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Re: Indigo League Mafia/RPG Day 1 - Full speed ahead!

Postby legionnare on Fri Dec 16, 2016 3:31 am

Sorry folks just started a new job this week and kinda pretty much forgot about this thread in the haze of training and drinking.... :oops: :oops: :lol: Dear God there are so many pages to catch up on! Will post later today/tonight with some thoughts.
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Re: Indigo League Mafia/RPG Day 1 - Full speed ahead!

Postby Ragian on Fri Dec 16, 2016 3:37 am

DoomYoshi wrote:
Ragian wrote:
@Doom, why is flavour speculation important?

I am not flavor speculating, I am mechanics speculating. It's important because mafia is a game of disinformation and the way to change that is through information. If everyone knew everybody else's role it would be easy for town. It wouldn't be fun, but it's fun to work towards that state of perfect information.

Cheers. I can get behind that.

Serbia clearly skimming now. That's a real bad instance of skimming too.

---

Sigh, I agree that we should not drag out D1 forever, but the cases on mitch, fircoal, and dakky don't really appeal to me. Honestly, I would be voting Nag for what I stated previously, but I reckon I'd have an uphill battle getting people behind that. I would also have to revisit the thread some more than I have done. Yes, I'm busy too. I'm going to a massive Christmas Party today, but I'll be back tomorrow (I wanted to be back yesterday, but things got in the way). I would also look at Serbia too. Serbia or Nag...neither has any votes now...great...

Also, it still seems unclear to some that I wasn't saying that Nark is a bad player, but that the people voting for him were. No one has ACTUALLY stated that he's a bad player. Sheesh.
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Re: Indigo League Mafia/RPG Day 1 - Full speed ahead!

Postby kwanton on Fri Dec 16, 2016 6:31 am

In the interest of not dragging out day 1 unvote vote mitch

The case on him is more compelling to me than the one on chu atm (but I'm still keeping my eye on nark).
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Re: Indigo League Mafia/RPG Day 1 - Full speed ahead!

Postby Minister Masket on Fri Dec 16, 2016 6:31 am

DoomYoshi wrote:I just don't even care anymore tbh. Masket or dakky needs to die, everything else is a side show.


And yet your vote is on mitch. Planning to attack one of us over Night 1 eh? Luckily I'm prepared for that.

Unvote, Vote madmitch

This is less me joining a bandwagon, but more me taking Fircoal's side in what's looking like the final Day 1 vote showdown (and the pressure on dakky clearly isn't going anywhere). It would be a shame to lose Fircoal's intelligent play compared to madmitch's scattergun approach to posting. It's just so all over the place that it's impossible to get any sort of reading at all.

I believe that ties up the vote on both of em' on 7.
At some point today I'm gonna re-read and see if there's anything else worth bringing up.
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Re: Indigo League Mafia/RPG Day 1 - Full speed ahead!

Postby aage on Fri Dec 16, 2016 8:38 am

Post so I don't get replaced


The people wagoning on Mitch clearly don't know him. I will admit we won't lose much if he dies but it's the most uninteresting day 1 lynch ever.

dakky21 wrote:Lynching mitch will either prove Wing was right or wrong, but if he is wrong he can cut the crap out of Mr. Know it all so my vote stays where it belongs.

...no it doesn't.



Fircoal why do you make such an excellent post on Nag and then vote for Mitch? Doesn't make sense to me.
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Re: Indigo League Mafia/RPG Day 1 - Full speed ahead!

Postby mandalorian2298 on Fri Dec 16, 2016 11:29 am

StorrZerg replaces Marashu
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Re: Indigo League Mafia/RPG Day 1 - Full speed ahead!

Postby The1exile on Fri Dec 16, 2016 1:58 pm

Mandy, can I add my voice to those asking for a day 1 deadline? Doesn't have to be dramatically soon but I feel we are drifting either towards an apathy bandwagon to get it over or (worse) the game fizzling.
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Re: Indigo League Mafia/RPG Day 1 - Full speed ahead!

Postby mandalorian2298 on Fri Dec 16, 2016 3:10 pm

The1exile wrote:Mandy, can I add my voice to those asking for a day 1 deadline? Doesn't have to be dramatically soon but I feel we are drifting either towards an apathy bandwagon to get it over or (worse) the game fizzling.


