, 2024 1:22 pm

Ragian wrote:No wait. Scratch that. I'm confusing it with another role. I'm on board.

Fped

If you meant that swang can only vig once, you are right.
At first, I thought he had multiple vigs too, since the Barber being a one-shot wasn't stated on Page 1.
...but Traf clarified that it was a one-shot in a post earlier today (Day 4).
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Re: The Werewolves of Miller's Hollow Day 4

Postby SoN!c on Fri Jan 26, 2024 1:24 pm

Ragian wrote:No wait. Scratch that. I'm confusing it with another role. I'm on board.

Fped


Lol Ragian. Confusing it with your Ragian1 town role? :D
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Re: The Werewolves of Miller's Hollow Day 4

Postby Votanic on Fri Jan 26, 2024 1:25 pm

Devante wrote:I'm posting this for a recap reference. Do I have this right so far:

1. EW - Farmer - Restored power for kill - claimed town by Vot
2. Vot - Confessor - professed AFW for kill
3. Devante - Town Lord - claims Seer
4. Sonic - Farmer - claims cupid
5. Swang - Barber - no claim
6. Pixar - Sheriff Farmer - no claim
7. Ewe - Farmer - no claim
8. Ragian - Vagabond - replaced - no claim
9. Deg - Vagabond - replaced - no claim
10. Thor - Farmer - no claim

Known possible roles in play; witch, defender

Looks good. You might add that your Seer claim is confirmed by you correctly identifying the White Wolf.
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Re: The Werewolves of Miller's Hollow Day 4

Postby degaston on Fri Jan 26, 2024 1:26 pm

Devante wrote:@TRAF, never did get an answer on the witch question. Much like you stating a player was poisoned would you state if one was resurrected?

Perhaps he simply can't answer it but would be nice to know if power still in play
Mods will often not answer questions like that. The poisoning has a public effect that can't be hidden. Resurrection could be treated like protection, so town wouldn't know exactly why there was no kill. The difference would be that the witch knows why.
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Re: The Werewolves of Miller's Hollow Day 4

Postby Devante on Fri Jan 26, 2024 1:35 pm

degaston wrote:
Devante wrote:@TRAF, never did get an answer on the witch question. Much like you stating a player was poisoned would you state if one was resurrected?

Perhaps he simply can't answer it but would be nice to know if power still in play
Mods will often not answer questions like that. The poisoning has a public effect that can't be hidden. Resurrection could be treated like protection, so town wouldn't know exactly why there was no kill. The difference would be that the witch knows why.


Ok that makes sense. I'll stop harassing the mod lol
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Re: The Werewolves of Miller's Hollow Day 4

Postby Ragian on Fri Jan 26, 2024 2:20 pm

Votanic wrote:
Ragian wrote:No wait. Scratch that. I'm confusing it with another role. I'm on board.

Fped

If you meant that swang can only vig once, you are right.
At first, I thought he had multiple vigs too, since the Barber being a one-shot wasn't stated on Page 1.
...but Traf clarified that it was a one-shot in a post earlier today (Day 4).

Oh for f*ck's sake... Thanks.
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Re: The Werewolves of Miller's Hollow Day 4

Postby Ragian on Fri Jan 26, 2024 2:21 pm

No wolf kill N2 and N3, right?
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Re: The Werewolves of Miller's Hollow Day 4

Postby Ragian on Fri Jan 26, 2024 2:22 pm

SoN!c wrote:
Ragian wrote:No wait. Scratch that. I'm confusing it with another role. I'm on board.

Fped


Lol Ragian. Confusing it with your Ragian1 town role? :D

Just a bit much to try to remember while away skiing, posting from phone :oops:
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Re: The Werewolves of Miller's Hollow Day 4

Postby Devante on Fri Jan 26, 2024 2:23 pm

Just another thought here, are we sure there’s another wolf in play and we’re not just dealing with a 3rd party role?

