Crazyirishman wrote:Except in war, you don't have the option to not use your army for a period of time and then suddenly get a magical boost to the total size of your army.
CC is not exactly what we could call a realistic wargame. Fortunatelly it becomes better as new updates are implemented, but if you look at the older settings, they are everything but realistic.
Escalating spoils - How do you explain that in "reality"? Just troops that come from nowhere according to some ethereal spoils/cards and in growing numbers.
Unlimited attack - How is it that troops never need to rest? Even if they have travelled across half world.
Deploying anywhere even if your territories are not connected - I suppose you can pretend they have planes. But why those plains are not used for reinfocement?
And what about absolutely forgetting about any kind of upkeep?
Then there is Fog of War, that is supposed to be realistic, but it's too black and white to be realistic. In real war armies can't see everything, but they are not completely blind either.
So deferred troops add to all those unrealistic settings. Personally I would prefer automatic deploy in case a turn is lost. That would be more realistic and less exploitable.
There is a public (not me) who enjoy all those unrealistic settings. As for me, I think that one of the biggest strengths of CC is being able to customize your game. That way we the "realism lovers" can have games who make a bit more sense.