Yes sir, you can. You can vote "No lynch", explain you consider it preferable to an apathy bandwagon and if half or more players feel the same way, I shall be happy to accomodate.

Seriously, the whole "Make a deadline" things sounds to me like "Grampa Mandy, make us stop playing and send us to our room to study!" When I was your age, I didn't need anyone to send me to my room to study because back then we valued booklearning because the coal mine owner was just waiting for one of us to fail a grade so that he could buy him from his parents and make him dig 20 hours a day. It's easy for you kids today with your clear air and I-telephones! We had no I-telephones, no sir! My I-telephone was a pebble which I would throw on my friends' windows to call them to come out and play, after I had finished my studies. That's why I was proclaimed the Best Boy and was rewarded with 2 licks from the village's communal lump of sugar.
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Talapus wrote:I'm far more pissed that mandy and his thought process were right from the get go....damn you mandy.
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Re: Indigo League Mafia/RPG Day 1 - Full speed ahead!

Postby StorrZerg on Fri Dec 16, 2016 3:19 pm

Add a fucking deadline.
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Re: Indigo League Mafia/RPG Day 1 - Full speed ahead!

Postby StorrZerg on Fri Dec 16, 2016 3:22 pm

Reading the first post lolol

Why did I bother lol
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Re: Indigo League Mafia/RPG Day 1 - Full speed ahead!

Postby The1exile on Fri Dec 16, 2016 3:33 pm

mandalorian2298 wrote:Seriously, the whole "Make a deadline" things sounds to me like "Grampa Mandy, make us stop playing and send us to our room to study!" When I was your age, I didn't need anyone to send me to my room to study because back then we valued booklearning because the coal mine owner was just waiting for one of us to fail a grade so that he could buy him from his parents and make him dig 20 hours a day. It's easy for you kids today with your clear air and I-telephones! We had no I-telephones, no sir! My I-telephone was a pebble which I would throw on my friends' windows to call them to come out and play, after I had finished my studies. That's why I was proclaimed the Best Boy and was rewarded with 2 licks from the village's communal lump of sugar.

Deadlines help you manage the pace of the game, which is vital if you want to keep players interested, especially with 26 players. It adds impetus as well as forces people to make mistakes, which in turn provides drama and fuel and thus great mafia games are born out of what might seem unnecessarily rushed day 1s. Are you sure you can't be convinced?
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Re: Indigo League Mafia/RPG Day 1 - Full speed ahead!

Postby StorrZerg on Fri Dec 16, 2016 3:44 pm

I'm gonna add in. This player group on cc isn't hard core. There isn't enough motivated players to keep people active or reason for people to stay active. Games with out deadlines on cc stagnant and become a cesspool of inactivity. That's the way it is.

Mandatory deadlines for the rest of the game please.
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Re: Indigo League Mafia/RPG Day 1 - Full speed ahead!

Postby Samlen on Fri Dec 16, 2016 3:50 pm

mandalorian2298 wrote:Seriously, the whole "Make a deadline" things sounds to me like "Grampa Mandy, make us stop playing and send us to our room to study!" When I was your age, I didn't need anyone to send me to my room to study because back then we valued booklearning because the coal mine owner was just waiting for one of us to fail a grade so that he could buy him from his parents and make him dig 20 hours a day. It's easy for you kids today with your clear air and I-telephones! We had no I-telephones, no sir! My I-telephone was a pebble which I would throw on my friends' windows to call them to come out and play, after I had finished my studies. That's why I was proclaimed the Best Boy and was rewarded with 2 licks from the village's communal lump of sugar.


Think about it this way. Day 1 is the slowest of days and the one with the least information, making it the hardest to actually get a majority vote on anyone. Imposing a deadline helps speed up the game, keeps people interested, and you will likely not need to add a deadline for any of the other days. We've done tooons of discussion today already and we still haven't lynched anyone, simply because there's no case compelling enough to drag half the people along with it. And no case is compelling because we have the least amount of information today relative to upcoming days. Given the nature of day ones and the holidays coming up, I doubt that we'll be able to end the day anytime soon, which becomes more and more frustrating for everyone. Besides, the panic that tend to come with deadlines approaching could give us information to help us in future days.
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Re: Indigo League Mafia/RPG Day 1 - Full speed ahead!