A regular wolf, AFW and white wolf does make sense at game start so I would think there is. Maybe even 2 regular wolves at game start on 18 players. But I’m leaning towards one left or none. If the thought with setup was the AFW will just keep converting and gaining wolves then by fluke we stopped that at game start. And if by chance there isn’t another wolf it might explain the no night kills. Unless the defender has been able to block them very successfully. It might also explain why loose chose Charlie as there was no wolf to point at. Game is still going as the 3rd party roles can still win if they achieve their objective. Leaning towards a smart or quiet wolf in play but there might be something here. Thoughts?
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Re: The Werewolves of Miller's Hollow Day 4

Postby Ragian on Fri Jan 26, 2024 2:26 pm

I think it unlikely that there are no more wolves.
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Re: The Werewolves of Miller's Hollow Day 4

Postby degaston on Fri Jan 26, 2024 2:43 pm

Devante wrote:If the thought with setup was the AFW will just keep converting and gaining wolves then by fluke we stopped that at game start.

From the manual, the AWF only has a single recruit. If there was a backup-AWF, that could explain why DDS was bitten. But I doubt they have unlimited recruits. That would be a straight up cult game.
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Re: The Werewolves of Miller's Hollow Day 4

Postby Ewebasher on Fri Jan 26, 2024 2:44 pm

degaston wrote:
Ewebasher wrote:On a completely separate note I am happy to vouch for SoN!c and Thor as town. Know that SoN!c is pretty much confirmed anyway but given Thor (along with me) is on the radar for being quiet it's handy that I can clear him (or at least attempt to assuming you believe me)

Would you care to explain this?


I guess I may as well claim (since I could only 'sniff' out wolves once) but Traf has obviously amended the Bear Tamer to work online to allow me to sniff out wolves in my immediate vicinity (players next to me in the player list). I had a good sniff last night and no wolves were detected.

Didn't use it on the first night as it felt too early. Second night I was next to Loose (after mpolo's mod kill) and I reckoned the suspicion was already strong enough on him that I'd be wasting the 'sniff'.

Went for it last night as it would shed light on the close to invisible Thor...
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Re: The Werewolves of Miller's Hollow Day 4

Postby swang918 on Fri Jan 26, 2024 2:44 pm

Forefather wolf can only convert once
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Re: The Werewolves of Miller's Hollow Day 4

Postby swang918 on Fri Jan 26, 2024 2:47 pm

Oh wow… nice work ewebasher
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Re: The Werewolves of Miller's Hollow Day 4

Postby SoN!c on Fri Jan 26, 2024 2:57 pm

Devante wrote:Thoughts?


Im thinking 3 wolves + a 3P white wolf. 2 down, 2 to go.

Also the evidence is telling us the witch (town role) is inexperienced. Inexperienced on N3 that is by poisoning Charle.

There were only 2 unconfirmed inexperienced players left on N3 and one is claiming bear tamer with a solid story vouching for the other.
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Re: The Werewolves of Miller's Hollow Day 4

Postby Votanic on Fri Jan 26, 2024 3:00 pm

Ewebasher wrote:
degaston wrote:
Ewebasher wrote:On a completely separate note I am happy to vouch for SoN!c and Thor as town. Know that SoN!c is pretty much confirmed anyway but given Thor (along with me) is on the radar for being quiet it's handy that I can clear him (or at least attempt to assuming you believe me)

Would you care to explain this?


I guess I may as well claim (since I could only 'sniff' out wolves once) but Traf has obviously amended the Bear Tamer to work online to allow me to sniff out wolves in my immediate vicinity (players next to me in the player list). I had a good sniff last night and no wolves were detected.

Didn't use it on the first night as it felt too early. Second night I was next to Loose (after mpolo's mod kill) and I reckoned the suspicion was already strong enough on him that I'd be wasting the 'sniff'.

Went for it last night as it would shed light on the close to invisible Thor...

That is a cool superpower ...and a believable story.

If we make a small leap of faith and take that as a given: we are now down to 4 suspects, with 1 or 2 of them wolves:
Pixar, Dega, swang, and Ragian.
Of those four, the first three haven't given me any major scum-tells, while Ragian has said a few things that made my eyebrows dart up.
However, that is not a full-fledged FOS at Ragian, because I trust evidence, not vague scum-tells... Still Ragian is high on my list of players to investigate.

Linking the Barber and a wolf is almost too entertaining a story to believe if roles are truly random, but maybe they aren't completely random...

