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Esc and trench compute hang up

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Esc and trench compute hang up

Postby Lord Arioch on Thu May 15, 2014 12:07 am

Hi all!
So anyone else got a problem with esc? When i reach a certain point like 10k (yes i play esc and trench) the computer have serious problem handling that mass of troopers.... it can even go so far that the script start to not respond, quiet frustrating!

I only have this problem at work:) not at home where my computer is a bit newer...

Is there anything i can do to keep playing at work?:) ANd i know other have the same problem...

Thx
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Re: Esc and trench compute hang up

Postby copacetik on Thu May 15, 2014 8:23 am

I'm also experiencing this. It makes playing those games very difficult.
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Re: Esc and trench compute hang up

Postby Lord Arioch on Thu May 15, 2014 12:55 pm

in one of the games im in one player wrote that due to this he is unable to continue the game.... which is not good or fun!
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Re: Esc and trench compute hang up

Postby redspyder on Fri Jun 06, 2014 1:56 pm

There are suggestions in that forum to revert escalating back to normal... or at least on some settings. I advise you give your support to this idea.
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Re: Esc and trench compute hang up

Postby Silly Knig-it on Sun Jun 08, 2014 1:51 am

I have found my only solution to be my home computer and Firefox. Any other browser hangs up. This problem has caused me to ineffect cut my turn short because I have to race yo my home computer before time expires.

Sometimes I can crash out of the program, restart, relog-in and that will get one step further. But having todo that 9 or 10 times per turn is not enjoyable.

And I also like esc, trench.
[img]AC1D5A83-79DE-4FED-840B-B4778D0189E5_1_105_c%20(1).jpeg[/img]
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Re: Esc and trench compute hang up

Postby IcePack on Fri Jun 13, 2014 4:03 pm

Comment here and provide feedback / thoughts:

viewtopic.php?f=4&t=203304&view=unread#unread
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Re: Esc and trench compute hang up

Postby Metsfanmax on Fri Jun 13, 2014 9:52 pm

Lord Arioch wrote:Hi all!
So anyone else got a problem with esc? When i reach a certain point like 10k (yes i play esc and trench) the computer have serious problem handling that mass of troopers.... it can even go so far that the script start to not respond, quiet frustrating!

I only have this problem at work:) not at home where my computer is a bit newer...

Is there anything i can do to keep playing at work?:) ANd i know other have the same problem...

Thx


I think you saw the other thread, but just so it's clear, this isn't a unique problem for escalating and trench -- in general, the system has trouble dealing with troop numbers this large. I believe that the number of games reaching this level is now higher because of the escalating change, particularly for trench where it's harder to eliminate the opponents early in the game.

But I don't think these large troop numbers have always caused local lag -- this is likely something to do with the Panel mode that's different from how it used to be. There's a bit of processing of the game board for analysis purposes that happens automatically now (and previously only happened if you had BOB). Try turning off Panel mode -- and, of course, any add-ons like BOB if you're using them -- and see if that resolves the issue, as a quick fix.
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Re: Esc and trench compute hang up

Postby Lord Arioch on Tue Jun 17, 2014 12:56 pm

Thx for the tip :)
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