Postby aage on Fri Dec 16, 2016 4:11 pm

mandalorian2298 wrote:
The1exile wrote:Mandy, can I add my voice to those asking for a day 1 deadline? Doesn't have to be dramatically soon but I feel we are drifting either towards an apathy bandwagon to get it over or (worse) the game fizzling.


Yes sir, you can. You can vote "No lynch", explain you consider it preferable to an apathy bandwagon and if half or more players feel the same way, I shall be happy to accomodate.

Seriously, the whole "Make a deadline" things sounds to me like "Grampa Mandy, make us stop playing and send us to our room to study!" When I was your age, I didn't need anyone to send me to my room to study because back then we valued booklearning because the coal mine owner was just waiting for one of us to fail a grade so that he could buy him from his parents and make him dig 20 hours a day. It's easy for you kids today with your clear air and I-telephones! We had no I-telephones, no sir! My I-telephone was a pebble which I would throw on my friends' windows to call them to come out and play, after I had finished my studies. That's why I was proclaimed the Best Boy and was rewarded with 2 licks from the village's communal lump of sugar.

You raise good points, but 26 players aren't gonna reach a majority, nor are they gonna reach 80 pages of discussion. That problem isn't gonna fix itself. Setting a deadline and killing the guy with the most votes is way more preferable to forcing a no lynch vote just to end the misery.
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Re: Indigo League Mafia/RPG Day 1 - Full speed ahead!

Postby aage on Fri Dec 16, 2016 4:12 pm

Also welcome Storr. Thoughts on the fircoal wagon?
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Re: Indigo League Mafia/RPG Day 1 - Full speed ahead!

Postby legionnare on Fri Dec 16, 2016 4:23 pm

@Wing looks like you got your Christmas wish good buddy:
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Re: Indigo League Mafia/RPG Day 1 - Full speed ahead!

Postby Metsfanmax on Fri Dec 16, 2016 4:33 pm

I am going to vote Fircoal. I don't have much new analysis to add to the reasons why others are voting for him, but I do want us to stop D1 from stagnating.
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Re: Indigo League Mafia/RPG Day 1 - Full speed ahead!

Postby Fircoal on Fri Dec 16, 2016 4:55 pm

aage wrote:The people wagoning on Mitch clearly don't know him. I will admit we won't lose much if he dies but it's the most uninteresting day 1 lynch ever.


I mean yes. I don't know him! I believe I've stated that many times before. Thusly I have to rely on what other people say. And to that there's a mixed bag. Some say that he's usually like this while other's like Dakky claim that he's acting in a way he has before when he was scum. I don't know enough to make that judgement call. However, I do know that I personally find his actions scummy. Mafia is an interesting game in that I feel like it relies a lot on meta and without some of that meta it's hard to make reads. My meta-less read of Mitch's actions are that they are scummy.

aage wrote:Fircoal why do you make such an excellent post on Nag and then vote for Mitch? Doesn't make sense to me.

Because I find them both scummy and mitch has more votes. I would certainly be willing to vote for Nag, but at some point splintering off into many sub-arguments isn't going to work out well. People are already getting tired of Day 1 and while I never want to keep other arguments from happening, it seems voting for someone with no votes isn't going to get us anywhere.


I agree that a deadline is helpful, mainly because I feel like inactivity is a real threat to killing this game. Personally I'm not a big fan of deadlines in general but with 26 people and many of them posting infrequently I feel like we might need one. If this day goes for too long the posts will just get slower and slower and that's a really bad sign. I echo what StorrZerg said. The CC Mafia group here isn't hard core. We're not posting 5 pages a day like the times of yore. Too much inactivity and the game might be in danger of keeling over, which would be unforntunate. :(
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Skoffin wrote: So um.. er... I'll be honest, I don't know what the f*ck to do from here. Goddamnit chu.
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Re: Indigo League Mafia/RPG Day 1 - Full speed ahead!

Postby mandalorian2298 on Fri Dec 16, 2016 4:57 pm

StorrZerg wrote:Add a fucking deadline.


Make me. :P
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Re: Indigo League Mafia/RPG Day 1 - Full speed ahead!

Postby kwanton on Fri Dec 16, 2016 5:15 pm

I vote no deadline (even if it isn't up to a vote)

Screw it. Let's break the record for Day 1 pages.
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Re: Indigo League Mafia/RPG Day 1 - Full speed ahead!