Btw, we still don't know Thor's secret role, could he be the Defender or Witch?
Just because he doesn't post, doesn't mean he isn't paying attention... and for that matter, the witch-vig did have a 'phoned in' quality about it.
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Re: The Werewolves of Miller's Hollow Day 4

Postby Ragian on Fri Jan 26, 2024 3:18 pm

Why don't we think that scum have safe fake claims? Based on Loose? That's a bit vague. Ewe's story is cool, but I don't want to take it at face value because it means that one or two wolves are among pixar and swang. I'm confident I can just about clear myself and to some extent dega.
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Re: The Werewolves of Miller's Hollow Day 4

Postby SoN!c on Fri Jan 26, 2024 3:30 pm

Ragian wrote:Why don't we think that scum have safe fake claims? Based on Loose? That's a bit vague. Ewe's story is cool, but I don't want to take it at face value because it means that one or two wolves are among pixar and swang. I'm confident I can just about clear myself and to some extent dega.


I hate to say it Ragian but atm both you and Deg went topside to my scummy list. And you just said you can clear yourself and to some extent dega? :D

Anyways with 4 experienced unknown players left and 2 wolves to find I think it's time for a mass claim?

And you can go first? You already wanted to do so earlier. So please clear yourself and, to some extent, clear Dega aswell
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Re: The Werewolves of Miller's Hollow Day 4

Postby SoN!c on Fri Jan 26, 2024 3:35 pm

But please do it quick to make it believable. :D
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Re: The Werewolves of Miller's Hollow Day 4

Postby swang918 on Fri Jan 26, 2024 3:41 pm

So, I’ll put a pin in my pressure thor idea. I have two better ideas now. Pixar, and degaston.

My Pixar suggestion is just based on setup. Pixar did vote for Max, but other than that I don’t see anything scummy from him. Pixar is neutral in my book. But he is sheriff, and sonic is double confirmed town and a farmer. So its a good policy lynch bc if we lynch right and Pixar is wolf, then great. If we’re wrong, then he can give the double vote to Sonic, and thats still a plus for town.

On dega, Im coming back to the Max wagon. This part might be overthinking it but— in elementary school mafia, Max also got lynched after getting pressured and then stubbornly refusing to claim (and flipped town). This was on D3 in Elemntary School, the thread is in the archives. Dega and pixar were both on that lynch. Theres some serious deja vu with that thread and ours, with people warning Max that he should claim and him just not listening. So, a wolf dega here wouldve been wise to choose Max as a wagon target, knowing Max has that tendency to get himself lynched w his stubbornness. And dega did initiate and push the max wagin here.I dont know how likely it is for someone to remember the elementa try school game, but I suspect dega is capable of it. Ragian might remember it also bc ragian modded that game.

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Re: The Werewolves of Miller's Hollow Day 4

Postby Maxleod on Fri Jan 26, 2024 3:49 pm

Votanic wrote:
btw, @ Maxleod: You just guessed that LC was a wolf, so don't act too virtuous or clever about it...



:lol: :lol: :lol:
You have no fucking clue Vot...
Wanna know why Traf didn't replace mpolo with me? Because he wants the wolves to still have a fighting chance. Yeah, that's right, Traf thought that bringing me back would mean Game Over. I'd argue that it's not necessarily true, for me to close the deal, first I'd have to talk some sense into brainwashed idiots. Easier said than done. For all I know these retards could very well be capable of lynching me again, even if as mpolo's replacement I'd be a confirmed Town.

Anyway, GO PUPPIES!!!
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Re: The Werewolves of Miller's Hollow Day 4

Postby SoN!c on Fri Jan 26, 2024 3:58 pm

Ragian went offline 3 minutes after the "be quick" post and Dega was online till now. Just went offline too. Im imagining they are both on Discord now working on a safe claim all night long :lol:
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Re: The Werewolves of Miller's Hollow Day 4

Postby Ragian on Fri Jan 26, 2024 4:13 pm

Dude... Stop smoking. I'm on a skiing trip with the family. Some of us have lives, you know (and no discord account). Moreover, you're usually not allowed to debate a game outside of the assigned forums.

Anyway, I'm the witch. I brought Dega back N2 with a healing potion. He was targeted by wolves. I killed Charle last night, thinking that Loose would at least give up a wolf to be believable. I just figured Charle's claim wasn't online for long enough to make the real monger react. Bad call. Shit happens. I just, really, don't get Loose's play. But hey, maybe the clue is in his handle.

Now, Dega targeted by wolves indicates town (or 3rd party) to me. I'm the witch. You know she's in here after last night (my bad).

If anyone counterclaims, think about why I would choose the witch at this moment. Or lynch me and whoever counters. 1 for 1 is a decent trade.
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