Conquer Club

Wait, What? Mafia (9/9) D2: Wait, What?

Housing completed games. Come take a walk through a history of suspicion!

Moderator: Community Team

Forum rules
Please read the Community Guidelines before posting.

Re: Wait, What? Mafia (9/9) D1: The Revealing

Postby Anarkistsdream on Thu Nov 14, 2013 5:27 pm

Lootifer wrote:
Anarkistsdream wrote:I agree... The more townies that pop their little heads up, saying "I have info that will only make me a target for mafia," the quicker this game goes to scum...

We already have to worry about taking care of Spiesr now, so, whoever we have with protective roles, keep your eyes on the Spies-r (Like my pun?)

Now, what makes this investigative role- that outed Spiesr- different from most anything I have seen is that the info goes to EVERYONE in the game... Most of the time, you get your answer and keep moving. However, making it a worldwide message is really bad. If this is a townie doing this, you had better be VERY careful, because otherwise you are just screwing us and letting mafia know who the power roles are. If it is scum, you must ALSO be careful because, whoever you out as town will have the rest of the town to take care of them- Docs, roleblockers, etc.

All that said, I will FOS Lootifer for now for the odd request to have people admit to having power role-type knowledge

We, the town, are the ignorant majority; compared to scum, the informed minority.

I agree

What if, in this case, the information was regarding how the game is structured? Or knowledge about scum roles? Or something similar? Information disclosure can most certainly be pro-town in some circumstances, especially when its information scum have, and town do not. Sure it may paint a target on the persons head who is releasing the information, but I dont see a rule anywhere that says only PR's get to have supplementary information.

Somehow, I am doubting that there is a Vanilla Townie in this game... James wanted this game to be fun, and Vanilla Townies never get that level of "fun" that other roles get. As for painting a target on people's heads, it not only affects the person who speaks, but also the person/people that it is about.

In fact, combining the fact that you are both experienced and reasonably smart, its odd that you would only mention the negative side of information disclosure, a little scummy? Not sure.

Hey, nobody said I was smart!! ;) However, why only mention the negative??? IT IS DAY ONE! This is the BEST time for the mafia to gain information or the upper hand, because all they have to do is sit back and watch townies stumble over themselves figuring out who else may be town. If I were scum, I would post rarely day one and watch what everyone is doing. You already know who your partners are, so all you have to figure out is which townies have what powers. By asking people to stick their head out and ask, you are giving perfect targets to mafia. On the first day, a roleclaim or even claim of knowledge is ignorant, and I doubt you can find one game in our archives where a REAL claim (not a fake mafia made one) influenced the game in a positive way.



OK, so, now for more rambling that may be nearly identical to what I put in your quote:
The only thing that allows town to win is that the mafia are in the dark about who does what and there are more town than scum... We know now that Spiesr will need protection in the night. And, according to the role name and several people's assumptions (which I agree with) there is more than one investigative role... We DON'T want to know who else is right now. That just gives more and more chances for them to get picked off... Unless we have more protective roles than either aggressive or investigative roles, which I doubt, the scum will be able to start knocking off cops... How is that going to end up being good or helpful to town?

This also assumes we have no third-party killers or cults, who have no issue with either side winning. So, say we DO have a cult recruiter... He knows he can now safely induct Spiesr and Spiesr will most likely not be investigated or forced to reveal his role again...

So, by all means, explain to us how ANY knowledge on Day 1 does the town more good than ill. I respect that you are using your old noggin and coming up with ideas... (I get sick of playing games with a bunch of one liner players) However, let's make sure that we protect town first, and find out information second.

With that said, I revoke my FOS, because I think you really just have a different viewpoint of how information will be used. And I respect different viewpoints.
virus90 wrote: I think Anarkist is a valuable asset to any game.
User avatar
Cook Anarkistsdream
 
Posts: 7567
Joined: Wed Jan 10, 2007 11:57 am

Re: Wait, What? Mafia (9/9) D1: The Revealing

Postby epic pie on Thu Nov 14, 2013 5:34 pm

A quick reason that knowing any information in D1 is that the town will not accidentally lynch a pro-town power role. Now, this is refutable by the Mafia knowing that the town has a power role, and therefore a target.