Postby StorrZerg on Fri Dec 16, 2016 5:17 pm

Formally request everyone to request a deadline and not contribute to the game until one is added.
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Re: Indigo League Mafia/RPG Day 1 - Full speed ahead!

Postby StorrZerg on Fri Dec 16, 2016 5:18 pm

kwanton wrote:I vote no deadline (even if it isn't up to a vote)

Screw it. Let's break the record for Day 1 pages.



Let's lynch this guy. He is scum.
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Re: Indigo League Mafia/RPG Day 1 - Full speed ahead!

Postby StorrZerg on Fri Dec 16, 2016 5:33 pm

aage wrote:Also welcome Storr. Thoughts on the fircoal wagon?




Donno but guy I just called out.
He is scummy

Honestly I haven't read anything other than this page. And some of the first post .


Ask me specifically and link if you want me to comment any time soon.

Call me lazy, idc. I'll contribute if you help me a bit.

Honestly I'm fucking pissed a5 myself for accepting this game before reading the first post. So much I hate about this game setup. (And yeah I'm gonna be childish about it)
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Re: Indigo League Mafia/RPG Day 1 - Full speed ahead!

Postby Skittles! on Fri Dec 16, 2016 5:43 pm

StorrZerg wrote:
aage wrote:Also welcome Storr. Thoughts on the fircoal wagon?




Donno but guy I just called out.
He is scummy

Honestly I haven't read anything other than this page. And some of the first post .


Ask me specifically and link if you want me to comment any time soon.

Call me lazy, idc. I'll contribute if you help me a bit.

Honestly I'm fucking pissed a5 myself for accepting this game before reading the first post. So much I hate about this game setup. (And yeah I'm gonna be childish about it)

To make it easier for you we can just vote you out? Honestly though, get over it, stop trying to force everyone to heed to a deadline unless the mod wants one, and start reading up.

As for the actual deadline - it doesn't bother me, but coming into the Christmas period, people will have less and less time anyway to post. Heck, people will be away now and if Mandy does put in a deadline, they may not see it until they get back and then bam, they couldn't contribute when they could. Idk, do what you feel is right Mandy.
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Re: Indigo League Mafia/RPG Day 1 - Full speed ahead!

Postby Anarkistsdream on Fri Dec 16, 2016 5:44 pm

kwanton wrote:In the interest of not dragging out day 1 unvote vote mitch

The case on him is more compelling to me than the one on chu atm (but I'm still keeping my eye on nark).


You are still splitting the vote when the majority is on Chu... So, keep your eye on me while you continue to drag the day out.

Minister Masket wrote: It would be a shame to lose Fircoal's intelligent play compared to madmitch's scattergun approach to posting. It's just so all over the place that it's impossible to get any sort of reading at all.

I believe that ties up the vote on both of em' on 7.
At some point today I'm gonna re-read and see if there's anything else worth bringing up.


Wow... So you even ADMIT that you are continuing the split vote... :?

aage wrote:
dakky21 wrote:Lynching mitch will either prove Wing was right or wrong, but if he is wrong he can cut the crap out of Mr. Know it all so my vote stays where it belongs.

...no it doesn't.


Agreed, man.

mandalorian2298 wrote:When I was your age...


I am older than you, ya dick... ;) :D :D And I want something to come of this... I didn't come back to this drama filled shithole to have the game fizzle.

StorrZerg wrote: There isn't enough motivated players to keep people active or reason for people to stay active. .


There aren't... Aren't... Plural... That's how little I care about continuing my arguments for the same people that I have already stated.

StorrZerg wrote:
kwanton wrote:I vote no deadline (even if it isn't up to a vote)

Screw it. Let's break the record for Day 1 pages.



Let's lynch this guy. He is scum.


You just started... Read. Make some cases... Maybe you can reignite discussion... Coming in and hoping that people hurry up and end the day makes you look GUILTY!

Storr wrote:Call me lazy, idc. I'll contribute if you help me a bit.

Honestly I'm fucking pissed a5 myself for accepting this game before reading the first post. So much I hate about this game setup. (And yeah I'm gonna be childish about it)


Oh jesus... I fucking hope you die tonight.


Hey, thanks Skoffin... That long ass post said NOTHING... All these young boys may think you are cool because you are a girl who plays these games, but you are just an annoyance, a skimmer, and a rare poster... So yippee for you... =D> =D> =D> =D>
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