Was checking my games and I just realized I was killed in turn 1 of a team non-trench FoW game because everybody on the other team stacked on a single player. Surprisingly, the feeling I get is not one of being unfair, but more the feeling of being boring.
Very usually, team games become something like "Let's focus on player X and kill him" and/or "let's stack on player Y so he can blitz everyone else" with IMHO is plain boring. FoW and non-trench multiply that effect making it even worst. I mean... where is the strategy on this? Yes, I recognize that's a clever move that needs a smart player (and three "yes" players) to be successful, and a move that deserves to be recognized, but that's not strategic at all. And yes, I think that a team must follow the best way to win, so I am not complaining about people doing that, I am complaining about a system that turns this way into the best way possible.
EDIT: Fixed the title, as this is about Conquest maps.