I basically summed up what you said into a TL;DR
Corporal 1st Class epic pie
 
Posts: 6
Joined: Fri Apr 12, 2013 2:40 pm

Re: Wait, What? Mafia (9/9) D1: The Revealing

Postby kratos644 on Thu Nov 14, 2013 5:58 pm

Unvote With only 9 players it is very likely we have a small mafia. If we have a protective role we can play a little follow the cop with spiesr since he has already been confirmed as our cop. This of course assumes 2 things. 1 being that we have a protective role and 2 being that mafia doesn't have a strongman. If this is the case, it would be a viable option to no lynch today. Obviously I'm not suggesting we do this right this minute because there is a lot of day left but just throwing that out there.
Best Score: 2799, Best Rank: Colonel, Best Scoreboard Spot: 126
Funniest Game:Game 1675072
Sickest Game:Game 2975352
User avatar
Major kratos644
 
Posts: 1488
Joined: Sun May 20, 2007 1:49 pm

Re: Wait, What? Mafia (9/9) D1: The Revealing

Postby JamesKer1 on Thu Nov 14, 2013 6:07 pm

Day 1 Vote Count 2:

jonty125 (1): spiesr

With 9 alive, it takes 5 to lynch.

Deadline set at Nov. 19th, 19:00 CC time (7 PM)

Actions of the day:

___?___ revealed Spiesr as Town NIU
Join CrossMapAHolics!

Stephan Wayne wrote:Every day is Fool's Day on CC.




A new era of monthly challenges has begun...
User avatar
Private JamesKer1
 
Posts: 1338
Joined: Fri Jun 24, 2011 9:47 am
Location: Good ol' Kentucky

Re: Wait, What? Mafia (9/9) D1: The Revealing

Postby Anarkistsdream on Thu Nov 14, 2013 6:34 pm

epic pie wrote:A quick reason that knowing any information in D1 is that the town will not accidentally lynch a pro-town power role. Now, this is refutable by the Mafia knowing that the town has a power role, and therefore a target.

I basically summed up what you said into a TL;DR

No, you certainly didn't sum up my points, unless you yourself skimmed my post. The way you don't lynch a townie is a claim at lynch -1 or -2... Don't ask for the info first, wait until it is close to a lynch and BEFORE hammering, the possible lynchee can talk about their role...

Hey guys, why don't we all just start the game listing are roles? That is what you two are saying... :roll:
virus90 wrote: I think Anarkist is a valuable asset to any game.
User avatar
Cook Anarkistsdream
 
Posts: 7567
Joined: Wed Jan 10, 2007 11:57 am

Re: Wait, What? Mafia (9/9) D1: The Revealing

Postby Lootifer on Thu Nov 14, 2013 7:32 pm

I was not suggesting we mass claim or anything like that. But I have made my case and I'll leave it at that for now.

I would be ok with a no lynch.
I go to the gym to justify my mockery of fat people.
User avatar
Lieutenant Lootifer
 
Posts: 1084
Joined: Mon Feb 16, 2009 7:30 pm
Location: Competing

Re: Wait, What? Mafia (9/9) D1: The Revealing

Postby gregwolf121 on Thu Nov 14, 2013 9:31 pm

well, i think its too early to talk about a no lynch, we have 5 days to gather information and to get some reads on people, so far nothing has really stood out to me. basically i'm just saying that we shouldn't end this day early.
User avatar
Captain gregwolf121
 
Posts: 9
Joined: Sun Jun 14, 2009 1:51 pm
Location: right behind you

Re: Wait, What? Mafia (9/9) D1: The Revealing

Postby kratos644 on Thu Nov 14, 2013 10:30 pm

gregwolf121 wrote:well, i think its too early to talk about a no lynch, we have 5 days to gather information and to get some reads on people, so far nothing has really stood out to me. basically i'm just saying that we shouldn't end this day early.

Agreed. When I threw a no lynch out I didn't mean I wanted it immediately. I was just throwing it out as a viable option to end the day instead of a random lynch.
Best Score: 2799, Best Rank: Colonel, Best Scoreboard Spot: 126
Funniest Game:Game 1675072
Sickest Game:Game 2975352
User avatar
Major kratos644
 
Posts: 1488
Joined: Sun May 20, 2007 1:49 pm

Re: Wait, What? Mafia (9/9) D1: The Revealing

Postby Anarkistsdream on Thu Nov 14, 2013 10:45 pm

gregwolf121 wrote:well, i think its too early to talk about a no lynch, we have 5 days to gather information and to get some reads on people, so far nothing has really stood out to me. basically i'm just saying that we shouldn't end this day early.


Hey, dude. Hope I make a better impression on you this game. 8-)

In any case, I totally agree with your statement.
virus90 wrote: I think Anarkist is a valuable asset to any game.
User avatar
Cook Anarkistsdream
 
Posts: 7567
Joined: Wed Jan 10, 2007 11:57 am

Re: Wait, What? Mafia (9/9) D1: The Revealing

Postby gregwolf121 on Thu Nov 14, 2013 11:54 pm

Anarkistsdream wrote:
gregwolf121 wrote:well, i think its too early to talk about a no lynch, we have 5 days to gather information and to get some reads on people, so far nothing has really stood out to me. basically i'm just saying that we shouldn't end this day early.


Hey, dude. Hope I make a better impression on you this game. 8-)

In any case, I totally agree with your statement.


hmmm i don't remember any games where i had a bad impression of you
User avatar
Captain gregwolf121
 
Posts: 9
Joined: Sun Jun 14, 2009 1:51 pm
Location: right behind you

Re: Wait, What? Mafia (9/9) D1: The Revealing

Postby jonty125 on Fri Nov 15, 2013 8:12 am

colton24 wrote:Well...that screams Mafia Day Cop to me.


Why does it scream, mafia day cop to you?
War doesn't determine who's right; it determines who's left.
User avatar
Cook jonty125
 
Posts: 279
Joined: Mon Jul 20, 2009 12:48 pm

Re: Wait, What? Mafia (9/9) D1: The Revealing

Postby epic pie on Fri Nov 15, 2013 9:09 am

Anarkistsdream wrote:No, you certainly didn't sum up my points, unless you yourself skimmed my post.


I summed up what I felt the most important, and the main points.
I agree with everything else you said in your post in reply to me, except roleclaims. I don't understand why roleclaiming is a viable option; people lie. A lot in Mafia.


Kratos, how would you define a "small" mafia? Two? Three?
Corporal 1st Class epic pie
 
Posts: 6
Joined: Fri Apr 12, 2013 2:40 pm

Re: Wait, What? Mafia (9/9) D1: The Revealing

Postby kratos644 on Fri Nov 15, 2013 11:22 am

epic pie wrote:
Anarkistsdream wrote:No, you certainly didn't sum up my points, unless you yourself skimmed my post.


I summed up what I felt the most important, and the main points.
I agree with everything else you said in your post in reply to me, except roleclaims. I don't understand why roleclaiming is a viable option; people lie. A lot in Mafia.


Kratos, how would you define a "small" mafia? Two? Three?

Three seems like too many. I'd say 2.
Best Score: 2799, Best Rank: Colonel, Best Scoreboard Spot: 126
Funniest Game:Game 1675072
Sickest Game:Game 2975352
User avatar
Major kratos644
 
Posts: 1488
Joined: Sun May 20, 2007 1:49 pm

Re: Wait, What? Mafia (9/9) D1: The Revealing

Postby Anarkistsdream on Fri Nov 15, 2013 11:40 am

JamesKer1 wrote:The setup may be a little weird at first, but I promise it is balanced.



Let's remember this quote and not make too many certainties...
virus90 wrote: I think Anarkist is a valuable asset to any game.
User avatar
Cook Anarkistsdream
 
Posts: 7567
Joined: Wed Jan 10, 2007 11:57 am

Re: Wait, What? Mafia (9/9) D1: The Revealing

Postby JamesKer1 on Fri Nov 15, 2013 5:05 pm

Prods and a VC will be coming out in less than an hour (I'll just edit this post if no one posts after). Post something related to the game, not just to get out of a prod, if you would like...

Game seems to be slowing down, I don't think there are more than three votes..? Hopefully Day Two will be a whole lot faster :)
Join CrossMapAHolics!

Stephan Wayne wrote:Every day is Fool's Day on CC.




A new era of monthly challenges has begun...
User avatar
Private JamesKer1
 
Posts: 1338
Joined: Fri Jun 24, 2011 9:47 am
Location: Good ol' Kentucky

Re: Wait, What? Mafia (9/9) D1: The Revealing

Postby Anarkistsdream on Fri Nov 15, 2013 5:21 pm

Vote: Jonty

Scummarining
virus90 wrote: I think Anarkist is a valuable asset to any game.
User avatar
Cook Anarkistsdream
 
Posts: 7567
Joined: Wed Jan 10, 2007 11:57 am

Re: Wait, What? Mafia (9/9) D1: The Revealing

Postby JamesKer1 on Fri Nov 15, 2013 5:43 pm

Day 1 Vote Count 3: (and prods)

jonty125 (2): spiesr, Anarkistsdream

With 9 alive, it takes 5 to lynch.

Deadline set at Nov. 19th, 19:00 CC time (7 PM)

Actions of the day:

___?___ revealed Spiesr as Town NIU

Prods will not be sent this time, (Colton was within minutes out of 48 hour requirement, Jonty unvoted and questioned Mafia as day role, but no other posting) but next time I will be sure to do so. This time it seemed more fair not to...
Last edited by JamesKer1 on Fri Nov 15, 2013 9:18 pm, edited 1 time in total.
Join CrossMapAHolics!

Stephan Wayne wrote:Every day is Fool's Day on CC.




A new era of monthly challenges has begun...
User avatar
Private JamesKer1
 
Posts: 1338
Joined: Fri Jun 24, 2011 9:47 am
Location: Good ol' Kentucky

Re: Wait, What? Mafia (9/9) D1: The Revealing

Postby Lootifer on Fri Nov 15, 2013 6:44 pm

Anarkistsdream wrote:Vote: Jonty

Scummarining

I can get on board with this, since he also was involved in putting pressure on Spiesr too. Though before I put him on L-2 i'd like to hear more than one word. Is he usually far more active? Can you elaborate on your suspicions?
I go to the gym to justify my mockery of fat people.
User avatar
Lieutenant Lootifer
 
Posts: 1084
Joined: Mon Feb 16, 2009 7:30 pm
Location: Competing

Re: Wait, What? Mafia (9/9) D1: The Revealing

Postby Anarkistsdream on Fri Nov 15, 2013 7:06 pm

Lootifer wrote:
Anarkistsdream wrote:Vote: Jonty

Scummarining

I can get on board with this, since he also was involved in putting pressure on Spiesr too. Though before I put him on L-2 i'd like to hear more than one word. Is he usually far more active? Can you elaborate on your suspicions?

He is a good guy, and maybe real life got him, but a joke vote and unvote and no other info just makes him look suspicious.
virus90 wrote: I think Anarkist is a valuable asset to any game.
User avatar
Cook Anarkistsdream
 
Posts: 7567
Joined: Wed Jan 10, 2007 11:57 am

Re: Wait, What? Mafia (9/9) D1: The Revealing

Postby jonty125 on Sat Nov 16, 2013 5:18 am

Anarkistsdream wrote:Vote: Jonty

Scummarining


I came up with the case on spiesr, unforatunely, he was town. So I backed off, I have since asked colton to clarify what he said, and am now waiting for him. I haven't said much recently, because I haven't had much to say.
War doesn't determine who's right; it determines who's left.
User avatar
Cook jonty125
 
Posts: 279
Joined: Mon Jul 20, 2009 12:48 pm

Re: Wait, What? Mafia (9/9) D1: The Revealing

Postby Anarkistsdream on Sat Nov 16, 2013 12:04 pm

jonty125 wrote:
Anarkistsdream wrote:Vote: Jonty

Scummarining


I came up with the case on spiesr, unforatunely, he was town. So I backed off, I have since asked colton to clarify what he said, and am now waiting for him. I haven't said much recently, because I haven't had much to say.


Just two votes... no big deal... Like I said to Loot, I just usually see you participate more
virus90 wrote: I think Anarkist is a valuable asset to any game.
User avatar
Cook Anarkistsdream
 
Posts: 7567
Joined: Wed Jan 10, 2007 11:57 am

Re: Wait, What? Mafia (9/9) D1: The Revealing

Postby spiesr on Sat Nov 16, 2013 12:18 pm

jonty125 wrote:
Anarkistsdream wrote:Vote: Jonty

Scummarining
I came up with the case on spiesr, unforatunely, he was town. So I backed off, I have since asked colton to clarify what he said, and am now waiting for him. I haven't said much recently, because I haven't had much to say.
Interesting, I never saw a "case" from you, just an OMGUS of sorts.
User avatar
Captain spiesr
 
Posts: 2809
Joined: Mon May 08, 2006 10:52 am
Location: South Dakota

Re: Wait, What? Mafia (9/9) D1: The Revealing

Postby virus90 on Sat Nov 16, 2013 12:36 pm

Vote colton24

He is awfully quiet in my opinion. not much more then that to the vote. but since he didn't say much that is quite obvious...
User avatar
Major virus90
 
Posts: 46
Joined: Sat Nov 18, 2006 6:15 am
Location: Utrecht, The Netherlands

Re: Wait, What? Mafia (9/9) D1: The Revealing

Postby epic pie on Sat Nov 16, 2013 1:22 pm

Everyone (including myself) is being quiet right now, this is probably the least active game of Mafia I've ever played.
Corporal 1st Class epic pie
 
Posts: 6
Joined: Fri Apr 12, 2013 2:40 pm

Re: Wait, What? Mafia (9/9) D1: The Revealing

Postby JamesKer1 on Sat Nov 16, 2013 1:25 pm

epic pie wrote:Everyone (including myself) is being quiet right now, this is probably the least active game of Mafia I've ever played.


Thanks. :roll: At least this is one of the most active games going on right now.

I'll send out some actual prods later tonight, more names should come up that need to be prodded.
Join CrossMapAHolics!

Stephan Wayne wrote:Every day is Fool's Day on CC.




A new era of monthly challenges has begun...
User avatar
Private JamesKer1
 
Posts: 1338
Joined: Fri Jun 24, 2011 9:47 am
Location: Good ol' Kentucky

PreviousNext

Return to Mafia Archives

Who is online

Users browsing this forum: No registered users

cron